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399 Commits

Author SHA1 Message Date
ac374f5b52
Merge pull request #247 from nekojanai/remove-dead-uri
Remove dead URI muchassemblyrequired.com
2024-10-23 20:37:03 -04:00
nekojanai
d01eac646f
Update README.md
The website muchassemblyrequired.com no longer points to anything related to this repo.

I suggest also removing the URI from the description.
2024-10-23 20:53:42 +02:00
35b48ddd95
Merge pull request #243 from mavlushechka/master
Update installation guide on Arch Linux
2022-05-01 14:11:43 -04:00
Mavlon
5a0c5b6911
Update installation guide on Arch Linux
Change the package manager from pacman to yay which installs mongodb.

Beginning with January 2019 mongodb package is not available in the official Arch repositories and can't be installed using pacman. Instead of pacman you can use yay to compile mongodb or install prebuilt mongodb-bin. To compile mongodb you should have 260 GB available on your hard disk, so mongodb-bin is easier to install.

As a result, guide is now correct for Arch Linux users.
2022-05-01 16:41:52 +05:00
a85e672eb9
Update docker-compose.yml 2021-03-20 09:59:13 -04:00
053d3e35ec
Merge pull request #238 from simon987/dependabot/maven/Server/junit-junit-4.13.1
Bump junit from 4.12 to 4.13.1 in /Server
2020-10-28 21:29:13 -04:00
dependabot[bot]
35140cc834
Bump junit from 4.12 to 4.13.1 in /Server
Bumps [junit](https://github.com/junit-team/junit4) from 4.12 to 4.13.1.
- [Release notes](https://github.com/junit-team/junit4/releases)
- [Changelog](https://github.com/junit-team/junit4/blob/main/doc/ReleaseNotes4.12.md)
- [Commits](https://github.com/junit-team/junit4/compare/r4.12...r4.13.1)

Signed-off-by: dependabot[bot] <support@github.com>
2020-10-13 04:57:43 +00:00
6a9c656e66
Merge pull request #237 from helloausrine/master
DOC: Improvements
2020-10-03 18:58:01 -04:00
helloausrine
d07a59607f
Update README.md 2020-10-03 18:10:38 +10:00
cd9e555e86
Merge pull request #226 from kevinramharak/fix-client-size-console-buffer-update
fix faulty object property name
2020-07-27 13:06:32 -04:00
Kevin Ramharak
7c0187f514 fix faulty object property name 2020-07-27 17:25:05 +02:00
ac27250f98
Merge pull request #225 from simon987/dependabot/maven/Server/org.springframework.security-spring-security-core-5.1.11.RELEASE
Bump spring-security-core from 5.1.5.RELEASE to 5.1.11.RELEASE in /Server
2020-06-15 16:10:53 -04:00
dependabot[bot]
84f59a5fa2
Bump spring-security-core in /Server
Bumps [spring-security-core](https://github.com/spring-projects/spring-security) from 5.1.5.RELEASE to 5.1.11.RELEASE.
- [Release notes](https://github.com/spring-projects/spring-security/releases)
- [Commits](https://github.com/spring-projects/spring-security/compare/5.1.5.RELEASE...5.1.11.RELEASE)

Signed-off-by: dependabot[bot] <support@github.com>
2020-06-15 19:36:46 +00:00
a0193621a8 Remove jenkins folder 2020-05-29 18:34:14 -04:00
922162660f
Update footer.vm 2020-02-19 22:38:36 -05:00
014dab49da
Merge pull request #221 from OrdoFlammae/radioactivecloud
Added Radioactive Cloud object.
2019-11-28 13:11:57 -05:00
Ordo Flammae
4c81937edc Added Radioactive Cloud object. 2019-11-27 19:35:49 -06:00
2597b558e6 Update slack link in play page 2019-11-08 10:10:17 -05:00
ea1ec1b1b3
jenkins hotfix 2019-10-27 22:20:28 -04:00
8b55466e7c
Update README.md 2019-10-27 16:39:50 -04:00
Adam
03ff2e5527 Refactoring & code style (#212) 2019-10-23 08:38:01 -04:00
Mauricio Rivera
634af8859f Code style 197 (#213) 2019-10-23 08:34:24 -04:00
yesji
39ca4d5143 Fixed "'module' is defined but never used." issue (#208)
* Fixed "'module' is defined but never used." issue
2019-10-13 09:13:27 -04:00
CaderHancock
5f3c34911c Overload methods are not grouped together (#210)
* Overload methods are not grouped together
2019-10-10 16:46:49 -04:00
yesji
638c5b3bb3 Fixed 3 "switch without 'default' clause." issues (#207)
Fixed 3 "switch without 'default' clause."
2019-10-06 08:51:32 -04:00
Simon Fortier
50e0baa6ec
Merge pull request #206 from RichardJamesC/master
moved the overloaded parseDWInstruction() #197
2019-06-18 20:40:36 -04:00
Richard Cuthbert
3a35f3fdfc In Assembler.java, I moved the overloaded parseDWInstruction() method to be sequential to the earlier method of the same name. 2019-06-19 00:05:44 +01:00
Simon Fortier
2982fcbbc1
Merge pull request #204 from Xychen1994/code-refactor
simplified getRandomTileWithAdjacent with for loop instead of similar branches
2019-06-01 13:48:25 -04:00
Xinyuan Chen
fb97415ee7 simplified getRandomTileWithAdjacent 2019-05-30 22:57:19 -07:00
Simon Fortier
f37ae36262 Update dates 2019-05-22 18:34:59 -04:00
Simon Fortier
556b46badc Typo 2019-05-22 18:34:25 -04:00
Simon Fortier
d57f8d2970
Merge pull request #203 from MyGodItsFull0fStars/reduce_complexity_of_method
#197 simplified getAdjacentTileCount
2019-05-12 15:53:15 -04:00
Christian Bauer
629dac6ea3 getAdjacentTileCount Method now uses for-loop instead of many if statements 2019-05-12 21:40:52 +02:00
simon987
55fdd93d9d Update dependency 2019-04-23 17:14:24 -04:00
simon987
2f7d2cd85a Fix build fail and refactor config file in tests 2019-04-23 17:04:20 -04:00
Simon Fortier
6e4b2358af
Merge pull request #201 from kevinramharak/fix-configuration-path-java-11-#200
fix tests and configuration
2019-04-23 16:39:35 -04:00
Kevin Ramharak
f9c7f02870 fix tests and configuration 2019-04-23 21:56:31 +02:00
Simon Fortier
86b331fc60
Merge pull request #199 from matias9477/master
Code style & refactor for two issues
2019-04-18 15:35:47 -04:00
Matias
35b6f06687 Code style & refactor for two issues 2019-04-18 14:54:37 -03:00
simon987
bcd96be625 Change mongo transaction warning message 2019-04-11 18:43:47 -04:00
Woosle Park
f99f327480 Issue 182: Leaderboard changes (#194)
Implement new stats
2019-04-11 18:35:41 -04:00
simon987
d71b3dc97c Add badges 2019-04-03 18:58:20 -04:00
simon987
e378016c56 Jenkins setup 2019-04-03 18:19:51 -04:00
Simon Fortier
c50cc8c364
Merge pull request #192 from kevinramharak/implement-SETcc-instructions#184
actually add the implemented instrutions to instruction set :)
2019-01-24 19:06:23 -05:00
Kevin Ramharak
bf9cdc7b29 actually add the implemented instrutions to instruction set :) 2019-01-24 19:17:01 +01:00
Simon Fortier
75410cc0db
Merge pull request #191 from kevinramharak/implement-SETcc-instructions#184
Implement setcc instructions#184
2019-01-23 19:23:22 -05:00
simon987
e0ed1e0e6f reformat code 2019-01-23 19:19:57 -05:00
Kevin Ramharak
0fbd1d1a6b add setcc instruction to editor lexer 2019-01-23 17:21:52 +01:00
Kevin Ramharak
8018fb3e30 update syntax highlighting 2019-01-23 17:18:29 +01:00
Kevin Ramharak
fb8fdac9c3 add tests for all SETcc instructions 2019-01-23 14:25:58 +01:00
Kevin Ramharak
a3253e8e3a fix setg 2019-01-23 14:08:40 +01:00
Kevin Ramharak
9ee754e5be add forgoten alias 2019-01-23 13:47:42 +01:00
Kevin Ramharak
e72e8b45c5 implement setcc tests 2019-01-23 10:08:30 +01:00
Kevin Ramharak
311889bc93 fix operandValid check; remove unused import; 2019-01-23 10:08:15 +01:00
Kevin Ramharak
9cb2c29f0f remove logs; 1 log might cause a null ref; 2019-01-23 09:48:43 +01:00
Kevin Ramharak
f3ae97c060 fix typo 2019-01-23 09:43:33 +01:00
Kevin Ramharak
e8033f3291 add operand constructors for easier testing 2019-01-23 09:39:44 +01:00
Kevin Ramharak
b19eb0568d remove magic numbers 2019-01-23 09:31:49 +01:00
Kevin Ramharak
9aa876df62 implement all aliases as instructions 2019-01-23 09:16:56 +01:00
Kevin Ramharak
b1da29d7fb fix feedback 2019-01-23 09:16:44 +01:00
Kevin Ramharak
12f20d178a example implementation of setcc and first cc setz 2019-01-22 22:13:25 +01:00
Kevin Ramharak
a030e9fc5d slightly rework aliases to work with inheritance 2019-01-22 22:12:34 +01:00
Kevin Ramharak
439547102f remove package private attributes 2019-01-22 20:54:59 +01:00
Kevin Ramharak
d5ddb8e439 allow operand validation methods to be overriden 2019-01-22 20:54:26 +01:00
Kevin Ramharak
4f4cecf60c allow operand checks to be overriden 2019-01-22 20:17:26 +01:00
Kevin Ramharak
a1136f9056 make MachineCode publicly visible 2019-01-22 20:16:40 +01:00
Kevin Ramharak
d2e7084354 update encode throw signature 2019-01-22 19:20:07 +01:00
Kevin Ramharak
1157bd5df5 remove random newline 2019-01-22 19:19:42 +01:00
Kevin Ramharak
0ff671713c allow inherited classes to get its own opcode and mnemonic 2019-01-22 18:48:49 +01:00
Kevin Ramharak
2590e8ec64 Merge branch 'master' into implement-SETcc-instructions#184 2019-01-22 18:40:32 +01:00
Simon Fortier
a768cf0f4b
Merge pull request #189 from KevinRamharak/possible-implementation-aliases
add implementation for instruction aliases
2019-01-21 19:55:17 -05:00
Kevin Ramharak
7b3839f046 change types to map interface, remove unused import 2019-01-20 19:17:43 +01:00
Kevin Ramharak
4958c3d9a0 add implementation for instruction aliases 2019-01-20 13:32:48 +01:00
Kevin Ramharak
f8eec652ae basic skeleton 2019-01-20 13:10:06 +01:00
simon987
762bad758b Fixes #188 #187 2019-01-15 21:02:25 -05:00
Kevin Ramharak
3e2422775e Merge branch 'master' into implement-SETcc-instructions#184 2019-01-15 19:32:19 +01:00
simon987
993838651f Fixes #185 2019-01-14 18:24:34 -05:00
simon987
ce8c5375ee Merge remote-tracking branch 'origin/master' 2019-01-14 18:16:45 -05:00
Simon Fortier
91ebb51389
Merge pull request #186 from KevinRamharak/master
This will allow for easier search / grep's to figure out what opcodes are used
2019-01-14 18:16:42 -05:00
simon987
d113f635a1 Merge remote-tracking branch 'origin/master' 2019-01-14 18:14:44 -05:00
Kevin Ramharak
78a9f78a54 fix merge conflict 2019-01-14 18:46:23 +01:00
Kevin Ramharak
4f8eb2725e fix typo 2019-01-14 18:37:42 +01:00
Kevin Ramharak
ff4f6c23eb adjust source code so all instructions use the same patterns 2019-01-14 18:32:53 +01:00
Kevin Ramharak
c5a34c7a3f adjust source code so all instructions use the same patterns 2019-01-14 18:32:27 +01:00
Kevin Ramharak
1d3d441996 allow instructions to override the encode method 2019-01-14 17:48:49 +01:00
simon987
7ba46ec36e Updated dependencies 2019-01-09 18:52:13 -05:00
simon987
63cdfb22ac Merge branch 'master' of https://github.com/simon987/Much-Assembly-Required 2019-01-09 18:47:01 -05:00
simon987
f9898f57f4 Updated dependencies 2019-01-09 18:46:37 -05:00
Data Archivist
2548242da8 Updated dependencies 2019-01-09 18:36:33 -05:00
simon
46d5c9b51e HackedNPC code section offset same as Cubot (for real this time) 2019-01-01 10:16:54 -05:00
simon
7fd1c35f7a Merge remote-tracking branch 'origin/master' 2018-12-23 12:47:38 -05:00
simon
0dbec1d258 HackedNPC code section offset same as Cubot 2018-12-23 12:47:32 -05:00
Simon Fortier
45d3b84dd0
Merge pull request #181 from simon987/blueprints
Oops I pushed to the wrong branch
2018-12-23 11:56:24 -05:00
simon
af4ddbdd89 Increased HackedNPC specs & reverted accidental change 2018-12-23 11:54:47 -05:00
simon
84ca3acb52 revert debug values 2018-12-22 18:17:53 -05:00
Simon Fortier
0973548b71
Merge pull request #179 from simon987/factory-rewrite
NPCPlugin refactor, Added HackedNPC
2018-12-22 17:55:12 -05:00
simon
5f95c17aed More refactoring, updated mongodb driver + transactions on supported clusters 2018-12-22 17:48:29 -05:00
simon
b361f87154 NPC Plugin refactoring 2018-12-22 15:29:58 -05:00
simon
e4a06e79d4 Hacked NPC minimum viable 2018-12-22 11:26:34 -05:00
simon
955d61ce99 Password moved from vault door to settlement 2018-12-21 14:04:42 -05:00
simon
201d83f8d8 Bump version 2018-12-21 14:00:47 -05:00
simon
94b8ef5395 NPC Plugin rewrite.
Plugin-level data can be stored in DB
2018-12-21 14:00:18 -05:00
simon
70eeb1442d Added Fluid Tile 2018-12-21 10:47:46 -05:00
simon
bbaa338469 Fix 500 internal error when autologin option is not specified in the config 2018-12-21 10:45:08 -05:00
Simon
5de909cd9c Fixed some debug commands. Added blueprint item deserialization, Added inventory SCAN and SEEK actions 2018-12-06 11:13:06 -05:00
Simon
71e88afdc9 Fixed typos & cleaned comments. Added autologin debug option. Added construction site base 2018-12-02 20:04:45 -05:00
Simon
ae41bd9cb9 Added construction plugin module 2018-11-30 21:51:34 -05:00
Simon
de45eb1827 Fixes #160 2018-11-30 16:35:58 -05:00
Simon
6c7a2f0a73 Fixes #169 2018-11-30 15:11:24 -05:00
Simon
3776070689 Fixes #170, #155 2018-11-27 16:02:21 -05:00
Simon
54ed05b86c Move hologram-related fields to proper class. Breaks existing database saves! 2018-11-27 14:38:33 -05:00
Simon
b361583252 Added memory location option for LiDAR GET_PATH. Fixes #140 2018-11-27 13:52:00 -05:00
Simon
04c837d692 Removed TEMPORARY guest policy. Fixes #25 2018-11-27 13:35:42 -05:00
Simon
aaeb18068d Removed useless argument 2018-11-27 13:26:20 -05:00
Simon
e848fd8b8a Updated Phaser to 2.11, Added magnetic tile sprite 2018-11-27 12:50:18 -05:00
Simon
1435d31d36 Implemented guest BLOCK and ALLOW options #25 2018-11-27 10:25:21 -05:00
Simon
950f6b6b4b Minor cleanup 2018-11-27 09:30:03 -05:00
Simon
6a9cfb3acb Cubot drill module now functional 2018-11-15 12:24:37 -05:00
Simon
4be1bf2e8a TileMap now uses Tile instances instead of ints. No changes in the way it is stored in the database 2018-11-15 12:08:44 -05:00
Simon Fortier
e50bcdeab7
Merge pull request #177 from Wiewiogr/148-secret-key
Add secret key generator #148
2018-10-28 13:17:17 -04:00
Wiewiogr
c8214236ab
update properties on secret key change 2018-10-28 18:13:56 +01:00
Wiewiogr
37b7bbff98
Merge pull request #2 from Wiewiogr/master
merge
2018-10-28 18:12:37 +01:00
Wiewiogr
be7304aa0b
Merge pull request #1 from simon987/master
merge
2018-10-28 17:50:01 +01:00
Simon
0845438297 Fixed potential error in ServerConfiguration and added ability to programmatically modify server configuration 2018-10-28 09:45:53 -04:00
Simon Fortier
564a692c2e
Merge pull request #176 from Wiewiogr/138-add-items-container
Added Container object #138
2018-10-28 09:43:17 -04:00
Wiewiogr
a40a0712f0
changed fields names 2018-10-27 18:26:24 +02:00
Wiewiogr
f89c39c756
changed implementation to list 2018-10-27 18:13:43 +02:00
Wiewiogr
a6f0ce1dfb
moved test to correct folder 2018-10-27 18:11:56 +02:00
Wiewiogr
2f80205b2a
added secret_key property to config.properties 2018-10-27 17:23:07 +02:00
Wiewiogr
71f96f27d1
add secretKey field to GameServer 2018-10-27 17:22:20 +02:00
Wiewiogr
98402dd45b
Added SecretKeyGenerator class 2018-10-27 17:21:12 +02:00
Wiewiogr
548d756e90
Added tests for ItemsContainer 2018-10-27 15:51:21 +02:00
Wiewiogr
1a2332bc32
Create ItemsContainer.java 2018-10-27 15:49:39 +02:00
Simon Fortier
9a73b7b7d1
Merge pull request #175 from senatormailman/readme
Added MacOS instructions
fixes #152
2018-10-12 18:49:43 -04:00
Liam Hogan
d860591cc8 Minor formatting fixes following simon987's suggestion. 2018-10-12 17:45:38 -04:00
Liam Hogan
268acda773 Minor formatting fix. 2018-10-12 15:35:30 -04:00
Liam Hogan
6d66e19dc5 Added installation instructions for macOS. Pulled some of the formatting from Anarcroth's Linux instructions. 2018-10-12 15:30:34 -04:00
Simon Fortier
40e7899cf6
Merge pull request #174 from Anarcroth/add-arch-install-instructions
Added Arch Linux installation instructions in README.md
2018-10-03 21:47:27 -04:00
Martin Nestorov
abb92bfc75 Added Arch Linux installation instructions 2018-10-03 20:06:49 +03:00
Simon Fortier
becf6e5feb
Merge pull request #173 from bobbyjudd/issue-172
Fixes issue 172
2018-09-06 15:56:07 -04:00
Bobby Judd
8af652482d Fixed memory displacement when subtracting labels, and added corresponding test 2018-09-05 21:11:11 -07:00
Simon
205845d6af Changed the way port configuration is done 2018-09-03 17:04:29 -04:00
Simon
64193ecf7a Should fix user creation problem 2018-09-03 16:12:36 -04:00
Simon Fortier
a1cf279b6f
Merge pull request #171 from Francessco121/bug/unicode-string-crash
Fix assembler crash when invalid Unicode string escape sequences are used
2018-08-30 17:24:32 -04:00
Ethan Lafrenais
6074238131 Catch string unescape exceptions when parsing DW string operands 2018-08-29 23:15:06 -04:00
Ethan Lafrenais
fa62c49fa8 Add the Visual Studio Code workspace directory to .gitignore 2018-08-29 23:13:08 -04:00
Simon
a0aaee7ee7 Added find cubot button 2018-08-13 15:59:46 -04:00
Simon
96fc3ed68c Should fix server crash problem when harvesting biomass 2018-08-13 15:43:41 -04:00
Simon
e69111ff3c Should fix user creation problem 2018-08-13 15:41:24 -04:00
Simon Fortier
e7e9a3e6fb
Merge pull request #168 from Mozzi20/master
Added radioactive obstacle
2018-06-08 12:09:36 -04:00
Unknown
a73aa7c3a5 Moved radioactive obstacle. 2018-06-08 09:58:52 +02:00
Unknown
e8543082ce Fixed radioactive obstacle.
Added "radioactive obstacle curruption block size" in config.properties and removed its getter and setter.
2018-06-07 23:24:49 +02:00
Unknown
4b7ebd7ad6 Added radioactive obstacle. 2018-06-07 21:40:59 +02:00
Simon
c389bbc92e Refactored SocketServer.tick() method 2018-06-04 18:06:31 -04:00
Simon
78f98c8227 JSONSerialisable objects now have a debug function #156 2018-06-04 17:07:20 -04:00
Simon
92008e553a ServerPlugin no longer implements JSONSerialisable (this feature was unused) 2018-06-04 17:06:11 -04:00
Simon
45d34c37ad Commented out some debug messages & fix for #161 2018-06-04 16:44:32 -04:00
Simon
a9cc9662f4 Changed unreliable sequential integer object id to BSON ObjectId #162 2018-06-04 14:53:20 -04:00
Simon
df9c466827 Avoid thread safety issues with objectIds #162 2018-06-04 12:18:21 -04:00
Simon
b65c57ceba Fixed exception showing when tick-based broadcast happens exactly when a user is connected but not authenticated pt.2 2018-06-04 11:46:31 -04:00
Simon
2f74dd45fc Reformat + Should fix #159 2018-06-04 10:49:34 -04:00
Simon
07160138aa Fixed exception showing when tick-based broadcast happens exactly when a user is connected but not authenticated 2018-06-04 10:46:55 -04:00
Simon
b6a206f3c7 Added basic Cubot.toString() and fixed account page debug info 2018-05-31 22:33:56 -04:00
Simon
ed1c4cff0b Fixed bug that prevents RadioReceiverHardware from being correctly loaded from database 2018-05-31 22:28:35 -04:00
Simon
a005e2b163 Reverted accidental change caused by search and replace 2018-05-31 22:21:33 -04:00
Simon
a7bdbd2513 I broke everything pt. 1: Moved helditem into CubotInventory, added debug commands for CubotInventory, Added vault complete GameEvent, moved CPU to Cubot, renamed CpuHardware to HardwareModule, moved HardwareModule to Cubot & added HardwareHost interface, removed getParent() in ControllableUnit, moved items to the Item class, started moving tiles to Tile classes, renamed Programmable to MessageReceiver 2018-05-31 22:13:07 -04:00
simon
ee9eeeef55 Reverted value of factory_spawn_rate that was accidentally changed 2018-05-12 20:33:41 -04:00
simon
4b67798180 Added structure class #145 and moved many constants to config.properties 2018-05-12 20:32:10 -04:00
simon
be8dd14d36 Added method to find objects of particular type in a world 2018-05-12 19:09:00 -04:00
simon
80f45f1eb0 Added catch clause to prevent crash when socket is not opened 2018-05-12 19:07:55 -04:00
simon
3368268924 Cubot object id is no longer stored inside every CpuHardware in the database. Renamed some fields in the database to make them more readable 2018-05-12 16:16:24 -04:00
simon
4cd58c86a5 Refactor: changed the way game objects and cpu hardware are saved/loaded from the database #151 2018-05-12 15:32:42 -04:00
simon
8d029cf621 Added vagrant instructions in readme #152 2018-05-11 21:23:41 -04:00
simon
10f088cb66 Updated gitattributes (again) 2018-05-11 21:19:36 -04:00
simon
159c217d59 Updated gitattributes 2018-05-11 21:18:25 -04:00
Simon Fortier
c5cb5df335
Merge pull request #153 from simon987/spark
Moved frontend to main server application
2018-05-11 21:13:01 -04:00
simon
854863ede9 Updated mongodb driver to 3.7.0 2018-05-11 21:06:18 -04:00
simon
e98575b23f Added vagrant support 2018-05-11 21:04:00 -04:00
simon
1a5d12a19f updated Docker support 2018-05-11 16:42:03 -04:00
simon
1678be25c5 Added UserStats and updated leaderboard page 2018-05-11 13:16:34 -04:00
simon
9c41c16079 Added debug command to save the game 2018-05-11 10:25:40 -04:00
simon
e97ecbe380 Added javadocs 2018-05-01 15:41:51 -04:00
simon
083af31b84 Fixed websocket problem by upgrading spark version. Also fixed z-index problem with console 2018-04-29 17:00:42 -04:00
simon
2c856aae80 Editor upload & reload buttons are now working. Floppy upload & download working. 2018-04-29 14:00:50 -04:00
simon
315e33055e Reorganised css files, some work on the home page design, console screen is now in a resizable panel 2018-04-29 11:17:54 -04:00
simon
e025b6d2da SSL now working and reorganised web server 2018-04-28 12:06:55 -04:00
simon
e3a650a4fc Reorganised debug info in account page and extracted user loading to UserManager 2018-04-27 21:59:07 -04:00
simon
113aa50d87 Websocket auth up and running 2018-04-27 21:28:46 -04:00
simon
dc034d1437 Users can change their password 2018-04-27 20:39:14 -04:00
simon
3492e133e1 login/register working and Websocket partially implemented 2018-04-27 19:42:53 -04:00
simon
bd5f8573e8 Added web server and partly integrated frontend 2018-04-27 16:58:50 -04:00
simon
3c5bfdb30b Fixed build errors 2018-04-24 08:09:42 -04:00
simon987
9349ae108b Removed some unnecessary unit tests 2018-04-02 10:58:24 -04:00
simon987
292adb5483 Updated maven version numbers. Removed .iml files 2018-04-02 10:52:36 -04:00
simon987
e479d89375 Added Radioactive cloud plugin 2018-04-02 10:41:37 -04:00
simon987
41d674d74a Removed unused constant 2018-04-02 10:06:44 -04:00
Simon Fortier
227f7ce5aa
Merge pull request #144 from mlaga97/ram-corruption
Implement RAM corruption effect
2018-04-01 22:18:15 -04:00
Luc Lagarde
a091071d55 Implement RAM corruption effect 2018-03-31 17:50:51 -05:00
Simon Fortier
f1b8f3dc6d
Merge pull request #143 from mlaga97/lidar-vault-fix
Make LiDAR work in Vaults (fixes #140)
2018-03-29 20:10:44 -04:00
Luc Lagarde
e62a51ee2e Modify LIDAR_GET_MAP to write to a given memory address 2018-03-28 23:37:05 -05:00
Luc Lagarde
217c997788 Add action to get world size from LiDAR 2018-03-28 23:34:23 -05:00
simon
ff61433c4b Fixed typo 2018-03-11 16:09:28 -04:00
simon
cbde2450fa Bug fixes: maxShield is now set on user creation and vault objectId is set on world generation 2018-03-11 16:06:15 -04:00
simon
1d780f7d9b Minor refactor 2018-03-11 13:34:10 -04:00
simon
cbb07891fc Cubot respawns on death. ElectricBox damages near objects 2018-03-10 15:22:11 -05:00
simon
2565d3338c Implemented shield hardware. Added heal, damage and charge shield debug commands. 2018-03-10 13:54:43 -05:00
simon
e4269b83c4 Fixed hardware deserialization issues 2018-03-10 11:51:31 -05:00
simon
9cac665101 Debug commands are easier to add. Added comPortMsg command 2018-03-10 11:24:29 -05:00
simon
dc19176dc8 Merge branch 'master' into vaults
# Conflicts:
#	Server/src/main/java/net/simon987/server/game/GameObject.java
#	Server/src/main/java/net/simon987/server/game/World.java
#	Server/src/main/java/net/simon987/server/webserver/TerrainRequestHandler.java
2018-03-10 09:53:55 -05:00
simon
8ed192f8d0 Cubot implements Attackable (untested) 2018-03-10 09:49:34 -05:00
Simon Fortier
d1a3cf9307
Merge pull request #110 from djsheehy/shield-hardware
Added Shield hardware
2018-03-05 22:18:44 -05:00
simon
f8c5dac969 Added logging of vault clears for display in the leaderboard 2018-03-05 21:47:28 -05:00
simon
0a75cb557d Added objective vault world & its exit portal 2018-03-04 15:51:30 -05:00
simon
f35e6c5a9a Objects can enter & leave vaults 2018-03-04 14:56:02 -05:00
simon
0ada6c29d4 More work on vaults 2018-03-01 10:42:24 -05:00
simon
156deb8f4e NPCs decrement World.updatable on death. Fixes problem making Worlds stay loaded forever in RAM 2018-02-27 16:51:18 -05:00
simon
039088ac00 Added electric boxes, debug command to teleport objects across Worlds. 2018-02-27 16:49:32 -05:00
simon
f530dafdee Basic world generation for entire Vault dimension 2018-02-26 17:17:40 -05:00
simon
817dbcc6c4 Basic world generation for single Vault world 2018-02-26 13:29:08 -05:00
simon
62f1403cb3 Started working on Vault worlds generation 2018-02-26 10:04:06 -05:00
simon
8c6e580ea9 Added support for multiple dimensions 2018-02-25 14:15:03 -05:00
simon
6a1519d97d Added many debug commands 2018-02-25 11:55:53 -05:00
simon
a7d1a00ae8 Fixes #27 2018-02-25 08:51:03 -05:00
simon
95a14ad1ab Added basic functionality for debug commands 2018-02-17 10:05:53 -05:00
simon
8d961ce572 Added JA and JNA Instructions 2018-01-20 14:18:44 -05:00
simon
c772abe0bf Fixed opcode clash for PUSHF instruction 2018-01-20 12:33:01 -05:00
simon
187a828c79 Fixed opcode clash for PUSHF instruction 2018-01-20 09:40:23 -05:00
simon
ffca185fe5 Vault Door generation 2018-01-17 22:01:59 -05:00
simon
815f3de234 Changed the walking function to enable interaction with Enterable objects 2018-01-17 21:11:16 -05:00
simon
3505a466bb Fixed compilation errors 2018-01-17 20:31:35 -05:00
simon
3d10e4306b Merge branch 'master' into vaults
# Conflicts:
#	Server/src/main/java/net/simon987/server/GameServer.java
#	Server/src/main/java/net/simon987/server/game/World.java
2018-01-17 20:29:37 -05:00
simon
210e579995 Number of assembly errors is also sent on code upload 2018-01-17 19:02:36 -05:00
simon
a285b3104e Moved Vault Door code to NPC Plugin. Fixed code styling. Fixed compilation errors 2018-01-14 13:33:40 -05:00
simon
947deea784 Merge remote-tracking branch 'origin/vaults' into vaults 2018-01-14 12:04:04 -05:00
simon
4293fc0315 Support for variable World size 2018-01-14 12:02:32 -05:00
simon
33955d9639 Merge remote-tracking branch 'origin/master' 2018-01-14 11:01:23 -05:00
simon
6b91251b4e Should fix #125 2018-01-14 11:01:13 -05:00
Simon Fortier
695341428a
Merge pull request #126 from mlaga97/patch-2
Fix maven build error
2018-01-11 22:09:51 -05:00
Luc Lagarde
c610929809
Fix maven build error
Removes a reference to com.sun.istack.internal.Nullable and an associated annotation, which causes the maven build to fail.
2018-01-11 21:00:26 -06:00
simon
54b72e89b3 Fixes #121 + Saner thread safety 2018-01-09 22:10:55 -05:00
Simon Fortier
59fd620e4a
Merge pull request #118 from sg495/master
Implemented selective loading/unloading of worlds.
2018-01-09 20:35:41 -05:00
simon
2fbc55d0dd Fixed potential NullPointerException on server loading 2018-01-09 20:09:46 -05:00
Simon Fortier
e1dfb08635
Merge pull request #123 from Jaggernaut555/feature/logging
Only severe are directed to stderr
2018-01-09 19:25:30 -05:00
Simon Fortier
f1c1f8f807
Merge pull request #120 from sg495/vaults
New additional code for Vault doors
2018-01-09 19:22:42 -05:00
Jaggernaut555
7cbfb822b8 Updated LogManager 2018-01-09 14:00:36 -08:00
sg495
a04207b5e0 Added some cyphers for use in vault doors.
1. Created net.simon987.server.crypto package and moved RandomStringGenerator there.
2. Created CryptoProvider class, added a global instance to GameServer for use by game entities.
3. Created interface for cyphers, abstract class for shift substitution cyphers, classes for no cypher, Caesar cypher, Vigenere cypher and autokey cypher.
4. Created some Crypto exceptions.
5. Removed static encryption/decryption methods from VaultDoor, and moved getRandomPassword() to the global CryptoProvider instance.
2018-01-09 17:14:31 +01:00
simon
6fc583d6f0 Registers are cleared on code upload 2018-01-08 19:12:39 -05:00
sg495
46483b2bf8 Added a RandomString class from stackoverflow, to generate random alphanumeric strings (to be used as passwords).
Added some code to VaultDoor, including random password generation and code to encrypt/decrypt under a Vernam-like cypher.
Modified door opening policy to include the possibility of keeping the door open.
2018-01-08 20:40:50 +01:00
sg495
d65660b5e9 Merge branch 'master' of https://github.com/simon987/Much-Assembly-Required
# Conflicts:
#	Server/src/main/java/net/simon987/server/GameServer.java
2018-01-08 18:28:37 +01:00
sg495
593be7624e Implemented selective loading/unloading of worlds. Summary of changes:
1. Database is now iteratively updated, rather than dropped and recreated every time the universe is saved.
2. A single connection to the database is opened at server creation time, and used throughout.
3. Worlds, users and server information are now stored with appropriate IDs, so that they can be suitably updated. The world ID can be computed from world coordinates alone.
4. After saving, a world is unloaded from memory if it doesn't contain any updatable objects, and if all of its neighbours are either:  (i) uncharted; (ii) not loaded in memory; (iii) without any updatable objects. This ensures that world unloading/reloading cannot be spammed by a single bot repeatedly transitioning in/out of an otherwise empty world.
5. The instance method GameUniverse.getWorld(int,int,boolean) first checks the world with given coordinates is in memory, then tries to load it from database, and only then creates a new one (if required by the boolean flag).
6. Worlds are now stored in a Hashtable indexed by world ID, for faster retrieval.
2018-01-08 18:23:10 +01:00
simon
a14853b12c Changed working directory for tests (temporary fix?) 2018-01-07 14:04:24 -05:00
simon
735a231767 Moved tests to appropriate directory 2018-01-07 13:55:42 -05:00
simon
1131e4d512 Fixes #112 (Part two) 2018-01-07 13:29:42 -05:00
simon
cfb02869bb Fixes #112 2018-01-07 13:02:49 -05:00
simon
cde03af8af Fixes #113 2018-01-07 12:57:06 -05:00
Simon Fortier
ff9370fed5
Merge pull request #117 from ChartreuseK/feature-26
Added Inc and Dec Instructions
2018-01-07 12:44:27 -05:00
Hayden Kroepfl
eaef30eb49 Added Inc and Dec instructions based off Add code 2018-01-06 18:53:35 -07:00
simon
f68027bb4d Fixes tabs problem with equ 2018-01-06 14:04:31 -05:00
simon
24d81d194e Fixes #107 2018-01-05 22:08:53 -05:00
simon
c7b9df0690 Fixes #91 2018-01-05 21:51:47 -05:00
simon
a8beb8c3e2 Fixes #115 2018-01-05 21:38:07 -05:00
simon
0bd25df977 Fixes #114 2018-01-05 21:35:35 -05:00
simon
9bb0dc9034 Boilerplate code for Vault Door 2018-01-05 20:42:24 -05:00
simon
8b0460f5f1 Fixed typos and code cleanup 2018-01-05 20:14:38 -05:00
simon
ce0584a49f Merge remote-tracking branch 'origin/master' 2018-01-05 19:46:01 -05:00
simon
0dc4ddca0f Fixes de-syncing problem with Factory and their NPCs 2018-01-05 19:45:51 -05:00
Dylan Sheehy
1da894959e fixed serialization code for CubotShield 2018-01-05 11:20:52 -06:00
Dylan Sheehy
7e773699b6 Created Shield hardware 2018-01-05 11:04:05 -06:00
Dylan Sheehy
bc29c36204 Merge remote-tracking branch 'upstream/master' 2018-01-05 09:14:18 -06:00
Simon Fortier
811a443a4e
Merge pull request #106 from meet-mrmaker/master
Removed gather_slow. Fixes #10
2018-01-04 17:17:10 -05:00
Josh
17359161fd
Update for issue #10
Removes slow and fast gather and retains gather for 1 tick.
2018-01-04 17:49:02 +11:00
Josh
afbbce215e
Merge pull request #2 from simon987/master
Update
2018-01-04 12:14:03 +11:00
Simon Fortier
1a39cf8454
Create CONTRIBUTING.md 2018-01-03 20:07:48 -05:00
simon
9bc3cbf4ce Remove NPC reference to Factory on death 2018-01-03 19:22:45 -05:00
simon
9b908a5310 Biomass count on NPC death is loaded from config 2018-01-03 19:19:19 -05:00
Simon Fortier
8ceeca564a
Merge pull request #66 from jtara1/master
HarvesterNPC should spawn a biomass in-place after they die. Fixes #33
2018-01-03 19:00:55 -05:00
Simon Fortier
d4fcf22550
Merge pull request #105 from sg495/master
Windows instructions added
2018-01-03 17:09:23 -05:00
Simon Fortier
d25d42534a
Merge pull request #104 from meet-mrmaker/meet-mrmaker-patch-1
Update to address issue #101
2018-01-03 17:08:10 -05:00
sg495
58a378d77f Updated instructions for Windows installation and running. 2018-01-03 20:14:31 +01:00
sg495
cfaf46ad52 Added installation instructions for Windows (tested on Windows 10). 2018-01-03 17:59:46 +01:00
Dylan Sheehy
eb3deba544 Merge branch 'master' of https://github.com/simon987/Much-Assembly-Required 2018-01-03 07:03:56 -06:00
sg495
ba53212986
Merge pull request #1 from simon987/master
getting up to date
2018-01-03 13:04:59 +01:00
Josh
7bb5f68ff2
Edited for style conformance 2018-01-03 22:24:32 +11:00
Josh
65ec6a2102
Merge pull request #1 from meet-mrmaker/meet-mrmaker-patch-1
Update to address issue #101
2018-01-03 18:36:52 +11:00
Josh
5a994fe437
Update to address issue #101 2018-01-03 18:36:18 +11:00
Simon Fortier
415500faa9
Merge pull request #103 from simon987/mongo
Loading & Saving support for MongoDB
2018-01-02 20:36:29 -05:00
James T
3ded64cb16 Update #66: add newest Server/Server.iml file 2018-01-02 15:29:14 -08:00
simon
1a0291d517 New players are now scattered around the spawn point 2018-01-02 18:11:24 -05:00
simon
4e76d57ef9 Loading & Saving support for MongoDB 2018-01-02 17:45:58 -05:00
Dylan Sheehy
c7da764505 Added entries to .gitignore to ignore files that vscode's java extension generates 2018-01-02 07:04:14 -06:00
Simon Fortier
2a5d6b5a13
Fixes #99 2018-01-01 16:12:42 -05:00
simon
e2763faeee Fixes #97 2018-01-01 15:58:42 -05:00
simon
2a8658c598 Fixes #90 2018-01-01 15:28:12 -05:00
simon
85548ec3cb CHanged default energy value for biomass to 4000 + code styling 2018-01-01 15:21:39 -05:00
Simon Fortier
0f7b40f3ae
Merge pull request #95 from djsheehy/master
Inventory hardware: clearing a biomass yields energy. Fixes #94
2018-01-01 15:19:50 -05:00
simon
ee60216784 Small adjustments for laser hw, Improved OffsetOverFlow handling, Increased maximum guest count 2018-01-01 15:17:24 -05:00
Simon Fortier
c3a0d1bd4d
Merge pull request #93 from ChartreuseK/bug-80
Added handling of offset overflow and DUP factor overflow
2018-01-01 15:12:01 -05:00
Dylan Sheehy
cd8d883134 Charging energy from biomass now looks up value in config.properties 2018-01-01 13:39:57 -06:00
Simon Fortier
c7946a6356
Merge pull request #87 from ChartreuseK/bug-81
Added minimum length check to 'DW' parsing
2018-01-01 14:36:38 -05:00
Dylan Sheehy
7ee361b0bc Inventory hardware: Now clearing a biomass gains 4000 kJ. 2018-01-01 13:15:14 -06:00
simon
1e26c63358 Boolean result of ComPort actions are stored in B register 2018-01-01 12:03:36 -05:00
Simon Fortier
d832f65535
Merge pull request #84 from mlaga97/npc-combat
Allow ability to damage NPCs with Laser. Fixes #34
2018-01-01 11:07:04 -05:00
Hayden Kroepfl
e47e573b61 Added handling of offset overflow and DUP factor overflow, added new exception type. 2018-01-01 08:30:39 -07:00
Simon Fortier
93786d92cb
Merge pull request #83 from Francessco121/feature/pushf-popf
Add PUSHF and POPF instructions
2018-01-01 10:20:27 -05:00
Hayden Kroepfl
34178016b1 Added minimum length check to 'DW' parseing, fixes indexoutofboundsexception 2018-01-01 05:17:37 -07:00
Luc Lagarde
b31c187ad5 Allow NPCs to be damaged and killed 2017-12-31 18:26:44 -06:00
Ethan Lafrenais
deb3859dff Add PUSHF and POPF instructions 2017-12-31 18:25:46 -05:00
Simon Fortier
b21e33601e
Added links to VS code extensions 2017-12-31 11:44:09 -05:00
Simon Fortier
b2474494cc
Merge pull request #75 from sgerrand/dockerize
Add a Docker image definition for the application and a Docker Compose configuration file
2017-12-31 09:56:07 -05:00
Simon Fortier
6b2e3c17ed
Merge branch 'master' into dockerize 2017-12-31 09:54:41 -05:00
Simon Fortier
079a63e39c
Merge branch 'master' into dockerize 2017-12-31 09:52:45 -05:00
Simon Fortier
347dc2bce0
Merge pull request #76 from arthurpaulino/renaming-action-labels
Aligning action labels with documented examples
2017-12-31 09:42:20 -05:00
Simon Fortier
90ad8e82eb
Merge pull request #74 from mlaga97/patch-1
Add Linux build instructions to README.md
2017-12-31 09:38:39 -05:00
Arthur Paulino
04374e6e0a aligning action labels with documented examples 2017-12-31 09:34:43 -03:00
Sasha Gerrand
4a6ee4cce6 📖 Add installation and running documentation 2017-12-31 08:45:39 +00:00
Sasha Gerrand
37e40d0329 ✂️ Remove extraneous whitespace 2017-12-31 08:37:31 +00:00
Sasha Gerrand
99cefba245 🍴 Orchestrate server and dependencies using containers 2017-12-31 08:35:02 +00:00
Sasha Gerrand
7821d428e2 🐳 Add Dockerfile 2017-12-31 08:34:17 +00:00
Luc Lagarde
93bea49a3e
Add Linux build instructions to README.md 2017-12-30 23:47:08 -06:00
Simon Fortier
cca68ba139
Merge pull request #69 from renpnal/patch-2
Fix typos
2017-12-30 20:00:25 -05:00
simon
83f05efff6 Support for color in hologram. Renamed classes: fixes #72 2017-12-30 19:58:47 -05:00
Jesse Nieminen
ea3b06c54c
Fix typos
Fixed typos in comments.
2017-12-30 23:52:06 +02:00
simon
1ed9e9e4db Fixed bug that sent console buffer to random players for real this time 2017-12-30 16:41:14 -05:00
simon
08f1aa8686 Fixed bug that sent console buffer to random players. 2017-12-30 16:29:39 -05:00
simon
55d4c19fe1 Added Console output, Cubots can receive data from ComPort, Fixed BOM being added to string literals, Fixed legs changing direction for free when energy < 100, Changed some log levels. 2017-12-30 15:30:44 -05:00
James T
2398219fab Update #66: rm npc plugin dependency from plant.event plugin 2017-12-30 11:08:43 -08:00
James T
81767ed5cf Updates for #66: reorganize and relocate some methods and calls 2017-12-30 09:01:58 -08:00
simon
2ef6f492c4 Fixes #64 2017-12-30 11:14:45 -05:00
simon
70a55dce59 Added features to Hologram hardware - Fixes #63 and #67 2017-12-30 11:03:09 -05:00
simon
fe0be03ab8 Fixes #68 & Reformatted code 2017-12-30 10:35:56 -05:00
simon
fd73a47796 Fixes #65 2017-12-30 10:30:18 -05:00
James T
eea9420192 HarvesterNPC should spawn a biomass in-place after they die (#33) 2017-12-29 22:35:02 -08:00
simon
9e402fe8a1 Fixed Radio Tower range 2017-12-29 22:36:52 -05:00
simon
b3d88b2813 Fixed Radio Tower range 2017-12-29 22:32:39 -05:00
simon
ef7f573256 Added basic Radio Tower functionality #32
Keypress buffer is cleared on code upload
2017-12-29 21:49:42 -05:00
simon
5afa767b4a Fixed OF and CF flags being always set to false in the other function 2017-12-29 17:09:30 -05:00
simon
a9e580f2ce Fixed OF and CF flags being always set to false 2017-12-29 17:06:28 -05:00
simon
c4caf4ab0b Changed CLEAR action for the inventory to 0 for consistency 2017-12-29 16:16:28 -05:00
simon
0c06d0bf09 Fixes #62 2017-12-29 15:53:29 -05:00
simon
017b89f97f Characters can be escaped in string literals 2017-12-29 14:35:26 -05:00
Simon Fortier
bd276e0a93
Merge pull request #60 from ScarySpider/More-Maven-fixes
More maven fixes
2017-12-29 13:48:56 -05:00
simon
72d43fccf7 Fixes #58 2017-12-29 13:39:13 -05:00
simon
18aaf91991 Fixed RET instruction that wouldn't assemble without any parameter 2017-12-29 13:09:47 -05:00
Jacob Swehla
bbcadbf253 Merge branch 'master' into More-Maven-fixes 2017-12-29 11:26:12 -06:00
Jacob Swehla
3d60f9a67c Merge remote-tracking branch 'upstream/master' 2017-12-29 11:25:55 -06:00
Jacob Swehla
b43cf9ac33 Moved config file and fixed some warnings 2017-12-29 11:25:31 -06:00
simon
293795b215 Fixes #55 and commas & semicolon can be inserted in string literals 2017-12-29 11:06:48 -05:00
Jacob Swehla
fde79ed97e Merge branch 'master' into More-Maven-fixes 2017-12-29 10:06:44 -06:00
Jacob Swehla
fcd339c315 Merge remote-tracking branch 'upstream/master' 2017-12-29 10:06:20 -06:00
Jacob Swehla
59e3e9430e Maven and file access
- Server config file is now accessed through the class loader
- Maven outputs server.jar, moves dependencys to adjacent /libs, and plugins to adjacent /plugins
2017-12-29 10:00:19 -06:00
simon
45ec7191b4 Added string literals support for the assembler 2017-12-29 08:28:04 -05:00
simon
d9732557fc Removed unused files 2017-12-28 23:08:05 -05:00
simon
eced45a358 Merge remote-tracking branch 'origin/master' 2017-12-28 22:39:22 -05:00
simon
0fee35baec Fixes #53 2017-12-28 22:35:49 -05:00
Simon Fortier
729debb1a3
Fixes #56 2017-12-28 20:41:02 -05:00
simon
2fb7d2f73e Fixes #54 2017-12-28 20:33:57 -05:00
simon
dab5cab602 Updated incorrect documentation 2017-12-28 19:29:48 -05:00
Jacob Swehla
c23ee0dc86 stuff 2017-12-28 17:02:41 -06:00
Jacob Swehla
96cce8478e Merge remote-tracking branch 'upstream/master' 2017-12-28 16:44:03 -06:00
Jacob Swehla
9d184cb515 Merge remote-tracking branch 'upstream/master' 2017-12-28 16:41:05 -06:00
Jacob Swehla
09e00fd032 maven work 2017-12-28 16:40:53 -06:00
simon
e1d0833c3a Recovering accidentally deleted file 2017-12-28 17:40:05 -05:00
simon
8a980fec6a Very small modifications for keyboard hardware 2017-12-28 16:51:03 -05:00
simon
e96b7982c8 Fixed Biomass pickup problem 2017-12-28 15:33:28 -05:00
simon
21ec4ae704 Cubot are now passable + Bug fixes 2017-12-28 13:34:11 -05:00
Simon Fortier
690b7e8d31
Merge pull request #47 from ScarySpider/Basic-Maven-fixes
Basic maven fixes
2017-12-28 09:57:03 -05:00
simon
d28ca387d0 Fixes ConcurrentModificationException errors 2017-12-28 09:17:31 -05:00
simon
f2b6387cc9 Fixes #50 2017-12-28 09:15:19 -05:00
simon
f3b20b3a2d Fixes #51 2017-12-28 08:43:13 -05:00
Simon Fortier
f4fd3866eb
Merge pull request #48 from cooprocks123e/bugfix
Modified "RET imm" to add imm + 1 to the SP instead of imm
2017-12-27 19:20:42 -05:00
Cooper Harasyn
965ca91cb6 Modified "RET imm" to add imm + 1 to the SP instead of imm 2017-12-27 19:18:10 -05:00
Jacob Swehla
556f443ec2 Now outputs .jar files to /target
-Server jar outputs to /target/
-All other jars output to /target/plugins
2017-12-27 17:52:40 -06:00
Jacob Swehla
3158dd75ea Fixed Maven
Maven now builds correctly, may need further refinement.
2017-12-27 15:36:08 -06:00
Simon Fortier
1b6927c575
Merge pull request #41 from cooprocks123e/bugfix
Fixed typo in SubInstruction
2017-12-27 15:55:30 -05:00
Cooper Harasyn
3bd34bfcba Fixed typo in SubInstruction 2017-12-27 15:52:00 -05:00
simon
2e9248ea2e Factory Integration, NPC improvements. #19 & #31. 2017-12-24 14:26:19 -05:00
simon
4f1342593f Added Factory object #31 2017-12-23 12:17:36 -05:00
simon
3548928218 Improved World update performance. Decreased save file size. Added Harvester NPC #19. 2017-12-16 15:40:03 -05:00
simon
cd41db9e58 Added Passive energy source for Cubots #14 2017-12-16 11:35:04 -05:00
simon
597118bd07 Removed files that I accidentally added 2017-12-09 10:52:13 -05:00
simon
9dd9b45d2d Added Day/Night Cycle #14 2017-12-09 10:50:37 -05:00
Simon Fortier
9597a80edf
Merge pull request #30 from StevenBerdak/master
Keep backup of old saved files #8
2017-12-08 18:31:16 -05:00
Steven Robert Berdak
d24363fd82 Added file management
.
2017-12-04 17:25:55 -08:00
simon
be45979ed0 Added biomass respawn feature #22 2017-12-02 10:26:59 -05:00
simon
29cac77e79 Changed maven artifactID names 2017-11-22 17:05:50 -05:00
simon
6be2a496c6 Added maven framework support. Started working on NPCs #19 2017-11-21 20:22:11 -05:00
simon
12db25e726 Changed byte array in Memory to char array (+60% performance improvement) 2017-11-18 22:23:32 -05:00
simon
d004386b7b Bug fixes for various operands 2017-11-18 22:21:14 -05:00
simon
e09d2c1b16 Bug fix with [reg] as source operand 2017-11-16 18:41:57 -05:00
simon
c703dec3cf CPU execution time costs energy #16 2017-11-15 12:24:01 -05:00
simon
8701007ad9 Bug fixes related to floppy drive 2017-11-14 20:58:07 -05:00
simon
cfb8050cee Added basic floppy drives #3. 2017-11-14 17:25:12 -05:00
simon
da7d050661 Universe warp around and maximum size #9 2017-11-13 22:45:19 -05:00
simon
3ee9b4be95 Added SAR Instructions #7. 2017-11-13 21:39:16 -05:00
simon
42421b7710 Added RCR/RCL Instructions #7. 2017-11-13 20:08:07 -05:00
simon
9979986c6a Added SAL Instruction #6. Added ROL/ROR Instructions #7. 2017-11-13 17:51:16 -05:00
simon
c5abe2efc5 Added ROL/ROR Instructions #7 as well as JC/JNC and JO/JNO instructions 2017-11-13 11:28:06 -05:00
Simon Fortier
fdfa568e07
Update README.md 2017-11-12 13:07:39 -05:00
simon
1bf1682cb3 Updated readme 2017-11-12 13:05:39 -05:00
515 changed files with 179946 additions and 5140 deletions

5
.gitattributes vendored Normal file
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Server/src/main/resources/static/css/bootstrap4-neon-glow.min linguist-vendored
Server/src/main/resources/static/css/bootstrap-grid.min linguist-vendored
Server/src/main/resources/static/css/bootstrap-reboot.min linguist-vendored
Server/src/main/resources/static/js/* linguist-vendored
Server/src/main/resources/static/js/ace/* linguist-vendored

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.gitignore vendored Normal file
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plugins/Plugin NPC.jar
plugins/Plugin Misc HW.jar
plugins/Plant.jar
plugins/Cubot.jar
.idea/*
mar.log
mar.log.lck
*.iml
*.class
*/target/*
plugins/*.jar
save.json
Server/Server.iml
target/*
Server/Server.iml
Server/src/main/java/META-INF/MANIFEST.MF
.settings
.project
.classpath
# VSCode Workspace
.vscode/

19
CONTRIBUTING.md Normal file
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## General guide
[Collaboration guide](https://github.com/simon987/Much-Assembly-Required/wiki/Collaboration-Guide)
## Before creating a pull request
Here small unordered list of guidelines to read before creating a pull request
- Use java <= 1.8 features
- Please follow [Google's Java style guide](https://google.github.io/styleguide/javaguide.html)
- Constants (e.g. the energy cost of an in-game action) should be loaded from config.properties
- The project is separated into multiple modules, the `Server` module and its plugins. Plugins should
not depend on another plugin to compile or to run.
(e.g. NPC plugin shouldn't import `net.simon987.biomassplugin` )
- Use `Logmanager.LOGGER` to log messages to the console. Use `.fine()` for debugging messages and `.info()` for
info for more important messages
that are not too frequently used.
- Do not submit a pull request for a new feature that has not been approved
by [simon987](https://github.com/simon987) in an Issue beforehand
- Please state what tests have been performed in the pull request

6
Dockerfile Normal file
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FROM maven:3.5-jdk-8
COPY /. /app/
WORKDIR /app
RUN mvn package
WORKDIR /app/target
CMD ["java", "-jar", "/app/target/server-1.4a.jar"]

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<?xml version="1.0" encoding="UTF-8"?>
<module org.jetbrains.idea.maven.project.MavenProjectsManager.isMavenModule="true" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="Spring" name="Spring">
<configuration />
</facet>
</component>
<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_8">
<output url="file://$MODULE_DIR$/target/classes" />
<output-test url="file://$MODULE_DIR$/target/test-classes" />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/test" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/test/java" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/target" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="module" module-name="Server" />
<orderEntry type="library" name="Maven: org.apache.commons:commons-text:1.6" level="project" />
<orderEntry type="library" name="Maven: org.apache.commons:commons-lang3:3.8.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:mongodb-driver-sync:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:bson:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:mongodb-driver-core:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.springframework.security:spring-security-core:5.1.5.RELEASE" level="project" />
<orderEntry type="library" name="Maven: org.springframework:spring-aop:5.1.6.RELEASE" level="project" />
<orderEntry type="library" name="Maven: org.springframework:spring-beans:5.1.6.RELEASE" level="project" />
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<orderEntry type="library" name="Maven: org.springframework:spring-jcl:5.1.6.RELEASE" level="project" />
<orderEntry type="library" name="Maven: org.springframework:spring-expression:5.1.6.RELEASE" level="project" />
<orderEntry type="library" name="Maven: com.sparkjava:spark-core:2.8.0" level="project" />
<orderEntry type="library" name="Maven: org.slf4j:slf4j-api:1.7.25" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-server:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: javax.servlet:javax.servlet-api:3.1.0" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-http:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-util:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-io:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-webapp:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-xml:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-servlet:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-security:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty.websocket:websocket-server:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty.websocket:websocket-common:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty.websocket:websocket-client:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-client:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty.websocket:websocket-servlet:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty.websocket:websocket-api:9.4.12.v20180830" level="project" />
<orderEntry type="library" name="Maven: com.sparkjava:spark-template-velocity:2.7.1" level="project" />
<orderEntry type="library" name="Maven: org.apache.velocity:velocity:1.7" level="project" />
<orderEntry type="library" name="Maven: commons-collections:commons-collections:3.2.1" level="project" />
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<orderEntry type="library" name="Maven: org.hamcrest:hamcrest-core:1.1" level="project" />
</component>
</module>

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Plugin Cubot/pom.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>net.simon987.server</groupId>
<artifactId>server_root</artifactId>
<version>1.4a</version>
</parent>
<groupId>net.simon987.plugincubot</groupId>
<artifactId>plugin-cubot</artifactId>
<version>1.4a</version>
<dependencies>
<dependency>
<groupId>net.simon987.server</groupId>
<artifactId>server</artifactId>
<version>1.4a</version>
</dependency>
<dependency>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
<version>1.1.1</version>
</dependency>
</dependencies>
</project>

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package net.simon987.cubotplugin;
import net.simon987.cubotplugin.event.CubotWalkEvent;
import net.simon987.cubotplugin.event.DeathEvent;
import net.simon987.server.GameServer;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.assembly.CPU;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Memory;
import net.simon987.server.assembly.Status;
import net.simon987.server.assembly.exception.CancelledException;
import net.simon987.server.event.GameEvent;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.item.ItemVoid;
import net.simon987.server.game.objects.*;
import net.simon987.server.user.User;
import org.bson.Document;
import org.json.simple.JSONObject;
import java.awt.*;
import java.util.List;
import java.util.*;
public class Cubot extends GameObject implements Updatable, ControllableUnit, MessageReceiver {
private static final char MAP_INFO = 0x0200;
/**
* Hit points
*/
private int hp;
/**
* Maximum hit points
*/
private int maxHp;
/**
* Shield points
*/
private int shield;
/**
* Maximum shield points
*/
private int maxShield;
/**
* Action that was set during the current tick. It is set to IDLE by default
*/
private Action currentAction = Action.IDLE;
/**
* Action at the end of the last tick
*/
private Action lastAction = Action.IDLE;
/**
* Status bit field that was set during the current tick. It is set to 0 by default
* <br>See CubotStatus and addStatus() method
*/
private char currentStatus;
/**
* Status bit field at the end of the last tick
*/
private char lastStatus;
/**
* Buffer of keypress codes. It is not changed between ticks and it is reset when
* the player uploads their code
*/
private ArrayList<Integer> keyboardBuffer = new ArrayList<>();
/**
* Buffer of console messages (also called 'internal buffer') that was set during the current tick
*/
private ArrayList<char[]> consoleMessagesBuffer = new ArrayList<>(CONSOLE_BUFFER_MAX_SIZE);
/**
* Buffer of console messages (also called 'internal buffer') at the end of the last tick
*/
private ArrayList<char[]> lastConsoleMessagesBuffer = new ArrayList<>(CONSOLE_BUFFER_MAX_SIZE);
/**
* Console mode that was set during the current tick. It is set to NORMAL by default
*/
private ConsoleMode consoleMode = ConsoleMode.NORMAL;
/**
* Console mode at the end of the last tick
*/
private ConsoleMode lastConsoleMode = ConsoleMode.NORMAL;
/**
* User that controls this Cubot
*/
private User parent;
/**
* Maximum size of the console buffer (also called 'internal buffer')
*/
public static final int CONSOLE_BUFFER_MAX_SIZE = 40;
/**
* List of attached hardware, 'modules'
*/
private Map<Integer, HardwareModule> hardwareAddresses = new HashMap<>();
private Map<Class<? extends HardwareModule>, Integer> hardwareModules = new HashMap<>();
/**
* Cubot's brain box
*/
private CPU cpu;
public enum ConsoleMode {
/**
* Used by the ComPort hardware - clears the console screen (client-side)
*/
CLEAR,
/**
* No specific client-side action
*/
NORMAL
}
public Cubot() {
}
public Cubot(Document document) {
super(document);
hp = document.getInteger("hp");
shield = document.getInteger("shield");
setDirection(Direction.getDirection(document.getInteger("direction")));
IServerConfiguration config = GameServer.INSTANCE.getConfig();
maxHp = config.getInt("cubot_max_hp");
maxShield = config.getInt("cubot_max_shield");
try {
cpu = CPU.deserialize((Document) document.get("cpu"), this);
ArrayList hardwareList = (ArrayList) document.get("hardware");
for (Object serialisedHw : hardwareList) {
HardwareModule hardware = GameServer.INSTANCE.getRegistry().deserializeHardware((Document) serialisedHw, this);
hardware.setCpu(cpu);
attachHardware(hardware, ((Document) serialisedHw).getInteger("address"));
}
} catch (CancelledException e) {
e.printStackTrace();
}
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
@Override
public void update() {
if (currentAction == Action.WALKING) {
if (spendEnergy(100)) {
if (!incrementLocation()) {
//Couldn't walk
currentAction = Action.IDLE;
}else{
GameServer.INSTANCE.getEventDispatcher().dispatch(new CubotWalkEvent(this));
}
} else {
currentAction = Action.IDLE;
}
}
/*
* CurrentAction is set during the code execution and this function is called right after
* If no action as been set, the action sent to the client is the action in currentAction that
* was set last tick (IDLE)
*/
lastAction = currentAction;
currentAction = Action.IDLE;
//Same principle for hologram
//And the console
lastConsoleMode = consoleMode;
consoleMode = ConsoleMode.NORMAL;
lastConsoleMessagesBuffer = new ArrayList<>(consoleMessagesBuffer);
consoleMessagesBuffer.clear();
//And the status..
lastStatus = currentStatus;
currentStatus = 0;
for (HardwareModule module : hardwareAddresses.values()) {
module.update();
}
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = super.jsonSerialise();
json.put("direction", getDirection().ordinal());
CubotInventory inv = (CubotInventory) getHardware(CubotInventory.class);
int heldItem = inv.getInventory().getOrDefault(inv.getPosition(), new ItemVoid()).getId();
json.put("heldItem", heldItem);
json.put("hp", hp);
json.put("shield", shield);
json.put("action", lastAction.ordinal());
if (parent != null) {
json.put("parent", parent.getUsername()); //Only used client-side for now
}
for (HardwareModule module : hardwareAddresses.values()) {
JSONObject hwJson = module.jsonSerialise();
if (hwJson != null) {
json.put(module.getClass().getName(), hwJson);
}
}
return json;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("direction", getDirection().ordinal());
dbObject.put("hp", hp);
dbObject.put("shield", shield);
dbObject.put("action", lastAction.ordinal());
if (parent != null) {
dbObject.put("parent", parent.getUsername()); //Only used client-side for now
}
List<Document> hardwareList = new ArrayList<>();
for (Integer address : hardwareAddresses.keySet()) {
HardwareModule hardware = hardwareAddresses.get(address);
Document serialisedHw = hardware.mongoSerialise();
serialisedHw.put("address", address);
hardwareList.add(serialisedHw);
}
dbObject.put("hardware", hardwareList);
dbObject.put("cpu", cpu.mongoSerialise());
return dbObject;
}
/**
* Reset to 'factory settings', as it were when it was first created
*/
private void reset() {
setDead(false);
setHp(maxHp);
setShield(0);
setEnergy(((CubotBattery) getHardware(CubotBattery.class)).getMaxEnergy());
clearKeyboardBuffer();
consoleMessagesBuffer.clear();
lastConsoleMessagesBuffer.clear();
currentStatus = 0;
lastStatus = 0;
addStatus(CubotStatus.FACTORY_NEW);
for (HardwareModule module : hardwareAddresses.values()) {
module.reset();
}
}
@Override
public boolean onDeadCallback() {
GameEvent event = new DeathEvent(this);
GameServer.INSTANCE.getEventDispatcher().dispatch(event);
reset();
//Teleport to spawn point
this.getWorld().removeObject(this);
this.getWorld().decUpdatable();
IServerConfiguration config = GameServer.INSTANCE.getConfig();
Random random = new Random();
int spawnX = config.getInt("new_user_worldX") + random.nextInt(5);
int spawnY = config.getInt("new_user_worldY") + random.nextInt(5);
String dimension = config.getString("new_user_dimension");
this.setWorld(GameServer.INSTANCE.getGameUniverse().getWorld(spawnX, spawnY, true, dimension));
Point point = this.getWorld().getRandomPassableTile();
this.setX(point.x);
this.setY(point.y);
this.getWorld().addObject(this);
this.getWorld().incUpdatable();
return true;
}
@Override
public void setKeyboardBuffer(ArrayList<Integer> kbBuffer) {
keyboardBuffer = kbBuffer;
}
@Override
public ArrayList<Integer> getKeyboardBuffer() {
return keyboardBuffer;
}
public void clearKeyboardBuffer() {
keyboardBuffer.clear();
}
public void setCurrentAction(Action currentAction) {
this.currentAction = currentAction;
}
public void setParent(User parent) {
this.parent = parent;
}
@Override
public User getParent() {
return parent;
}
public Action getAction() {
return lastAction;
}
public Action getCurrentAction() {
return currentAction;
}
public int getEnergy() {
CubotBattery battery = (CubotBattery) getHardware(CubotBattery.class);
return battery.getEnergy();
}
public void setEnergy(int energy) {
CubotBattery battery = (CubotBattery) getHardware(CubotBattery.class);
battery.setEnergy(energy);
}
public boolean spendEnergy(int amount) {
CubotBattery battery = (CubotBattery) getHardware(CubotBattery.class);
if (battery.getEnergy() - amount < 0) {
return false;
} else {
battery.setEnergy(battery.getEnergy() - amount);
return true;
}
}
public void storeEnergy(int amount) {
CubotBattery battery = (CubotBattery) getHardware(CubotBattery.class);
battery.setEnergy(Math.min(battery.getEnergy() + amount, battery.getMaxEnergy()));
}
public void setMaxEnergy(int maxEnergy) {
CubotBattery battery = (CubotBattery) getHardware(CubotBattery.class);
battery.setMaxEnergy(maxEnergy);
}
public int getMaxEnergy() {
CubotBattery battery = (CubotBattery) getHardware(CubotBattery.class);
return battery.getMaxEnergy();
}
public int getShield() {
return shield;
}
public void setShield(int shield) {
this.shield = shield;
}
public boolean chargeShield(int amount) {
amount = Math.min(amount, maxShield - shield);
int energySpent = amount * CubotShield.COST;
if(spendEnergy(energySpent)) {
shield += amount;
return true;
} else {
return false;
}
}
/**
* Damages shield by amount.
*
* Return damage that broke through the shield.
*/
public int damageShield(int amount) {
int after = shield - amount;
if(after < 0) {
shield = 0;
return -after;
}
shield = after;
return 0;
}
@Override
public Memory getFloppyData() {
CubotFloppyDrive drive = (CubotFloppyDrive) getHardware(CubotFloppyDrive.class);
if (drive.getFloppy() != null) {
return drive.getFloppy().getMemory();
} else {
return null;
}
}
@Override
public boolean isAt(int x, int y) {
return false;
}
@Override
public void setAction(Action action) {
currentAction = action;
}
@Override
public boolean sendMessage(char[] message) {
if (consoleMessagesBuffer.size() < CONSOLE_BUFFER_MAX_SIZE) {
consoleMessagesBuffer.add(message);
return true;
} else {
return false;
}
}
public ArrayList<char[]> getConsoleMessagesBuffer() {
return lastConsoleMessagesBuffer;
}
public int getConsoleMode() {
return lastConsoleMode.ordinal();
}
public void setConsoleMode(ConsoleMode consoleMode) {
this.consoleMode = consoleMode;
}
public void addStatus(CubotStatus status) {
currentStatus |= status.val;
}
public void removeStatus(CubotStatus status) {
currentStatus &= (~status.val);
}
public char getStatus() {
return lastStatus;
}
/**
* Currently has no effect
*/
@Override
public void setHealRate(int hp) {
//no op
}
@Override
public int getHp() {
return hp;
}
@Override
public void setHp(int hp) {
this.hp = hp;
}
@Override
public int getMaxHp() {
return maxHp;
}
@Override
public void setMaxHp(int hp) {
this.maxHp = hp;
}
public int getMaxShield() {
return maxShield;
}
public void setMaxShield(int maxShield) {
this.maxShield = maxShield;
}
@Override
public void heal(int amount) {
hp += amount;
//Can't heal above max
if (hp > maxHp) {
hp = maxHp;
}
}
@Override
public void damage(int amount) {
//Damage shield first
int hullDamage = damageShield(amount);
hp -= hullDamage;
if (hp <= 0) {
setDead(true);
}
}
@Override
public void attachHardware(HardwareModule hardware, int address) {
hardwareAddresses.put(address, hardware);
hardwareModules.put(hardware.getClass(), address);
}
@Override
public void detachHardware(int address) {
hardwareAddresses.remove(address);
Class<? extends HardwareModule> toRemove = null;
for (Class<? extends HardwareModule> clazz : hardwareModules.keySet()) {
if (hardwareModules.get(clazz) == address) {
toRemove = clazz;
}
}
hardwareModules.remove(toRemove);
}
@Override
public boolean hardwareInterrupt(int address, Status status) {
HardwareModule hardware = hardwareAddresses.get(address);
if (hardware != null) {
hardware.handleInterrupt(status);
return true;
} else {
return false;
}
}
@Override
public int hardwareQuery(int address) {
HardwareModule hardware = hardwareAddresses.get(address);
if (hardware != null) {
return hardware.getId();
} else {
return 0;
}
}
public HardwareModule getHardware(Class<? extends HardwareModule> clazz) {
return hardwareAddresses.get(hardwareModules.get(clazz));
}
public HardwareModule getHardware(int address) {
return hardwareAddresses.get(address);
}
@Override
public CPU getCpu() {
return cpu;
}
public void setCpu(CPU cpu) {
this.cpu = cpu;
}
@Override
public void giveItem(Item item) {
//Overwrite item at current position
((CubotInventory) getHardware(CubotInventory.class)).putItem(item);
}
@Override
public String toString() {
StringBuilder str = new StringBuilder(super.toString());
str.append("\nHardware: \n");
for (Integer i : hardwareAddresses.keySet()) {
str.append(String.format("%04X", i)).append(":").append(hardwareAddresses.get(i)).append("\n");
}
return str.toString();
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
import org.json.simple.JSONObject;
public class CubotBattery extends HardwareModule {
public static final int DEFAULT_ADDRESS = 0x000A;
/**
* Hardware ID (Should be unique)
*/
public static final char HWID = 0x000A;
/**
* Solar panel multiplier
* <br>TODO: Set this constant in dimension
*/
private static final float SOLAR_PANEL_MULTIPLIER = 1;
/**
* Energy units in kJ
*/
private int energy;
/**
* Maximum energy units in kJ
*/
private int maxEnergy;
private static final int BATTERY_POLL = 1;
private static final int BATTERY_GET_MAX_CAPACITY = 2;
public CubotBattery(ControllableUnit unit) {
super(null, unit);
energy = GameServer.INSTANCE.getConfig().getInt("battery_max_energy");
maxEnergy = GameServer.INSTANCE.getConfig().getInt("battery_max_energy");
}
public CubotBattery(Document document, ControllableUnit cubot) {
super(document, cubot);
energy = document.getInteger("energy");
maxEnergy = document.getInteger("max_energy");
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == BATTERY_POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(energy);
} else if (a == BATTERY_GET_MAX_CAPACITY) {
getCpu().getRegisterSet().getRegister("B").setValue(maxEnergy);
}
}
@Override
public char getId() {
return HWID;
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = new JSONObject();
json.put("energy", energy);
return json;
}
@Override
public JSONObject debugJsonSerialise() {
JSONObject json = jsonSerialise();
json.put("max_energy", maxEnergy);
return json;
}
@Override
public Document mongoSerialise() {
Document document = super.mongoSerialise();
document.put("energy", energy);
document.put("max_energy", maxEnergy);
return document;
}
public int getEnergy() {
return energy;
}
public void setEnergy(int energy) {
this.energy = energy;
}
public int getMaxEnergy() {
return maxEnergy;
}
public void setMaxEnergy(int maxEnergy) {
this.maxEnergy = maxEnergy;
}
@Override
public void update() {
energy = Math.min(maxEnergy,
energy + (int) (SOLAR_PANEL_MULTIPLIER * GameServer.INSTANCE.getDayNightCycle().getSunIntensity()));
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.objects.MessageReceiver;
import org.bson.Document;
import java.awt.*;
import java.util.ArrayList;
public class CubotComPort extends HardwareModule {
public static final char HWID = 0xD;
public static final int DEFAULT_ADDRESS = 0xD;
private static final int COMPORT_BUFFER_CLEAR = 0;
private static final int COMPORT_POLL = 1;
private static final int COMPORT_FRONT_PORT_OUT = 2;
private static final int COMPORT_SELF_OUT = 3;
private static final int COMPORT_CONSOLE_CLEAR = 4;
public CubotComPort(ControllableUnit unit) {
super(null, unit);
}
public CubotComPort(Document document, ControllableUnit cubot) {
super(document, cubot);
}
private static final int MESSAGE_LENGTH = 8;
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == COMPORT_BUFFER_CLEAR) {
unit.getConsoleMessagesBuffer().clear();
} else if (a == COMPORT_CONSOLE_CLEAR) {
if (unit instanceof Cubot) {
((Cubot) unit).setConsoleMode(Cubot.ConsoleMode.CLEAR);
}
} else if (a == COMPORT_POLL) {
if (unit.spendEnergy(4)) {
int x = getCpu().getRegisterSet().getRegister("X").getValue();
//Read all messages in the console buffer to memory at X
for (char[] message : unit.getConsoleMessagesBuffer()) {
if (x + MESSAGE_LENGTH >= getCpu().getMemory().getWords().length) {
//todo set interrupt ?
getCpu().getStatus().setErrorFlag(true);
} else {
System.arraycopy(message, 0, getCpu().getMemory().getWords(), x, MESSAGE_LENGTH);
}
}
//Set B = number of messages
getCpu().getRegisterSet().getRegister("B").setValue(unit.getConsoleMessagesBuffer().size());
}
} else if (a == COMPORT_FRONT_PORT_OUT) {
if (unit.spendEnergy(5)) {
//Get object directly in front of the Cubot
Point frontTile = unit.getFrontTile();
//Todo will have to add getGameObjectsBlockingAt to enable Factory
ArrayList<GameObject> objects = unit.getWorld().getGameObjectsAt(frontTile.x, frontTile.y);
if (objects.size() > 0 && objects.get(0) instanceof MessageReceiver) {
int x = getCpu().getRegisterSet().getRegister("X").getValue();
if (x + MESSAGE_LENGTH >= getCpu().getMemory().getWords().length) {
//todo set interrupt ?
getCpu().getStatus().setErrorFlag(true);
} else {
//Get MESSAGE_LENGTH-word message pointed by X
char[] message = new char[MESSAGE_LENGTH];
System.arraycopy(getCpu().getMemory().getWords(), x, message, 0, MESSAGE_LENGTH);
//Send it to the MessageReceiver object
getCpu().getRegisterSet().getRegister("B").setValue(
((MessageReceiver) objects.get(0)).sendMessage(message) ? 1 : 0);
return;
}
}
}
getCpu().getRegisterSet().getRegister("B").setValue(0); //Failed
} else if (a == COMPORT_SELF_OUT) {
if (unit.spendEnergy(1)) {
int x = getCpu().getRegisterSet().getRegister("X").getValue();
//Write a single message to console buffer
if (x + MESSAGE_LENGTH >= getCpu().getMemory().getWords().length) {
//todo set interrupt ?
getCpu().getStatus().setErrorFlag(true);
} else {
//Get MESSAGE_LENGTH-word message pointed by X
char[] message = new char[MESSAGE_LENGTH];
System.arraycopy(getCpu().getMemory().getWords(), x, message, 0, MESSAGE_LENGTH);
getCpu().getRegisterSet().getRegister("B").setValue(unit.sendMessage(message) ? 1 : 0);
return;
}
}
getCpu().getRegisterSet().getRegister("B").setValue(0); //Failed
}
}
@Override
public char getId() {
return HWID;
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
public class CubotCore extends HardwareModule {
public static final int DEFAULT_ADDRESS = 0x000E;
/**
* Hardware ID (Should be unique)
*/
public static final char HWID = 0x000E;
private static final int CORE_STATUS_POLL = 1;
private static final int CORE_HULL_POLL = 2;
public CubotCore(ControllableUnit unit) {
super(null, unit);
}
public CubotCore(Document document, ControllableUnit unit) {
super(document, unit);
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == CORE_STATUS_POLL) {
if (unit instanceof Cubot) {
getCpu().getRegisterSet().getRegister("B").setValue(((Cubot) unit).getStatus());
}
} else if (a == CORE_HULL_POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(unit.getHp());
}
}
@Override
public char getId() {
return HWID;
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.objects.Action;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.world.Tile;
import org.bson.Document;
public class CubotDrill extends HardwareModule {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0005;
public static final int DEFAULT_ADDRESS = 5;
private static final int DRILL_POLL = 1;
private static final int DRILL_GATHER = 2; // simplified gather
public CubotDrill(ControllableUnit unit) {
super(null, unit);
}
public CubotDrill(Document document, ControllableUnit cubot) {
super(document, cubot);
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == DRILL_POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(0);
} else if (a == DRILL_GATHER) {
if (unit.spendEnergy(1400)) {
if (unit.getCurrentAction() == Action.IDLE) {
Tile tile = unit.getWorld().getTileMap().getTileAt(unit.getX(), unit.getY());
Item newItem = tile.drill();
if (newItem != null) {
unit.setCurrentAction(Action.DIGGING);
unit.giveItem(newItem);
}
}
}
}
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
public class CubotFloppyDrive extends CubotHardwareModule {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x000B;
public static final int DEFAULT_ADDRESS = 0x000B;
private static final int FLOPPY_POLL = 1;
private static final int FLOPPY_READ_SECTOR = 2;
private static final int FLOPPY_WRITE_SECTOR = 3;
private FloppyDisk floppyDisk;
public CubotFloppyDrive(Cubot cubot) {
super(cubot);
floppyDisk = new FloppyDisk();
}
public CubotFloppyDrive(Document document, ControllableUnit cubot) {
super(document, cubot);
if (document.containsKey("floppy")) {
floppyDisk = new FloppyDisk((Document) document.get("floppy"));
} else {
floppyDisk = new FloppyDisk();
}
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == FLOPPY_POLL) {
if (floppyDisk != null) {
getCpu().getRegisterSet().getRegister("B").setValue(0);
} else {
getCpu().getRegisterSet().getRegister("B").setValue(1);
}
} else if (a == FLOPPY_READ_SECTOR) {
if (floppyDisk == null) {
getCpu().getRegisterSet().getRegister("B").setValue(0);
} else {
if (cubot.spendEnergy(1)) {
getCpu().getRegisterSet().getRegister("B").setValue(1);
int x = getCpu().getRegisterSet().getRegister("X").getValue();
int y = getCpu().getRegisterSet().getRegister("Y").getValue();
floppyDisk.readSector(x, cubot.getCpu().getMemory(), y);
}
}
} else if (a == FLOPPY_WRITE_SECTOR) {
if (floppyDisk == null) {
getCpu().getRegisterSet().getRegister("B").setValue(0);
} else {
if (cubot.spendEnergy(1)) {
getCpu().getRegisterSet().getRegister("B").setValue(1);
int x = getCpu().getRegisterSet().getRegister("X").getValue();
int y = getCpu().getRegisterSet().getRegister("Y").getValue();
floppyDisk.writeSector(x, cubot.getCpu().getMemory(), y);
}
}
}
}
@Override
public char getId() {
return HWID;
}
public FloppyDisk getFloppy() {
return floppyDisk;
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
public abstract class CubotHardwareModule extends HardwareModule {
protected Cubot cubot;
public CubotHardwareModule(Document document, ControllableUnit cubot) {
this.cubot = (Cubot) cubot;
}
public CubotHardwareModule(Cubot cubot) {
this.cubot = cubot;
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
import org.json.simple.JSONObject;
public class CubotHologram extends HardwareModule {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0009;
public static final int DEFAULT_ADDRESS = 9;
private static final int HOLO_CLEAR = 0;
private static final int HOLO_DISPLAY_HEX = 1;
private static final int HOLO_DISPLAY_STRING = 2;
private static final int HOLO_DISPLAY_DEC = 3;
private static final int HOLO_DISPLAY_COLOR = 4;
private static final int STR_MAX_LEN = 8;
private int displayValue = 0;
private String displayString = "";
private HologramMode mode = HologramMode.CLEARED;
private HologramMode lastMode = HologramMode.CLEARED;
/**
* Hologram color code. Format is handled by the client
*/
private int displayColor = 0;
public CubotHologram(ControllableUnit unit) {
super(null, unit);
}
public CubotHologram(Document document, ControllableUnit cubot) {
super(document, cubot);
displayValue = document.getInteger("value");
displayColor = document.getInteger("color");
displayString = document.getString("string");
mode = HologramMode.values()[document.getInteger("mode")];
}
@Override
public void handleInterrupt(Status status) {
char a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == HOLO_CLEAR) {
mode = HologramMode.CLEARED;
} else if (a == HOLO_DISPLAY_HEX) {
displayValue = getCpu().getRegisterSet().getRegister("B").getValue();
mode = HologramMode.HEX;
} else if (a == HOLO_DISPLAY_STRING) {
char x = getCpu().getRegisterSet().getRegister("X").getValue();
//Display zero-terminated string starting at X (max 8 chars)
StringBuilder holoString = new StringBuilder();
for (int i = 0; i < STR_MAX_LEN; i++) {
char nextChar = (char) getCpu().getMemory().get(x + i);
if (nextChar != 0) {
holoString.append((char) getCpu().getMemory().get(x + i));
} else {
break;
}
}
displayString = holoString.toString();
mode = HologramMode.STRING;
} else if (a == HOLO_DISPLAY_DEC) {
//Display decimal number
displayValue = getCpu().getRegisterSet().getRegister("B").getValue();
mode = HologramMode.DEC;
} else if (a == HOLO_DISPLAY_COLOR) {
if (unit.spendEnergy(4)) {
int b = getCpu().getRegisterSet().getRegister("B").getValue();
int c = getCpu().getRegisterSet().getRegister("C").getValue();
displayColor = (c | (b << 16)); //B:C
}
}
}
@Override
public char getId() {
return HWID;
}
@Override
public Document mongoSerialise() {
Document document = super.mongoSerialise();
document.put("color", displayColor);
document.put("value", displayValue);
document.put("string", displayString);
document.put("mode", lastMode.ordinal());
return document;
}
@Override
public JSONObject debugJsonSerialise() {
JSONObject json = jsonSerialise();
json.put("lastmode", mode);
return json;
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = new JSONObject();
json.put("color", displayColor);
json.put("value", displayValue);
json.put("string", displayString);
json.put("mode", lastMode.ordinal());
return json;
}
private enum HologramMode {
/**
* Display nothing
*/
CLEARED,
/**
* Display value as hexadecimal in format 0x0000
*/
HEX,
/**
* Display string
*/
STRING,
/**
* Display value as decimal
*/
DEC
}
@Override
public void reset() {
displayValue = 0;
displayColor = 0;
displayString = "";
mode = HologramMode.CLEARED;
}
@Override
public void update() {
lastMode = mode;
mode = HologramMode.CLEARED;
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
import java.util.HashMap;
import java.util.Map;
public class CubotInventory extends HardwareModule {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0006;
public static final int DEFAULT_ADDRESS = 6;
private static final int INV_CLEAR = 0;
private static final int INV_POLL = 1;
private static final int INV_SEEK = 2;
private static final int INV_SCAN = 3;
private int inventorySize = 4; //TODO: load from config
private Map<Integer, Item> inventory;
private int position = 0;
public CubotInventory(ControllableUnit unit) {
super(null, unit);
inventory = new HashMap<>();
}
public CubotInventory(Document document, ControllableUnit cubot) {
super(document, cubot);
position = document.getInteger("position");
inventorySize = document.getInteger("size");
inventory = new HashMap<>();
for (String i : ((Map<String, Document>) document.get("inventory")).keySet()) {
inventory.put(Integer.valueOf(i),
GameServer.INSTANCE.getRegistry().deserializeItem(((Map<String, Document>) document.get("inventory")).get(i)));
}
}
public void putItem(Item item) {
inventory.put(position, item);
}
private void scanItem() {
int x = getCpu().getRegisterSet().getRegister("X").getValue();
Item item = inventory.get(position);
item.digitize(unit.getCpu().getMemory(), x);
}
public Item clearItem() {
Item item = inventory.get(position);
item.clear(unit);
inventory.remove(position);
return item;
}
public int getPosition() {
return position;
}
public void setPosition(int inventoryPosition) {
this.position = inventoryPosition;
}
public Map<Integer, Item> getInventory() {
return inventory;
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == INV_POLL) {
Item item = inventory.get(position);
char result;
if (item == null) {
result = 0;
} else {
result = item.poll();
}
getCpu().getRegisterSet().getRegister("B").setValue(result);
} else if (a == INV_CLEAR) {
if (unit.spendEnergy(100)) {
clearItem();
}
} else if (a == INV_SEEK) {
setPosition(getCpu().getRegisterSet().getRegister("X").getValue());
} else if (a == INV_SCAN) {
if (unit.spendEnergy(200)) {
scanItem();
clearItem();
}
}
}
@Override
public Document mongoSerialise() {
Document document = super.mongoSerialise();
document.put("position", position);
document.put("size", inventorySize);
Document items = new Document();
for (Integer i : inventory.keySet()) {
items.put(i.toString(), inventory.get(i).mongoSerialise());
}
document.put("inventory", items);
return document;
}
@Override
public String toString() {
String itemList = "";
for (Integer i : inventory.keySet()) {
itemList += i + ": " + inventory.get(i).getClass().getSimpleName() + ", ";
}
return String.format("{CubotInventory[%d/%d] @ %d [%s]}", inventory.size(), inventorySize, position, itemList);
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
public class CubotKeyboard extends CubotHardwareModule {
public static final int DEFAULT_ADDRESS = 4;
private static final int KEYBOARD_CLEAR_BUFFER = 0;
private static final int KEYBOARD_FETCH_KEY = 1;
/**
* Hardware ID (Should be unique)
*/
public static final char HWID = 0x0004;
public CubotKeyboard(Cubot cubot) {
super(cubot);
}
public CubotKeyboard(Document document, ControllableUnit cubot) {
super(document, cubot);
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == KEYBOARD_CLEAR_BUFFER) {
cubot.clearKeyboardBuffer();
} else if (a == KEYBOARD_FETCH_KEY) {
//pop
int key = 0;
if (cubot.getKeyboardBuffer().size() > 0) {
key = cubot.getKeyboardBuffer().get(0);
cubot.getKeyboardBuffer().remove(0);
}
getCpu().getRegisterSet().getRegister("B").setValue(key);
}
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.*;
import org.bson.Document;
import java.awt.*;
import java.util.ArrayList;
public class CubotLaser extends HardwareModule {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0002;
public static final int DEFAULT_ADDRESS = 2;
private static final int LASER_WITHDRAW = 1;
private static final int LASER_DEPOSIT = 2;
private static final int LASER_ATTACK = 3;
private static final int LASER_DAMAGE = 25;
public CubotLaser(ControllableUnit unit) {
super(null, unit);
}
public CubotLaser(Document document, ControllableUnit cubot) {
super(document, cubot);
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
int b = getCpu().getRegisterSet().getRegister("B").getValue();
if (a == LASER_WITHDRAW) {
Point frontTile = unit.getFrontTile();
ArrayList<GameObject> objects = unit.getWorld().getGameObjectsBlockingAt(frontTile.x, frontTile.y);
if (unit.getCurrentAction() == Action.IDLE && objects.size() > 0) {
//FIXME: Problem here if more than 1 object
if (objects.get(0) instanceof InventoryHolder) {
if (((InventoryHolder) objects.get(0)).canTakeItem(b)) {
if (unit.spendEnergy(30)) {
//Take the item
((InventoryHolder) objects.get(0)).takeItem(b);
unit.giveItem(GameServer.INSTANCE.getRegistry().makeItem(b));
unit.setCurrentAction(Action.WITHDRAWING);
}
}
}
}
} else if (a == LASER_DEPOSIT) {
// TODO
} else if (a == LASER_ATTACK) {
if (unit.getCurrentAction() == Action.IDLE) {
if (unit.spendEnergy(70)) {
//Get object directly in front of the Cubot
Point frontTile = unit.getFrontTile();
ArrayList<GameObject> objects = unit.getWorld().getGameObjectsAt(frontTile.x, frontTile.y);
//todo: Add option in config to allow PvP
if (objects.size() > 0 && objects.get(0) instanceof Attackable && !(objects.get(0) instanceof Cubot)) {
((Attackable) objects.get(0)).damage(LASER_DAMAGE);
}
}
unit.setCurrentAction(Action.ATTACKING);
}
}
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.Action;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.Direction;
import org.bson.Document;
public class CubotLeg extends HardwareModule {
public static final int DEFAULT_ADDRESS = 1;
private static final int LEGS_SET_DIR = 1;
private static final int LEGS_SET_DIR_AND_WALK = 2;
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0001;
public CubotLeg(ControllableUnit unit) {
super(null, unit);
}
public CubotLeg(Document document, ControllableUnit unit) {
super(document, unit);
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
if (unit.getCurrentAction() == Action.IDLE) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
int b = getCpu().getRegisterSet().getRegister("B").getValue();
if (a == LEGS_SET_DIR) {
Direction dir = Direction.getDirection(b);
if (dir != null) {
if (unit.spendEnergy(20)) {
unit.setDirection(Direction.getDirection(b));
status.setErrorFlag(false);
}
} else {
status.setErrorFlag(true);
}
} else if (a == LEGS_SET_DIR_AND_WALK) {
if (unit.getMaxEnergy() >= 100) {
Direction dir = Direction.getDirection(b);
if (dir != null) {
unit.setDirection(Direction.getDirection(b));
status.setErrorFlag(false);
} else {
status.setErrorFlag(true);
}
unit.setCurrentAction(Action.WALKING);
}
}
}
}
}

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package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Memory;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.World;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.pathfinding.Node;
import net.simon987.server.game.pathfinding.Pathfinder;
import net.simon987.server.io.JSONSerialisable;
import net.simon987.server.logging.LogManager;
import org.json.simple.JSONObject;
import org.bson.Document;
import java.util.ArrayList;
public class CubotLidar extends CpuHardware implements JSONSerialisable {
public class CubotLidar extends HardwareModule {
/**
* Hardware ID (Should be unique)
@ -21,20 +19,19 @@ public class CubotLidar extends CpuHardware implements JSONSerialisable {
public static final int DEFAULT_ADDRESS = 3;
private Cubot cubot;
private static final int LIDAR_GET_POS = 1;
private static final int LIDAR_GET_PATH = 2;
private static final int LIDAR_GET_MAP = 3;
private static final int LIDAR_GET_WORLD_POS = 4;
private static final int LIDAR_GET_WORLD_SIZE = 5;
private static final int GET_POS = 1;
private static final int GET_PATH = 2;
private static final int GET_MAP = 3;
private static final int GET_WORLD_POS = 4;
private static final int MEMORY_MAP_START = 0x0100;
private static final int MEMORY_PATH_START = 0x0000;
public CubotLidar(Cubot cubot) {
this.cubot = cubot;
public CubotLidar(ControllableUnit unit) {
super(null, unit);
}
public CubotLidar(Document document, ControllableUnit unit) {
super(document, unit);
}
@Override
public char getId() {
@ -46,25 +43,26 @@ public class CubotLidar extends CpuHardware implements JSONSerialisable {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
switch (a){
case GET_POS:
getCpu().getRegisterSet().getRegister("X").setValue(cubot.getX());
getCpu().getRegisterSet().getRegister("Y").setValue(cubot.getY());
switch (a) {
case LIDAR_GET_POS:
getCpu().getRegisterSet().getRegister("X").setValue(unit.getX());
getCpu().getRegisterSet().getRegister("Y").setValue(unit.getY());
break;
case GET_PATH:
if (cubot.spendEnergy(50)) {
case LIDAR_GET_PATH:
if (unit.spendEnergy(50)) {
int c = getCpu().getRegisterSet().getRegister("C").getValue();
int b = getCpu().getRegisterSet().getRegister("B").getValue();
int destX = getCpu().getRegisterSet().getRegister("X").getValue();
int destY = getCpu().getRegisterSet().getRegister("Y").getValue();
//Get path
ArrayList<Node> nodes = Pathfinder.findPath(cubot.getWorld(), cubot.getX(), cubot.getY(),
ArrayList<Node> nodes = Pathfinder.findPath(unit.getWorld(), unit.getX(), unit.getY(),
destX, destY, b);
//Write to memory
byte[] mem = getCpu().getMemory().getBytes();
Memory mem = getCpu().getMemory();
int counter = MEMORY_PATH_START;
int counter = c;
if (nodes != null) {
@ -72,7 +70,6 @@ public class CubotLidar extends CpuHardware implements JSONSerialisable {
for (Node n : nodes) {
//Store the path as a sequence of directions
if (lastNode == null) {
lastNode = n;
continue;
@ -80,73 +77,58 @@ public class CubotLidar extends CpuHardware implements JSONSerialisable {
if (n.x < lastNode.x) {
//West
mem[counter++] = 0;
mem[counter++] = 3;
mem.set(counter++, 3);
} else if (n.x > lastNode.x) {
//East
mem[counter++] = 0;
mem[counter++] = 1;
mem.set(counter++, 1);
} else if (n.y < lastNode.y) {
//North
mem[counter++] = 0;
mem[counter++] = 0;
mem.set(counter++, 0);
} else if (n.y > lastNode.y) {
//South
mem[counter++] = 0;
mem[counter++] = 2;
mem.set(counter++, 2);
}
lastNode = n;
}
//Indicate end of path with 0xAAAA
mem[counter++] = -86;
mem[counter] = -86;
mem.set(counter, 0xAAAA);
} else {
//Indicate invalid path 0xFFFF
mem[counter++] = -1;
mem[counter] = -1;
mem.set(counter, 0xFFFF);
}
LogManager.LOGGER.fine("DEBUG: path to" + destX + "," + destY);
}
break;
case GET_MAP:
if (cubot.spendEnergy(10)) {
char[][] mapInfo = cubot.getWorld().getMapInfo();
case LIDAR_GET_MAP:
if (unit.spendEnergy(10)) {
char[][] mapInfo = unit.getWorld().getMapInfo();
int i = MEMORY_MAP_START;
for (int y = 0; y < World.WORLD_SIZE; y++) {
for (int x = 0; x < World.WORLD_SIZE; x++) {
//Write map data to the location specified by register X
int i = getCpu().getRegisterSet().getRegister("X").getValue();
for (int y = 0; y < unit.getWorld().getWorldSize(); y++) {
for (int x = 0; x < unit.getWorld().getWorldSize(); x++) {
getCpu().getMemory().set(i++, mapInfo[x][y]);
}
}
}
break;
case LIDAR_GET_WORLD_SIZE:
getCpu().getRegisterSet().getRegister("X").setValue(unit.getWorld().getWorldSize());
getCpu().getRegisterSet().getRegister("Y").setValue(unit.getWorld().getWorldSize());
break;
case GET_WORLD_POS:
getCpu().getRegisterSet().getRegister("X").setValue(cubot.getWorld().getX());
getCpu().getRegisterSet().getRegister("Y").setValue(cubot.getWorld().getY());
case LIDAR_GET_WORLD_POS:
getCpu().getRegisterSet().getRegister("X").setValue(unit.getWorld().getX());
getCpu().getRegisterSet().getRegister("Y").setValue(unit.getWorld().getY());
break;
default:
break;
}
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
public static CubotLidar deserialize(JSONObject hwJSON) {
return new CubotLidar((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((int) (long) hwJSON.get("cubot")));
}
}

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@ -0,0 +1,44 @@
package net.simon987.cubotplugin;
import net.simon987.cubotplugin.event.*;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.GameRegistry;
import net.simon987.server.logging.LogManager;
import net.simon987.server.plugin.ServerPlugin;
public class CubotPlugin extends ServerPlugin {
@Override
public void init(GameServer gameServer) {
listeners.add(new CpuInitialisationListener());
listeners.add(new UserCreationListener());
//Debug commands
listeners.add(new ChargeShieldCommandListener());
listeners.add(new SetInventoryPosition());
listeners.add(new PutItemCommandListener());
listeners.add(new PopItemCommandListener());
//Leaderboard
listeners.add(new DeathListener());
listeners.add(new WalkListener());
GameRegistry registry = gameServer.getRegistry();
registry.registerGameObject(Cubot.class);
registry.registerHardware(CubotLeg.class);
registry.registerHardware(CubotLaser.class);
registry.registerHardware(CubotLidar.class);
registry.registerHardware(CubotDrill.class);
registry.registerHardware(CubotInventory.class);
registry.registerHardware(CubotKeyboard.class);
registry.registerHardware(CubotHologram.class);
registry.registerHardware(CubotBattery.class);
registry.registerHardware(CubotFloppyDrive.class);
registry.registerHardware(CubotComPort.class);
registry.registerHardware(CubotShield.class);
registry.registerHardware(CubotCore.class);
LogManager.LOGGER.info("(Cubot Plugin) Initialised Cubot plugin");
}
}

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@ -0,0 +1,44 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
public class CubotShield extends CubotHardwareModule {
public static final char DEFAULT_ADDRESS = 0x000F;
static final char HWID = 0x000F;
private static final int SHIELD_CHARGE = 1;
private static final int SHIELD_POLL = 2;
public static final int COST = GameServer.INSTANCE.getConfig().getInt("shield_energy_cost");
public CubotShield(Cubot cubot) {
super(cubot);
}
public CubotShield(Document document, ControllableUnit cubot) {
super(document, cubot);
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
// b = amount to charge
if(a == SHIELD_CHARGE) {
int b = getCpu().getRegisterSet().getRegister("B").getValue();
cubot.chargeShield(b);
} else if (a == SHIELD_POLL) {
int shield = cubot.getShield();
getCpu().getRegisterSet().getRegister("B").setValue(shield);
}
}
}

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@ -0,0 +1,19 @@
package net.simon987.cubotplugin;
/**
* Status of a Cubot (Special buff or debuff)
*/
public enum CubotStatus {
DEFAULT(0),
RADIATED(1),
DAMAGED(2),
FACTORY_NEW(3);
public char val;
CubotStatus(int val) {
this.val = (char) val;
}
}

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@ -0,0 +1,103 @@
package net.simon987.cubotplugin;
import net.simon987.server.assembly.Memory;
import net.simon987.server.io.MongoSerializable;
import org.bson.Document;
/**
* Represents a floppy disk that is inside a floppy drive.
* Floppies contains 80 tracks with 18 sectors per track.
* That's 1440 sectors of 512 words. (total 1,474,560 bytes / 737,280 words / 1.44Mb)
*/
public class FloppyDisk implements MongoSerializable {
/**
* Contents of the disk
*/
private Memory memory;
/**
* Current location of the read/write head.
* Used to calculate seek time
*/
private int rwHeadTrack = 0;
public FloppyDisk() {
this.memory = new Memory(512 * 1440);
}
public FloppyDisk(Document document) {
this.rwHeadTrack = document.getInteger("rwHeadTrack");
this.memory = new Memory((Document) document.get("memory"));
}
/**
* Read 512 words from the specified sector to cpu memory at specified address
*
* @param sector sector to read (0-1440)
* @param cpuMemory Cpu memory to write to
* @param ramAddress address of the data to write in CPU memory
* @return Whether or not the read operation was in the same track as the last r/w
*/
public boolean readSector(int sector, Memory cpuMemory, int ramAddress) {
if (sector <= 1440) {
cpuMemory.write(ramAddress, memory.getWords(), sector * 512, 512);
//Calculate seek time
int deltaTrack = (sector / 80) - rwHeadTrack;
if (deltaTrack != 0) {
rwHeadTrack = (sector / 80);
return false;
} else {
return true;
}
}
return false;
}
/**
* Write 512 words to the specified sector from cpu memory at the specified address
*
* @param sector sector to write (0-1440)
* @param cpuMemory Cpu memory to read from
* @param ramAddress address of the data to read in CPU memory
* @return Whether or not the read operation was in the same track as the last r/w
*/
public boolean writeSector(int sector, Memory cpuMemory, int ramAddress) {
if (sector <= 1440) {
memory.write(sector * 512, cpuMemory.getWords(), ramAddress, 512);
//Calculate seek time
int deltaTrack = (sector / 80) - rwHeadTrack;
if (deltaTrack != 0) {
rwHeadTrack = (sector / 80);
return false;
} else {
return true;
}
} else {
return false;
}
}
@Override
public Document mongoSerialise() {
Document dbObject = new Document();
dbObject.put("rwHeadTrack", rwHeadTrack);
dbObject.put("memory", memory.mongoSerialise());
return dbObject;
}
public Memory getMemory() {
return memory;
}
}

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@ -0,0 +1,48 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.Cubot;
import net.simon987.server.GameServer;
import net.simon987.server.event.DebugCommandEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.objects.GameObject;
/**
* Debug command to add shield points to a Cubot
*/
public class ChargeShieldCommandListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return DebugCommandEvent.class;
}
@Override
public void handle(GameEvent event) {
DebugCommandEvent e = (DebugCommandEvent) event;
if (e.getName().equals("chargeShield")) {
GameObject cubot = GameServer.INSTANCE.getGameUniverse().getObject(e.getObjectId("objectId"));
if (cubot != null) {
if (cubot instanceof Cubot) {
String hp = ((Cubot) cubot).getHp() + "/" + ((Cubot) cubot).getMaxHp();
int oldShield = ((Cubot) cubot).getShield();
((Cubot) cubot).chargeShield(e.getInt("amount"));
e.reply("Success: " + hp + " (" + oldShield + ") -> " + hp + "(" + ((Cubot) cubot).getShield() +
")");
} else {
e.reply("Object is not a Cubot");
}
} else {
e.reply("Object not found: " + e.getLong("objectId"));
}
}
}
}

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@ -0,0 +1,61 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.*;
import net.simon987.server.assembly.CPU;
import net.simon987.server.event.CpuInitialisationEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
public class CpuInitialisationListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return CpuInitialisationEvent.class;
}
@Override
public void handle(GameEvent event) {
CPU cpu = (CPU) event.getSource();
Cubot cubot = (Cubot) ((CpuInitialisationEvent) event).getUnit();
cpu.setHardwareHost(cubot);
CubotLeg legHw = new CubotLeg(cubot);
legHw.setCpu(cpu);
CubotLaser laserHw = new CubotLaser(cubot);
laserHw.setCpu(cpu);
CubotLidar radarHw = new CubotLidar(cubot);
radarHw.setCpu(cpu);
CubotKeyboard keyboard = new CubotKeyboard(cubot);
keyboard.setCpu(cpu);
CubotDrill drillHw = new CubotDrill(cubot);
drillHw.setCpu(cpu);
CubotInventory invHw = new CubotInventory(cubot);
invHw.setCpu(cpu);
CubotHologram emoteHw = new CubotHologram(cubot);
emoteHw.setCpu(cpu);
CubotBattery batteryHw = new CubotBattery(cubot);
batteryHw.setCpu(cpu);
CubotFloppyDrive floppyHw = new CubotFloppyDrive(cubot);
floppyHw.setCpu(cpu);
CubotComPort comPortHw = new CubotComPort(cubot);
comPortHw.setCpu(cpu);
CubotCore coreHw = new CubotCore(cubot);
coreHw.setCpu(cpu);
CubotShield shieldHw = new CubotShield(cubot);
shieldHw.setCpu(cpu);
cubot.attachHardware(legHw, CubotLeg.DEFAULT_ADDRESS);
cubot.attachHardware(laserHw, CubotLaser.DEFAULT_ADDRESS);
cubot.attachHardware(radarHw, CubotLidar.DEFAULT_ADDRESS);
cubot.attachHardware(keyboard, CubotKeyboard.DEFAULT_ADDRESS);
cubot.attachHardware(drillHw, CubotDrill.DEFAULT_ADDRESS);
cubot.attachHardware(invHw, CubotInventory.DEFAULT_ADDRESS);
cubot.attachHardware(invHw, CubotInventory.DEFAULT_ADDRESS);
cubot.attachHardware(emoteHw, CubotHologram.DEFAULT_ADDRESS);
cubot.attachHardware(batteryHw, CubotBattery.DEFAULT_ADDRESS);
cubot.attachHardware(floppyHw, CubotFloppyDrive.DEFAULT_ADDRESS);
cubot.attachHardware(comPortHw, CubotComPort.DEFAULT_ADDRESS);
cubot.attachHardware(coreHw, CubotCore.DEFAULT_ADDRESS);
cubot.attachHardware(shieldHw, CubotShield.DEFAULT_ADDRESS);
}
}

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@ -0,0 +1,17 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.Cubot;
import net.simon987.server.event.GameEvent;
public class CubotWalkEvent extends GameEvent {
public CubotWalkEvent(Cubot cubot) {
setSource(cubot);
}
@Override
public Cubot getSource() {
return (Cubot) super.getSource();
}
}

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@ -0,0 +1,16 @@
package net.simon987.cubotplugin.event;
import net.simon987.server.event.GameEvent;
import net.simon987.server.game.objects.GameObject;
public class DeathEvent extends GameEvent {
public DeathEvent(GameObject object) {
setSource(object);
}
@Override
public GameObject getSource() {
return (GameObject) super.getSource();
}
}

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@ -0,0 +1,23 @@
package net.simon987.cubotplugin.event;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.GameObject;
public class DeathListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return DeathEvent.class;
}
@Override
public void handle(GameEvent event) {
DeathEvent DeathEvent = (DeathEvent) event;
GameObject object = DeathEvent.getSource();
if (object instanceof ControllableUnit) {
((ControllableUnit) object).getParent().getStats().incrementStat("death", 1);
}
}
}

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@ -0,0 +1,43 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.Cubot;
import net.simon987.cubotplugin.CubotInventory;
import net.simon987.server.GameServer;
import net.simon987.server.event.DebugCommandEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.objects.GameObject;
public class PopItemCommandListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return DebugCommandEvent.class;
}
@Override
public void handle(GameEvent event) {
DebugCommandEvent e = (DebugCommandEvent) event;
if (e.getName().equals("clearItem")) {
GameObject object = GameServer.INSTANCE.getGameUniverse().getObject(e.getObjectId("objectId"));
if (object != null) {
if (object instanceof Cubot) {
CubotInventory inventory = (CubotInventory) ((Cubot) object).getHardware(CubotInventory.class);
e.reply("Removed item from inventory: " + inventory.clearItem());
} else {
e.reply("Object is not a Cubot");
}
} else {
e.reply("Object not found: " + e.getLong("objectId"));
}
}
}
}

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@ -0,0 +1,53 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.Cubot;
import net.simon987.cubotplugin.CubotInventory;
import net.simon987.server.GameServer;
import net.simon987.server.event.DebugCommandEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.objects.GameObject;
import org.bson.Document;
public class PutItemCommandListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return DebugCommandEvent.class;
}
@Override
public void handle(GameEvent event) {
DebugCommandEvent e = (DebugCommandEvent) event;
if (e.getName().equals("putItem")) {
GameObject object = GameServer.INSTANCE.getGameUniverse().getObject(e.getObjectId("objectId"));
if (object != null) {
if (object instanceof Cubot) {
CubotInventory inventory = (CubotInventory) ((Cubot) object).getHardware(CubotInventory.class);
Item item = GameServer.INSTANCE.getRegistry().deserializeItem(Document.parse(e.getString("item")));
if (item != null) {
inventory.putItem(item);
e.reply("Set item to " + item.getClass().getSimpleName());
} else {
e.reply("Couldn't deserialize item");
}
} else {
e.reply("Object is not a Cubot");
}
} else {
e.reply("Object not found: " + e.getLong("objectId"));
}
}
}
}

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@ -0,0 +1,45 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.Cubot;
import net.simon987.cubotplugin.CubotInventory;
import net.simon987.server.GameServer;
import net.simon987.server.event.DebugCommandEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.objects.GameObject;
public class SetInventoryPosition implements GameEventListener {
@Override
public Class getListenedEventType() {
return DebugCommandEvent.class;
}
@Override
public void handle(GameEvent event) {
DebugCommandEvent e = (DebugCommandEvent) event;
if (e.getName().equals("setInventoryPosition")) {
GameObject object = GameServer.INSTANCE.getGameUniverse().getObject(e.getObjectId("objectId"));
if (object != null) {
if (object instanceof Cubot) {
int position = e.getInt("position");
CubotInventory inventory = (CubotInventory) ((Cubot) object).getHardware(CubotInventory.class);
inventory.setPosition(position);
e.reply("Set inventory position to " + position);
} else {
e.reply("Object is not a Cubot");
}
} else {
e.reply("Object not found: " + e.getLong("objectId"));
}
}
}
}

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@ -0,0 +1,83 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.Cubot;
import net.simon987.cubotplugin.CubotStatus;
import net.simon987.server.GameServer;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.assembly.Assembler;
import net.simon987.server.assembly.AssemblyResult;
import net.simon987.server.assembly.CPU;
import net.simon987.server.assembly.exception.CancelledException;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.event.UserCreationEvent;
import net.simon987.server.logging.LogManager;
import net.simon987.server.user.User;
import org.bson.types.ObjectId;
import java.awt.*;
import java.util.Random;
public class UserCreationListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return UserCreationEvent.class;
}
@Override
public void handle(GameEvent event) {
Random random = new Random();
User user = (User) event.getSource();
Cubot cubot = new Cubot();
cubot.addStatus(CubotStatus.FACTORY_NEW);
cubot.setObjectId(new ObjectId());
IServerConfiguration config = GameServer.INSTANCE.getConfig();
Point point = null;
while (point == null || cubot.getWorld() == null) {
int spawnX = config.getInt("new_user_worldX") + random.nextInt(5);
int spawnY = config.getInt("new_user_worldY") + random.nextInt(5);
String dimension = config.getString("new_user_dimension");
cubot.setWorld(GameServer.INSTANCE.getGameUniverse().getWorld(spawnX, spawnY, true, dimension));
point = cubot.getWorld().getRandomPassableTile();
}
cubot.setX(point.x);
cubot.setY(point.y);
cubot.getWorld().addObject(cubot);
cubot.getWorld().incUpdatable();
cubot.setParent(user);
user.setControlledUnit(cubot);
//Create CPU
try {
cubot.setCpu(new CPU(GameServer.INSTANCE.getConfig(), cubot));
cubot.getCpu().setHardwareHost(cubot);
user.setUserCode(config.getString("new_user_code"));
//Compile user code
AssemblyResult ar = new Assembler(cubot.getCpu().getInstructionSet(), cubot.getCpu().getRegisterSet(),
GameServer.INSTANCE.getConfig()).parse(user.getUserCode());
cubot.getCpu().getMemory().clear();
//Write assembled code to mem
char[] assembledCode = ar.getWords();
cubot.getCpu().getMemory().write((char) ar.origin, assembledCode, 0, assembledCode.length);
cubot.getCpu().setCodeSectionOffset(ar.getCodeSectionOffset());
} catch (CancelledException e) {
e.printStackTrace();
}
cubot.setHp(config.getInt("cubot_max_hp"));
cubot.setMaxHp(config.getInt("cubot_max_hp"));
cubot.setMaxShield(config.getInt("cubot_max_shield"));
LogManager.LOGGER.fine("(Plugin) Handled User creation event (Cubot Plugin)");
}
}

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@ -0,0 +1,18 @@
package net.simon987.cubotplugin.event;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
public class WalkListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return CubotWalkEvent.class;
}
@Override
public void handle(GameEvent event) {
CubotWalkEvent walkEvent = (CubotWalkEvent) event;
walkEvent.getSource().getParent().getStats().incrementStat("walkDistance", 1);
}
}

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@ -1,184 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.ControllableUnit;
import net.simon987.server.game.Direction;
import net.simon987.server.game.GameObject;
import net.simon987.server.game.Updatable;
import net.simon987.server.user.User;
import org.json.simple.JSONObject;
import java.util.ArrayList;
public class Cubot extends GameObject implements Updatable, ControllableUnit {
private static final char MAP_INFO = 0x0080;
public static final int ID = 1;
private char hologram = 0;
private char lastHologram = 0;
/**
* Hit points
*/
private int hp;
private int heldItem;
private CubotAction currentAction = CubotAction.IDLE;
private CubotAction lastAction = CubotAction.IDLE;
private ArrayList<Integer> keyboardBuffer = new ArrayList<>();
private User parent;
private int energy;
private int maxEnergy;
public Cubot() {
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
@Override
public void update() {
if (currentAction == CubotAction.WALKING) {
if (spendEnergy(100)) {
if (!incrementLocation()) {
//Couldn't walk
currentAction = CubotAction.IDLE;
}
} else {
currentAction = CubotAction.IDLE;
}
}
/*
* CurrentAction is set during the code execution and this function is called right after
* If no action as been set, the action sent to the client is the action in currentAction that
* was set last tick (IDLE)
*/
lastAction = currentAction;
currentAction = CubotAction.IDLE;
//Same principle for hologram
lastHologram = hologram;
hologram = 0;
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("id", getObjectId());
json.put("type", ID);
json.put("x", getX());
json.put("y", getY());
json.put("direction", getDirection().ordinal());
json.put("heldItem", heldItem);
json.put("hp", hp);
json.put("action", lastAction.ordinal());
json.put("holo", (int) lastHologram);
json.put("energy", (int) lastHologram);
if (parent != null) {
json.put("parent", parent.getUsername()); //Only used client-side for now
}
return json;
}
public static Cubot deserialize(JSONObject json) {
Cubot cubot = new Cubot();
cubot.setObjectId((int)(long)json.get("id"));
cubot.setX((int)(long)json.get("x"));
cubot.setY((int)(long)json.get("y"));
cubot.hp = (int)(long)json.get("hp");
cubot.setDirection(Direction.getDirection((int)(long)json.get("direction")));
cubot.heldItem = (int)(long)json.get("heldItem");
cubot.energy = (int) (long) json.get("energy");
cubot.maxEnergy = GameServer.INSTANCE.getConfig().getInt("battery_max_energy");
return cubot;
}
public void setHeldItem(int heldItem) {
this.heldItem = heldItem;
}
public int getHeldItem() {
return heldItem;
}
@Override
public void setKeyboardBuffer(ArrayList<Integer> kbBuffer) {
keyboardBuffer = kbBuffer;
}
@Override
public ArrayList<Integer> getKeyboardBuffer() {
return keyboardBuffer;
}
public void clearKeyboardBuffer(){
keyboardBuffer.clear();
}
public void setCurrentAction(CubotAction currentAction) {
this.currentAction = currentAction;
}
public User getParent() {
return parent;
}
public void setParent(User parent) {
this.parent = parent;
}
public CubotAction getAction() {
return lastAction;
}
public void setHologram(char hologram) {
this.hologram = hologram;
}
public char getHologram() {
return lastHologram;
}
public int getEnergy() {
return energy;
}
public void setEnergy(int energy) {
this.energy = energy;
}
public boolean spendEnergy(int spent) {
if (energy - spent < 0) {
return false;
} else {
energy -= spent;
return true;
}
}
public void setMaxEnergy(int maxEnergy) {
this.maxEnergy = maxEnergy;
}
public int getMaxEnergy() {
return maxEnergy;
}
}

View File

@ -1,10 +0,0 @@
package net.simon987.cubotplugin;
public enum CubotAction {
IDLE,
DIGGING,
WALKING,
WITHDRAWING,
DEPOSITING
}

View File

@ -1,59 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import org.json.simple.JSONObject;
public class CubotBattery extends CpuHardware {
public static final int DEFAULT_ADDRESS = 0x000A;
/**
* Hardware ID (Should be unique)
*/
public static final char HWID = 0x000A;
private Cubot cubot;
private static final int POLL = 1;
private static final int GET_MAX_CAPACITY = 2;
public CubotBattery(Cubot cubot) {
this.cubot = cubot;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(cubot.getEnergy());
} else if (a == GET_MAX_CAPACITY) {
getCpu().getRegisterSet().getRegister("B").setValue(cubot.getMaxEnergy());
} else if (a == 0xFFFF) {
cubot.setEnergy(cubot.getMaxEnergy());
}
}
@Override
public char getId() {
return HWID;
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
public static CubotBattery deserialize(JSONObject hwJSON) {
return new CubotBattery((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((int) (long) hwJSON.get("cubot")));
}
}

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@ -1,75 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.TileMap;
import org.json.simple.JSONObject;
public class CubotDrill extends CpuHardware {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0005;
public static final int DEFAULT_ADDRESS = 5;
private static final int POLL = 1;
private static final int GATHER_SLOW = 2;
private static final int GATHER_FAST = 3;
private Cubot cubot;
public CubotDrill(Cubot cubot) {
this.cubot = cubot;
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(0);
} else if (a == GATHER_SLOW || a == GATHER_FAST) {
if (cubot.spendEnergy(1400)) {
if (cubot.getAction() == CubotAction.IDLE) {
int tile = cubot.getWorld().getTileMap().getTileAt(cubot.getX(), cubot.getY());
if (tile == TileMap.IRON_TILE) {
cubot.setHeldItem(TileMap.ITEM_IRON);
cubot.setCurrentAction(CubotAction.DIGGING);
} else if (tile == TileMap.COPPER_TILE) {
cubot.setHeldItem(TileMap.ITEM_COPPER);
cubot.setCurrentAction(CubotAction.DIGGING);
}
}
}
}
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
public static CubotDrill deserialize(JSONObject hwJSON){
return new CubotDrill((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((int)(long)hwJSON.get("cubot")));
}
}

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@ -1,49 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import org.json.simple.JSONObject;
public class CubotHologram extends CpuHardware {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0009;
public static final int DEFAULT_ADDRESS = 9;
private Cubot cubot;
public CubotHologram(Cubot cubot) {
this.cubot = cubot;
}
@Override
public void handleInterrupt(Status status) {
char a = getCpu().getRegisterSet().getRegister("A").getValue();
cubot.setHologram(a);
}
@Override
public char getId() {
return HWID;
}
public static CubotHologram deserialize(JSONObject hwJSON) {
return new CubotHologram((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((int) (long) hwJSON.get("cubot")));
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
}

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@ -1,61 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import org.json.simple.JSONObject;
public class CubotInventory extends CpuHardware {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0006;
public static final int DEFAULT_ADDRESS = 6;
private Cubot cubot;
private static final int POLL = 1;
private static final int CLEAR = 2;
public CubotInventory(Cubot cubot) {
this.cubot = cubot;
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if(a == POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(cubot.getHeldItem());
} else if (a == CLEAR) {
if (cubot.spendEnergy(100)) {
cubot.setHeldItem(0);
}
}
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
public static CubotInventory deserialize(JSONObject hwJSON){
return new CubotInventory((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((int)(long)hwJSON.get("cubot")));
}
}

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@ -1,86 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.GameObject;
import net.simon987.server.game.InventoryHolder;
import org.json.simple.JSONObject;
import java.awt.*;
import java.util.ArrayList;
public class CubotLaser extends CpuHardware {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0002;
public static final int DEFAULT_ADDRESS = 2;
private Cubot cubot;
private static final int WITHDRAW = 1;
private static final int DEPOSIT = 2;
public CubotLaser(Cubot cubot) {
this.cubot = cubot;
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
int b = getCpu().getRegisterSet().getRegister("B").getValue();
if(a == WITHDRAW) {
Point frontTile = cubot.getFrontTile();
ArrayList<GameObject> objects = cubot.getWorld().getGameObjectsAt(frontTile.x, frontTile.y);
if (cubot.getAction() != CubotAction.IDLE && objects.size() > 0) {
//FIXME: Problem here if more than 1 object
if (objects.get(0) instanceof InventoryHolder) {
if (((InventoryHolder) objects.get(0)).canTakeItem(b)) {
if (cubot.spendEnergy(30)) {
//Take the item
((InventoryHolder) objects.get(0)).takeItem(b);
cubot.setHeldItem(b);
cubot.setCurrentAction(CubotAction.WITHDRAWING);
}
}
}
}
} else if (a == DEPOSIT) {
}
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
public static CubotLaser deserialize(JSONObject hwJSON){
return new CubotLaser((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((int)(long)hwJSON.get("cubot")));
}
}

View File

@ -1,85 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.Direction;
import net.simon987.server.io.JSONSerialisable;
import org.json.simple.JSONObject;
public class CubotLeg extends CpuHardware implements JSONSerialisable {
public static final int DEFAULT_ADDRESS = 1;
public static final String NAME = "Cubot Leg";
private static final int SET_DIR = 1;
private static final int SET_DIR_AND_WALK = 2;
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0001;
private Cubot cubot;
public CubotLeg(Cubot cubot) {
this.cubot = cubot;
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
int b = getCpu().getRegisterSet().getRegister("B").getValue();
if(a == SET_DIR){
Direction dir = Direction.getDirection(b);
if(dir != null){
if (cubot.spendEnergy(20)) {
cubot.setDirection(Direction.getDirection(b));
status.setErrorFlag(false);
}
} else {
status.setErrorFlag(true);
}
} else if(a == SET_DIR_AND_WALK){
Direction dir = Direction.getDirection(b);
if(dir != null){
cubot.setDirection(Direction.getDirection(b));
status.setErrorFlag(false);
} else {
status.setErrorFlag(true);
}
cubot.setCurrentAction(CubotAction.WALKING);
}
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
public static CubotLeg deserialize(JSONObject hwJSON){
return new CubotLeg((Cubot)GameServer.INSTANCE.getGameUniverse().getObject((int)(long)hwJSON.get("cubot")));
}
}

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@ -1,62 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.cubotplugin.event.CpuInitialisationListener;
import net.simon987.cubotplugin.event.UserCreationListener;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.game.GameObject;
import net.simon987.server.io.CpuHardwareDeserializer;
import net.simon987.server.io.GameObjectDeserializer;
import net.simon987.server.logging.LogManager;
import net.simon987.server.plugin.ServerPlugin;
import org.json.simple.JSONObject;
public class CubotPlugin extends ServerPlugin implements GameObjectDeserializer, CpuHardwareDeserializer{
@Override
public void init() {
listeners.add(new CpuInitialisationListener());
listeners.add(new UserCreationListener());
LogManager.LOGGER.info("Initialised Cubot plugin");
}
@Override
public GameObject deserializeObject(JSONObject object) {
int objType = (int)(long)object.get("type");
if(objType == Cubot.ID) {
return Cubot.deserialize(object);
}
return null;
}
@Override
public CpuHardware deserializeHardware(JSONObject hwJson) {
int hwid = (int)(long)hwJson.get("hwid");
switch (hwid){
case CubotLeg.HWID:
return CubotLeg.deserialize(hwJson);
case CubotLaser.HWID:
return CubotLaser.deserialize(hwJson);
case CubotLidar.HWID:
return CubotLidar.deserialize(hwJson);
case CubotDrill.HWID:
return CubotDrill.deserialize(hwJson);
case CubotInventory.HWID:
return CubotInventory.deserialize(hwJson);
case Keyboard.HWID:
return Keyboard.deserialize(hwJson);
case CubotHologram.HWID:
return CubotHologram.deserialize(hwJson);
case CubotBattery.HWID:
return CubotBattery.deserialize(hwJson);
}
return null;
}
}

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@ -1,67 +0,0 @@
package net.simon987.cubotplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import org.json.simple.JSONObject;
public class Keyboard extends CpuHardware {
public static final int DEFAULT_ADDRESS = 4;
private static final int CLEAR_BUFFER = 0;
private static final int FETCH_KEY = 1;
/**
* Hardware ID (Should be unique)
*/
public static final char HWID = 0x0004;
private Cubot cubot;
public Keyboard(Cubot cubot) {
this.cubot = cubot;
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if(a == CLEAR_BUFFER){
cubot.clearKeyboardBuffer();
} else if (a == FETCH_KEY){
//pop
int key = 0;
if(cubot.getKeyboardBuffer().size() > 0){
key = cubot.getKeyboardBuffer().get(0);
cubot.getKeyboardBuffer().remove(0);
}
getCpu().getRegisterSet().getRegister("B").setValue(key);
}
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
json.put("cubot", cubot.getObjectId());
return json;
}
public static Keyboard deserialize(JSONObject hwJSON){
return new Keyboard((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((int)(long)hwJSON.get("cubot")));
}
}

View File

@ -1,51 +0,0 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.*;
import net.simon987.server.assembly.CPU;
import net.simon987.server.event.CpuInitialisationEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.logging.LogManager;
import net.simon987.server.user.User;
public class CpuInitialisationListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return CpuInitialisationEvent.class;
}
@Override
public void handle(GameEvent event) {
LogManager.LOGGER.fine("(Plugin) Handled CPU Initialisation event (Cubot Plugin)");
CPU cpu = (CPU)event.getSource();
User user = ((CpuInitialisationEvent)event).getUser();
CubotLeg legHw = new CubotLeg((Cubot) user.getControlledUnit());
legHw.setCpu(cpu);
CubotLaser laserHw = new CubotLaser((Cubot) user.getControlledUnit());
laserHw.setCpu(cpu);
CubotLidar radarHw = new CubotLidar((Cubot) user.getControlledUnit());
radarHw.setCpu(cpu);
Keyboard keyboard = new Keyboard((Cubot) user.getControlledUnit());
keyboard.setCpu(cpu);
CubotDrill drillHw = new CubotDrill((Cubot) user.getControlledUnit());
drillHw.setCpu(cpu);
CubotInventory invHw = new CubotInventory((Cubot) user.getControlledUnit());
invHw.setCpu(cpu);
CubotHologram emoteHw = new CubotHologram((Cubot) user.getControlledUnit());
emoteHw.setCpu(cpu);
CubotBattery batteryHw = new CubotBattery((Cubot) user.getControlledUnit());
batteryHw.setCpu(cpu);
cpu.attachHardware(legHw, CubotLeg.DEFAULT_ADDRESS);
cpu.attachHardware(laserHw, CubotLaser.DEFAULT_ADDRESS);
cpu.attachHardware(radarHw, CubotLidar.DEFAULT_ADDRESS);
cpu.attachHardware(keyboard, Keyboard.DEFAULT_ADDRESS);
cpu.attachHardware(drillHw, CubotDrill.DEFAULT_ADDRESS);
cpu.attachHardware(invHw, CubotInventory.DEFAULT_ADDRESS);
cpu.attachHardware(invHw, CubotInventory.DEFAULT_ADDRESS);
cpu.attachHardware(emoteHw, CubotHologram.DEFAULT_ADDRESS);
cpu.attachHardware(batteryHw, CubotBattery.DEFAULT_ADDRESS);
}
}

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@ -1,50 +0,0 @@
package net.simon987.cubotplugin.event;
import net.simon987.cubotplugin.Cubot;
import net.simon987.server.GameServer;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.event.UserCreationEvent;
import net.simon987.server.logging.LogManager;
import net.simon987.server.user.User;
import java.awt.*;
public class UserCreationListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return UserCreationEvent.class;
}
@Override
public void handle(GameEvent event) {
User user = (User)event.getSource();
LogManager.LOGGER.fine("(Plugin) Handled User creation event (Cubot Plugin)");
Cubot cubot = new Cubot();
cubot.setWorld(GameServer.INSTANCE.getGameUniverse().getWorld(
GameServer.INSTANCE.getConfig().getInt("new_user_worldX"),
GameServer.INSTANCE.getConfig().getInt("new_user_worldY")));
cubot.getWorld().getGameObjects().add(cubot);
cubot.setObjectId(GameServer.INSTANCE.getGameUniverse().getNextObjectId());
cubot.setHeldItem(GameServer.INSTANCE.getConfig().getInt("new_user_item"));
cubot.setEnergy(GameServer.INSTANCE.getConfig().getInt("battery_max_energy"));
cubot.setMaxEnergy(GameServer.INSTANCE.getConfig().getInt("battery_max_energy"));
cubot.setParent(user);
Point point = cubot.getWorld().getRandomPassableTile();
cubot.setX(point.x);
cubot.setY(point.y);
user.setControlledUnit(cubot);
}
}

View File

@ -3,17 +3,10 @@ package net.simon987.cubotplugin;
import org.junit.Test;
import static org.junit.Assert.assertEquals;
public class CubotTest {
@Test
public void test(){
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
assertEquals(1,2);
}
}

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@ -1,3 +0,0 @@
classpath=net.simon987.kilnplugin.KilnPlugin
name=Kiln Plugin
version=1.0

View File

@ -1,21 +0,0 @@
package net.simon987.kilnplugin;
import net.simon987.server.game.GameObject;
import net.simon987.server.io.GameObjectDeserializer;
import net.simon987.server.plugin.ServerPlugin;
import org.json.simple.JSONObject;
public class KilnPlugin extends ServerPlugin implements GameObjectDeserializer {
@Override
public void init() {
}
@Override
public GameObject deserializeObject(JSONObject object) {
return null;
}
}

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@ -0,0 +1,58 @@
<?xml version="1.0" encoding="UTF-8"?>
<module org.jetbrains.idea.maven.project.MavenProjectsManager.isMavenModule="true" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="Spring" name="Spring">
<configuration />
</facet>
</component>
<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_8">
<output url="file://$MODULE_DIR$/target/classes" />
<output-test url="file://$MODULE_DIR$/target/test-classes" />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/test/java" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/target" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="module" module-name="Server" />
<orderEntry type="library" name="Maven: org.apache.commons:commons-text:1.6" level="project" />
<orderEntry type="library" name="Maven: org.apache.commons:commons-lang3:3.8.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:mongodb-driver-sync:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:bson:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:mongodb-driver-core:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.springframework.security:spring-security-core:5.1.5.RELEASE" level="project" />
<orderEntry type="library" name="Maven: org.springframework:spring-aop:5.1.6.RELEASE" level="project" />
<orderEntry type="library" name="Maven: org.springframework:spring-beans:5.1.6.RELEASE" level="project" />
<orderEntry type="library" name="Maven: org.springframework:spring-context:5.1.6.RELEASE" level="project" />
<orderEntry type="library" name="Maven: org.springframework:spring-core:5.1.6.RELEASE" level="project" />
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<orderEntry type="library" name="Maven: org.springframework:spring-expression:5.1.6.RELEASE" level="project" />
<orderEntry type="library" name="Maven: com.sparkjava:spark-core:2.8.0" level="project" />
<orderEntry type="library" name="Maven: org.slf4j:slf4j-api:1.7.25" level="project" />
<orderEntry type="library" name="Maven: org.eclipse.jetty:jetty-server:9.4.12.v20180830" level="project" />
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</component>
</module>

32
Plugin Misc HW/pom.xml Normal file
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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>net.simon987.server</groupId>
<artifactId>server_root</artifactId>
<version>1.4a</version>
</parent>
<groupId>net.simon987.pluginmischw</groupId>
<artifactId>plugin-misc-hw</artifactId>
<version>1.4a</version>
<dependencies>
<dependency>
<groupId>net.simon987.server</groupId>
<artifactId>server</artifactId>
<version>1.4a</version>
</dependency>
<dependency>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
<version>1.1.1</version>
</dependency>
</dependencies>
</project>

View File

@ -1,17 +1,29 @@
package net.simon987.mischwplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.assembly.Util;
import org.json.simple.JSONObject;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
public class Clock extends CpuHardware {
/**
* Hardware to get game time
*/
public class Clock extends HardwareModule {
public static final char HWID = 0x0008;
private static final char HWID = 0x0008;
public static final char DEFAULT_ADDRESS = 0x0008;
public Clock() {
}
public Clock(Document document, ControllableUnit unit) {
super(document, unit);
}
@Override
public void handleInterrupt(Status status) {
@ -28,15 +40,13 @@ public class Clock extends CpuHardware {
return HWID;
}
public static Clock deserialize(JSONObject hwJSON) {
return new Clock();
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
public Document mongoSerialise() {
return json;
Document dbObject = new Document();
dbObject.put("type", getClass().getCanonicalName());
return dbObject;
}
}

View File

@ -0,0 +1,26 @@
package net.simon987.mischwplugin;
import net.simon987.mischwplugin.event.CpuInitialisationListener;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.GameRegistry;
import net.simon987.server.logging.LogManager;
import net.simon987.server.plugin.ServerPlugin;
/**
* Plugin that adds miscellaneous hardware to the game
*/
public class MiscHWPlugin extends ServerPlugin {
@Override
public void init(GameServer gameServer) {
listeners.add(new CpuInitialisationListener());
GameRegistry registry = gameServer.getRegistry();
registry.registerHardware(RandomNumberGenerator.class);
registry.registerHardware(Clock.class);
LogManager.LOGGER.info("(Mist HW Plugin) Initialised Misc Hardware Plugin");
}
}

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@ -0,0 +1,50 @@
package net.simon987.mischwplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
import java.util.Random;
/**
* Hardware to generate random numbers
*/
public class RandomNumberGenerator extends HardwareModule {
private static final char HWID = 0x0007;
public static final char DEFAULT_ADDRESS = 0x0007;
private Random random;
public RandomNumberGenerator() {
random = new Random();
}
public RandomNumberGenerator(Document document, ControllableUnit unit) {
super(document, unit);
random = new Random();
}
@Override
public void handleInterrupt(Status status) {
getCpu().getRegisterSet().getRegister("B").setValue(random.nextInt(0xFFFF));
}
@Override
public char getId() {
return HWID;
}
@Override
public Document mongoSerialise() {
Document dbObject = new Document();
dbObject.put("type", getClass().getCanonicalName());
return dbObject;
}
}

View File

@ -6,6 +6,7 @@ import net.simon987.server.assembly.CPU;
import net.simon987.server.event.CpuInitialisationEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.objects.HardwareHost;
public class CpuInitialisationListener implements GameEventListener {
@ -18,13 +19,15 @@ public class CpuInitialisationListener implements GameEventListener {
public void handle(GameEvent event) {
CPU cpu = (CPU) event.getSource();
HardwareHost cubot = (HardwareHost) ((CpuInitialisationEvent) event).getUnit();
cpu.setHardwareHost(cubot);
RandomNumberGenerator rngHW = new RandomNumberGenerator();
rngHW.setCpu(cpu);
Clock clock = new Clock();
clock.setCpu(cpu);
cpu.attachHardware(rngHW, RandomNumberGenerator.DEFAULT_ADDRESS);
cpu.attachHardware(clock, Clock.DEFAULT_ADDRESS);
cpu.getHardwareHost().attachHardware(rngHW, RandomNumberGenerator.DEFAULT_ADDRESS);
cpu.getHardwareHost().attachHardware(clock, Clock.DEFAULT_ADDRESS);
}
}

View File

@ -1,33 +0,0 @@
package net.simon987.mischwplugin;
import net.simon987.mischwplugin.event.CpuInitialisationListener;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.io.CpuHardwareDeserializer;
import net.simon987.server.logging.LogManager;
import net.simon987.server.plugin.ServerPlugin;
import org.json.simple.JSONObject;
public class MiscHWPlugin extends ServerPlugin implements CpuHardwareDeserializer {
@Override
public void init() {
listeners.add(new CpuInitialisationListener());
LogManager.LOGGER.info("Initialised Misc Hardware Plugin");
}
@Override
public CpuHardware deserializeHardware(JSONObject hwJson) {
int hwid = (int) (long) hwJson.get("hwid");
switch (hwid) {
case RandomNumberGenerator.HWID:
return RandomNumberGenerator.deserialize(hwJson);
case Clock.HWID:
return Clock.deserialize(hwJson);
}
return null;
}
}

View File

@ -1,44 +0,0 @@
package net.simon987.mischwplugin;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
import org.json.simple.JSONObject;
import java.util.Random;
public class RandomNumberGenerator extends CpuHardware {
public static final char HWID = 0x0007;
public static final char DEFAULT_ADDRESS = 0x0007;
private Random random;
public RandomNumberGenerator() {
random = new Random();
}
@Override
public void handleInterrupt(Status status) {
getCpu().getRegisterSet().getRegister("B").setValue(random.nextInt(0xFFFF));
}
@Override
public char getId() {
return HWID;
}
@Override
public JSONObject serialise() {
JSONObject json = new JSONObject();
json.put("hwid", (int) HWID);
return json;
}
public static RandomNumberGenerator deserialize(JSONObject hwJSON) {
return new RandomNumberGenerator();
}
}

58
Plugin NPC/Plugin NPC.iml Normal file
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@ -0,0 +1,58 @@
<?xml version="1.0" encoding="UTF-8"?>
<module org.jetbrains.idea.maven.project.MavenProjectsManager.isMavenModule="true" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="Spring" name="Spring">
<configuration />
</facet>
</component>
<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_8">
<output url="file://$MODULE_DIR$/target/classes" />
<output-test url="file://$MODULE_DIR$/target/test-classes" />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/test/java" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/target" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="Maven: com.googlecode.json-simple:json-simple:1.1.1" level="project" />
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<orderEntry type="module" module-name="Server" />
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31
Plugin NPC/pom.xml Normal file
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@ -0,0 +1,31 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>net.simon987.server</groupId>
<artifactId>server_root</artifactId>
<version>1.4a</version>
</parent>
<groupId>net.simon987.pluginnpc</groupId>
<artifactId>plugin-npc</artifactId>
<version>1.4a</version>
<dependencies>
<dependency>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
<version>1.1.1</version>
</dependency>
<dependency>
<groupId>net.simon987.server</groupId>
<artifactId>server</artifactId>
<version>1.4a</version>
</dependency>
</dependencies>
</project>

View File

@ -0,0 +1,162 @@
package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.Util;
import net.simon987.server.game.objects.Attackable;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.objects.Rechargeable;
import net.simon987.server.game.objects.Updatable;
import org.bson.Document;
import org.json.simple.JSONObject;
import java.util.ArrayList;
/**
* Game object that deals damage to nearby objects and gives them energy
*/
public class ElectricBox extends GameObject implements Updatable, Attackable {
private static final char MAP_INFO = 0x0301;
/**
* Hit points
*/
private int hp;
/**
* Maximum hit points
*/
private static final int maxHp = GameServer.INSTANCE.getConfig().getInt("electric_box_hp");
/**
* Number of hit points dealt to nearby objects each tick
*/
private static final int damageDealt = GameServer.INSTANCE.getConfig().getInt("electric_box_damage");
/**
* Number of energy points given to nearby objects each tick
*/
private static final int energyGiven = GameServer.INSTANCE.getConfig().getInt("electric_box_energy_given");
/**
* List of nearby objects. Is updated every tick
*/
private ArrayList<Attackable> nearObjects = new ArrayList<>();
public ElectricBox() {
hp = maxHp;
}
public ElectricBox(Document document) {
super(document);
hp = document.getInteger("hp");
}
/**
* Currently has no effect
*/
@Override
public void setHealRate(int hp) {
//no op
}
@Override
public int getHp() {
return hp;
}
@Override
public void setHp(int hp) {
this.hp = hp;
}
@Override
public int getMaxHp() {
return hp;
}
/**
* Currently has no effect
*/
@Override
public void setMaxHp(int hp) {
//No op
}
/**
* Currently has no effect
*/
@Override
public void heal(int amount) {
//No op
}
@Override
public void damage(int amount) {
hp -= amount;
//YOU ARE DEAD
if (hp <= 0) {
setDead(true);
}
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
/**
* Updates the current list nearby objects
* <br>An object is considered 'nearby' if its Manhattan distance is {@literal <= @} 1 and is Attackable
*/
private void updateNearObjects() {
nearObjects.clear();
for (GameObject object : getWorld().getGameObjects()) {
if (object != this && object instanceof Attackable && Util.manhattanDist(object.getX(), object.getY(),
getX(), getY()) <= 1) {
nearObjects.add((Attackable) object);
}
}
}
/**
* Called every tick
*/
@Override
public void update() {
updateNearObjects();
for (Attackable obj : nearObjects) {
obj.damage(damageDealt);
if (obj instanceof Rechargeable) {
((Rechargeable) obj).storeEnergy(energyGiven);
}
}
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = super.jsonSerialise();
json.put("hp", hp);
return json;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("hp", getHp());
return dbObject;
}
@Override
public boolean onDeadCallback() {
getWorld().decUpdatable();
return false;
}
}

View File

@ -0,0 +1,38 @@
package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.Action;
public class ExecuteCpuTask extends NPCTask {
private static final int MAX_EXEC_TIME = GameServer.INSTANCE.getConfig().getInt("npc_exec_time");
@Override
public boolean checkCompleted() {
return false;
}
@Override
public void tick(NonPlayerCharacter npc) {
HackedNPC hNpc = (HackedNPC) npc;
//Execute code
int timeout = Math.min(hNpc.getEnergy(), MAX_EXEC_TIME);
hNpc.getCpu().reset();
int cost = hNpc.getCpu().execute(timeout);
hNpc.spendEnergy(cost);
if (hNpc.getCurrentAction() == Action.WALKING) {
if (hNpc.spendEnergy(100)) {
if (hNpc.incrementLocation()) {
//Couldn't walk
hNpc.setCurrentAction(Action.IDLE);
}
} else {
hNpc.setCurrentAction(Action.IDLE);
}
}
}
}

View File

@ -0,0 +1,157 @@
package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.MessageReceiver;
import net.simon987.server.game.objects.Structure;
import net.simon987.server.game.objects.Updatable;
import org.bson.Document;
import org.bson.types.ObjectId;
import java.awt.*;
import java.util.Arrays;
/**
* Game objects that regularly creates NonPlayerCharacters
*/
public class Factory extends Structure implements Updatable, MessageReceiver {
private static final int MAP_INFO = 0x0401;
/**
* Maximum number of NonPlayerCharacters assigned to this Factory
*/
private static final int MAX_NPC_COUNT = GameServer.INSTANCE.getConfig().getInt("factory_max_npc_count");
/**
* Number of ticks to wait after creating a NonPlayerCharacter
*/
private static final int NPC_CREATION_COOLDOWN = NonPlayerCharacter.LIFETIME / MAX_NPC_COUNT;
/**
* Number of ticks to wait until the Factory can spawn a new NPC
*/
private int cooldown = 0;
private boolean locked = true;
/**
* If non-null, the next spawned NPC will be a HackedNPC and the program will be
* injected in its memory
*/
private char[] program;
private int programIndex = 0;
private static final int PROGRAM_SIZE = GameServer.INSTANCE.getConfig().getInt("factory_program_size");
public Factory() {
super(2, 2);
}
public Factory(Document document) {
super(document, 2, 2);
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
/**
* Called every tick
* <br>The fist time this is called, NPCs retrieved from the database are linked to the Factory
*/
@Override
public void update() {
Settlement settlement = NpcPlugin.settlementMap.get(getWorld().getId());
if (settlement == null) {
//Only happens when server is killed during save function
getWorld().decUpdatable();
setDead(true);
return;
}
if (cooldown == 0) {
if (settlement.getNpcs().size() < MAX_NPC_COUNT) {
Point p = getAdjacentTile();
if (p != null) {
NonPlayerCharacter npc = spawnNPC(p);
settlement.addNpc(npc);
getWorld().addObject(npc);
getWorld().incUpdatable();
}
}
cooldown += NPC_CREATION_COOLDOWN;
} else {
cooldown--;
}
}
private NonPlayerCharacter spawnNPC(Point p) {
NonPlayerCharacter npc;
if (programIndex == 0) {
npc = spawnRandomNpc(p);
} else {
npc = spawnHackedNpc(p);
}
return npc;
}
private NonPlayerCharacter spawnRandomNpc(Point p) {
NonPlayerCharacter npc;
npc = new HarvesterNPC();
npc.setWorld(getWorld());
npc.setObjectId(new ObjectId());
npc.setX(p.x);
npc.setY(p.y);
return npc;
}
private NonPlayerCharacter spawnHackedNpc(Point p) {
NonPlayerCharacter npc;
npc = new HackedNPC(program);
npc.setWorld(getWorld());
npc.setObjectId(new ObjectId());
npc.setX(p.x);
npc.setY(p.y);
this.locked = true;
this.programIndex = 0;
return npc;
}
@Override
public boolean sendMessage(char[] message) {
if (locked) {
Settlement settlement = NpcPlugin.settlementMap.get(getWorld().getId());
if (Arrays.equals(settlement.getPassword(), message)) {
this.locked = false;
return true;
}
} else if (programIndex <= PROGRAM_SIZE) {
if (programIndex == 0) {
program = new char[PROGRAM_SIZE];
}
System.arraycopy(message, 0, program, programIndex, message.length);
programIndex += message.length;
return true;
}
return true;
}
}

View File

@ -0,0 +1,339 @@
package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.*;
import net.simon987.server.event.ObjectDeathEvent;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.item.ItemVoid;
import net.simon987.server.game.objects.Action;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.Direction;
import net.simon987.server.logging.LogManager;
import net.simon987.server.user.User;
import org.bson.Document;
import org.json.simple.JSONObject;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class HackedNPC extends NonPlayerCharacter implements ControllableUnit {
private static final int MEM_SIZE = GameServer.INSTANCE.getConfig().getInt("hacked_npc_mem_size");
private static final boolean DIE_ON_NO_ENERGY = GameServer.INSTANCE.getConfig().getInt("hacked_npc_die_on_no_energy") != 0;
private CPU cpu;
/**
* List of attached hardware, 'modules'
*/
private Map<Integer, HardwareModule> hardwareAddresses = new HashMap<>();
private Map<Class<? extends HardwareModule>, Integer> hardwareModules = new HashMap<>();
private Action currentAction = Action.IDLE;
private Action lastAction = Action.IDLE;
private ArrayList<char[]> consoleMessagesBuffer = new ArrayList<>(30); //todo load from conf
private ArrayList<char[]> lastConsoleMessagesBuffer = new ArrayList<>(30);
HackedNPC(char[] program) {
cpu = new CPU();
cpu.setMemory(new Memory(MEM_SIZE));
cpu.setHardwareHost(this);
cpu.getMemory().write(cpu.getCodeSectionOffset(), program, 0, program.length);
for (Object serialisedHw : (List) NpcPlugin.DEFAULT_HACKED_NPC.get("hardware")) {
HardwareModule hardware = GameServer.INSTANCE.getRegistry().deserializeHardware((Document) serialisedHw, this);
hardware.setCpu(cpu);
attachHardware(hardware, ((Document) serialisedHw).getInteger("address"));
}
setTask(new ExecuteCpuTask());
}
public HackedNPC(Document document) {
super(document);
setHp(document.getInteger("hp"));
setDirection(Direction.getDirection(document.getInteger("direction")));
cpu = new CPU();
cpu.setHardwareHost(this);
cpu.setMemory(new Memory((Document) document.get("memory")));
cpu.setRegisterSet(RegisterSet.deserialize((Document) document.get("registerSet")));
ArrayList hardwareList = (ArrayList) document.get("hardware");
for (Object serialisedHw : hardwareList) {
HardwareModule hardware = GameServer.INSTANCE.getRegistry().deserializeHardware((Document) serialisedHw, this);
hardware.setCpu(cpu);
attachHardware(hardware, ((Document) serialisedHw).getInteger("address"));
}
setTask(new ExecuteCpuTask());
}
@Override
public void update() {
super.update();
lastAction = currentAction;
currentAction = Action.IDLE;
lastConsoleMessagesBuffer = new ArrayList<>(consoleMessagesBuffer);
consoleMessagesBuffer.clear();
for (HardwareModule module : hardwareAddresses.values()) {
module.update();
}
//Self-destroy when age limit is reached
if (getAge() >= NonPlayerCharacter.LIFETIME) {
setDead(true);
}
//Don't bother calling checkCompleted()
getTask().tick(this);
}
@Override
public void setKeyboardBuffer(ArrayList<Integer> kbBuffer) {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no keyboard module" +
"@HackedNPC::setKeyBoardBuffer()");
Thread.dumpStack();
}
@Override
public void setParent(User user) {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no parent" +
"@HackedNPC::setParent()");
Thread.dumpStack();
}
@Override
public User getParent() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no parent" +
"@HackedNPC::getParent()");
Thread.dumpStack();
return null;
}
@Override
public ArrayList<Integer> getKeyboardBuffer() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no keyboard module" +
"@HackedNPC::getKeyBoardBuffer()");
Thread.dumpStack();
return null;
}
@Override
public Memory getFloppyData() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has floppy data." +
"@HackedNPC::getFloppyData()");
Thread.dumpStack();
return null;
}
@Override
public void setAction(Action action) {
currentAction = action;
}
@Override
public ArrayList<char[]> getConsoleMessagesBuffer() {
return lastConsoleMessagesBuffer;
}
@Override
public int getConsoleMode() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no console UI." +
"@HackedNPC::getConsoleMode()");
Thread.dumpStack();
return 0;
}
@Override
public CPU getCpu() {
return cpu;
}
@Override
public void giveItem(Item item) {
//Overwrite item at current position
((NpcInventory) getHardware(NpcInventory.class)).putItem(item);
}
@Override
public void attachHardware(HardwareModule hardware, int address) {
hardwareAddresses.put(address, hardware);
hardwareModules.put(hardware.getClass(), address);
}
@Override
public void detachHardware(int address) {
hardwareAddresses.remove(address);
Class<? extends HardwareModule> toRemove = null;
for (Class<? extends HardwareModule> clazz : hardwareModules.keySet()) {
if (hardwareModules.get(clazz) == address) {
toRemove = clazz;
}
}
hardwareModules.remove(toRemove);
}
@Override
public boolean hardwareInterrupt(int address, Status status) {
HardwareModule hardware = hardwareAddresses.get(address);
if (hardware != null) {
hardware.handleInterrupt(status);
return true;
} else {
return false;
}
}
@Override
public int hardwareQuery(int address) {
HardwareModule hardware = hardwareAddresses.get(address);
if (hardware != null) {
return hardware.getId();
} else {
return 0;
}
}
public int getEnergy() {
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
return battery.getEnergy();
}
public void setEnergy(int energy) {
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
battery.setEnergy(energy);
if (energy == 0 && DIE_ON_NO_ENERGY) {
setDead(true);
}
}
public boolean spendEnergy(int amount) {
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
if (battery.getEnergy() - amount < 0) {
if (DIE_ON_NO_ENERGY) {
setDead(true);
}
return false;
} else {
battery.setEnergy(battery.getEnergy() - amount);
return true;
}
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("direction", getDirection().ordinal());
dbObject.put("hp", getHp());
dbObject.put("action", lastAction.ordinal());
List<Document> hardwareList = new ArrayList<>();
for (Integer address : hardwareAddresses.keySet()) {
HardwareModule hardware = hardwareAddresses.get(address);
Document serialisedHw = hardware.mongoSerialise();
serialisedHw.put("address", address);
hardwareList.add(serialisedHw);
}
dbObject.put("hardware", hardwareList);
dbObject.put("memory", cpu.getMemory().mongoSerialise());
dbObject.put("registerSet", cpu.getRegisterSet().mongoSerialise());
return dbObject;
}
public void storeEnergy(int amount) {
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
battery.setEnergy(Math.min(battery.getEnergy() + amount, battery.getMaxEnergy()));
}
private HardwareModule getHardware(Class<? extends HardwareModule> clazz) {
return hardwareAddresses.get(hardwareModules.get(clazz));
}
public void setMaxEnergy(int maxEnergy) {
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
battery.setMaxEnergy(maxEnergy);
}
public int getMaxEnergy() {
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
return battery.getMaxEnergy();
}
@Override
public boolean sendMessage(char[] message) {
return false;
}
@Override
public void setCurrentAction(Action action) {
currentAction = action;
}
@Override
public Action getCurrentAction() {
return currentAction;
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = super.jsonSerialise();
for (HardwareModule module : hardwareAddresses.values()) {
JSONObject hwJson = module.jsonSerialise();
if (hwJson != null) {
json.put(module.getClass().getName(), hwJson);
}
}
json.put("direction", getDirection().ordinal());
NpcInventory inv = (NpcInventory) getHardware(NpcInventory.class);
Item item = inv.getItem();
json.put("heldItem", item == null ? new ItemVoid().getId() : item.getId());
json.put("hp", getHp());
json.put("action", lastAction.ordinal());
return json;
}
@Override
public boolean onDeadCallback() {
getWorld().decUpdatable();
if (getSettlement() != null && getSettlement().getNpcs() != null) {
getSettlement().getNpcs().remove(this);
}
GameServer.INSTANCE.getEventDispatcher().dispatch(new ObjectDeathEvent(this));
return false;
}
@Override
public JSONObject debugJsonSerialise() {
return jsonSerialise();
}
}

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package net.simon987.npcplugin;
import net.simon987.server.assembly.Util;
import net.simon987.server.game.objects.Direction;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.objects.InventoryHolder;
import net.simon987.server.logging.LogManager;
import java.util.ArrayList;
import java.util.Random;
/**
* Find Biomass, move towards it, collect it, repeat
*/
public class HarvestTask extends NPCTask {
private Random random;
/**
* Number of ticks to wait before continuing
*/
private int pause;
/**
* Direction of the next world to visit (randomly chosen)
*/
private Direction nextWorldDirection = null;
public HarvestTask() {
random = new Random();
pause = 0;
}
/**
* This task never finishes
*/
@Override
public boolean checkCompleted() {
return false;
}
@Override
public void tick(NonPlayerCharacter npc) {
if (pause == 0) {
//Get biomass
ArrayList<GameObject> biomass = npc.getWorld().findGameObjects("net.simon987.biomassplugin.BiomassBlob");
//Get closest one
int minDist = Integer.MAX_VALUE;
GameObject minBiomass = null;
for (GameObject plant : biomass) {
int dist = Util.manhattanDist(npc.getX(), npc.getY(), plant.getX(), plant.getY());
if (dist < minDist) {
minDist = dist;
minBiomass = plant;
}
}
//Move towards it
if (minBiomass != null && minDist == 1) {
//Reached biomass, change direction to face it
Direction newDirection = Direction.getFacing(npc.getX(), npc.getY(),
minBiomass.getX(), minBiomass.getY());
if (newDirection != null) {
npc.setDirection(newDirection);
//Reached biomass, harvest it
if (minBiomass instanceof InventoryHolder) {
((InventoryHolder) minBiomass).takeItem(1);
pause += 6;
}
} else {
LogManager.LOGGER.severe("FIXME: tick:HarvestTask, Direction is null");
}
nextWorldDirection = null;
} else if (minBiomass != null && npc.moveTo(minBiomass.getX(), minBiomass.getY(), 1)) {
//Moving towards biomass...
nextWorldDirection = null;
} else {
if (nextWorldDirection == null) {
while (!npc.gotoWorld(nextWorldDirection)) {
nextWorldDirection = Direction.getDirection(random.nextInt(4));
}
pause += 6;
} else {
npc.gotoWorld(nextWorldDirection);
}
}
} else {
pause--;
}
}
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.event.ObjectDeathEvent;
import net.simon987.server.game.objects.Direction;
import org.bson.Document;
import org.json.simple.JSONObject;
public class HarvesterNPC extends NonPlayerCharacter {
public static final int MAX_HEALTH = GameServer.INSTANCE.getConfig().getInt("harvester_hp_max");
public static final int HEAL_RATE = GameServer.INSTANCE.getConfig().getInt("harvester_regen");
public HarvesterNPC() {
setTask(new HarvestTask());
setHp(MAX_HEALTH);
setMaxHp(MAX_HEALTH);
setHealRate(HEAL_RATE);
}
public HarvesterNPC(Document document) {
super(document);
setTask(new HarvestTask());
setDirection(Direction.getDirection(document.getInteger("direction")));
}
@Override
public void update() {
super.update();
if (getSettlement() != null) {
if (getTask().checkCompleted()) {
setTask(new HarvestTask());
} else {
getTask().tick(this);
}
//Self-destroy when age limit is reached
if (getAge() >= NonPlayerCharacter.LIFETIME) {
setDead(true);
}
}
}
@Override
public boolean onDeadCallback() {
getWorld().decUpdatable();
if (getSettlement() != null && getSettlement().getNpcs() != null) {
getSettlement().getNpcs().remove(this);
}
GameServer.INSTANCE.getEventDispatcher().dispatch(new ObjectDeathEvent(this));
return false;
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = super.jsonSerialise();
json.put("direction", getDirection().ordinal());
json.put("hp", getHp());
json.put("action", getAction().ordinal());
return json;
}
@Override
public JSONObject debugJsonSerialise() {
JSONObject json = jsonSerialise();
json.put("taskCompleted", getTask().checkCompleted());
return json;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("direction", getDirection().ordinal());
dbObject.put("hp", getHp());
dbObject.put("action", getAction().ordinal());
return dbObject;
}
}

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package net.simon987.npcplugin;
public abstract class NPCTask {
public abstract boolean checkCompleted();
public abstract void tick(NonPlayerCharacter npc);
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.Util;
import net.simon987.server.game.objects.*;
import net.simon987.server.game.pathfinding.Node;
import net.simon987.server.game.pathfinding.Pathfinder;
import net.simon987.server.logging.LogManager;
import org.bson.Document;
import java.util.ArrayList;
/**
* Game object that actively interacts with the game world by doing tasks
*/
public abstract class NonPlayerCharacter extends GameObject implements Updatable, Attackable {
private static final char MAP_INFO = 0x0501;
/**
* Maximum distance to travel from its factory, in Worlds
*/
private static final int MAX_FACTORY_DISTANCE = GameServer.INSTANCE.getConfig().getInt("npc_max_factory_distance");
/**
* Number of ticks to live
*/
public static final int LIFETIME = GameServer.INSTANCE.getConfig().getInt("npc_lifetime");
// Set these just in case they aren't overridden in the subclass
public static final int HP_MAX_DEFAULT = 100;
public static final int HP_REGEN_RATE_DEFAULT = 0;
/**
* Current task
*/
private NPCTask task;
/**
* Action at the end of the last tick
*/
private Action lastAction = Action.IDLE;
private Settlement settlement;
/**
* Age of the npc, in ticks
*/
private int age = 0;
/**
* Current health of the npc
*/
private int hp = HP_MAX_DEFAULT;
/**
* Health regeneration rate of the npc
*/
private int hpRegenerationRate = HP_REGEN_RATE_DEFAULT;
/**
* Maximum health of the npc
*/
private int maxHp = HP_MAX_DEFAULT;
public NonPlayerCharacter() {
}
public NonPlayerCharacter(Document document) {
super(document);
hp = document.getInteger("hp");
setDirection(Direction.getDirection(document.getInteger("direction")));
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
@Override
public void update() {
age++;
//Destroy NPCs that are not linked with a Settlement
if (settlement == null) {
setDead(true);
}
//Heal the NPC
heal(hpRegenerationRate);
}
/**
* Attempt to move the NPC to the specified coordinates
*
* @param range distance to the desired coordinates, in tiles
* @return true if the path is passable
*/
boolean moveTo(int x, int y, int range) {
ArrayList<Node> path = Pathfinder.findPath(getWorld(), getX(), getY(), x, y, range);
if (path != null && path.size() > 0) {
Node nextTile = path.get(1);
Direction newDirection = Direction.getFacing(getX(), getY(), nextTile.x, nextTile.y);
if (newDirection != null) {
setDirection(newDirection);
} else {
LogManager.LOGGER.severe("FIXME: moveTo:NonPlayerCharacter, Direction is null");
}
if (incrementLocation()) {
lastAction = Action.WALKING;
return true;
}
}
lastAction = Action.IDLE;
return false;
}
/**
* Go to the next World in the specified Direction.
*
* @return true if the World in the specified Direction is within the max. distance from the Factory
*/
boolean gotoWorld(Direction direction) {
if (direction == Direction.NORTH) {
if (Util.manhattanDist(settlement.getWorld().getX(), settlement.getWorld().getY(),
getWorld().getX(), getWorld().getY() - 1) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(8, 0, 0)) {
setDirection(Direction.NORTH);
incrementLocation();
}
return true;
} else {
return false;
}
} else if (direction == Direction.EAST) {
if (Util.manhattanDist(settlement.getWorld().getX(), settlement.getWorld().getY(),
getWorld().getX() + 1, getWorld().getY()) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(15, 7, 0)) {
setDirection(Direction.EAST);
incrementLocation();
}
return true;
} else {
return false;
}
} else if (direction == Direction.SOUTH) {
if (Util.manhattanDist(settlement.getWorld().getX(), settlement.getWorld().getY(),
getWorld().getX(), getWorld().getY() + 1) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(8, 15, 0)) {
setDirection(Direction.SOUTH);
incrementLocation();
}
return true;
} else {
return false;
}
} else if (direction == Direction.WEST) {
if (Util.manhattanDist(settlement.getWorld().getX(), settlement.getWorld().getY(),
getWorld().getX() - 1, getWorld().getY()) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(0, 7, 0)) {
setDirection(Direction.WEST);
incrementLocation();
}
return true;
} else {
return false;
}
} else {
return false;
}
}
@Override
public void setHealRate(int hp) {
hpRegenerationRate = hp;
}
@Override
public int getHp() {
return hp;
}
@Override
public void setHp(int hp) {
this.hp = hp;
}
@Override
public int getMaxHp() {
return maxHp;
}
@Override
public void setMaxHp(int hp) {
this.maxHp = hp;
this.hp = hp;
}
@Override
public void heal(int amount) {
hp += amount;
//Can't heal above max
if (hp > maxHp) {
hp = maxHp;
}
}
@Override
public void damage(int amount) {
hp -= amount;
//YOU ARE DEAD
if (hp <= 0) {
setDead(true);
}
}
public NPCTask getTask() {
return task;
}
public void setTask(NPCTask task) {
this.task = task;
}
public Action getAction() {
return lastAction;
}
public int getAge() {
return age;
}
public Settlement getSettlement() {
return settlement;
}
public void setSettlement(Settlement settlement) {
this.settlement = settlement;
}
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
import org.json.simple.JSONObject;
public class NpcBattery extends HardwareModule {
public static final int DEFAULT_ADDRESS = 0x010A;
/**
* Hardware ID (Should be unique)
*/
public static final char HWID = 0x010A;
/**
* Energy units in kJ
*/
private int energy;
/**
* Maximum energy units in kJ
*/
private int maxEnergy;
private static final int BATTERY_POLL = 1;
private static final int BATTERY_GET_MAX_CAPACITY = 2;
public NpcBattery(ControllableUnit unit) {
super(null, unit);
energy = GameServer.INSTANCE.getConfig().getInt("battery_max_energy");
maxEnergy = GameServer.INSTANCE.getConfig().getInt("battery_max_energy");
}
public NpcBattery(Document document, ControllableUnit cubot) {
super(document, cubot);
energy = document.getInteger("energy");
maxEnergy = document.getInteger("max_energy");
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == BATTERY_POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(unit.getEnergy());
} else if (a == BATTERY_GET_MAX_CAPACITY) {
getCpu().getRegisterSet().getRegister("B").setValue(unit.getMaxEnergy());
}
}
@Override
public char getId() {
return HWID;
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = new JSONObject();
json.put("energy", energy);
return json;
}
@Override
public JSONObject debugJsonSerialise() {
JSONObject json = jsonSerialise();
json.put("max_energy", maxEnergy);
return json;
}
@Override
public Document mongoSerialise() {
Document document = super.mongoSerialise();
document.put("energy", energy);
document.put("max_energy", maxEnergy);
return document;
}
public int getEnergy() {
return energy;
}
public void setEnergy(int energy) {
this.energy = energy;
}
public int getMaxEnergy() {
return maxEnergy;
}
public void setMaxEnergy(int maxEnergy) {
this.maxEnergy = maxEnergy;
}
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
public class NpcInventory extends HardwareModule {
/**
* Hardware ID (Should be unique)
*/
static final char HWID = 0x0106;
public static final int DEFAULT_ADDRESS = 0x0106;
private static final int INV_CLEAR = 0;
private static final int INV_POLL = 1;
private static final int INV_SCAN = 3;
private Item item;
public NpcInventory(ControllableUnit unit) {
super(null, unit);
}
public NpcInventory(Document document, ControllableUnit cubot) {
super(document, cubot);
Document itemDoc = (Document) document.get("item");
if (itemDoc != null) {
item = GameServer.INSTANCE.getRegistry().deserializeItem(itemDoc);
}
}
public void putItem(Item item) {
this.item = item;
}
private void scanItem() {
int x = getCpu().getRegisterSet().getRegister("X").getValue();
item.digitize(unit.getCpu().getMemory(), x);
}
public Item clearItem() {
Item oldItem = item;
item.clear(unit);
item = null;
return oldItem;
}
@Override
public char getId() {
return HWID;
}
public Item getItem() {
return item;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == INV_POLL) {
char result;
if (item == null) {
result = 0;
} else {
result = item.poll();
}
getCpu().getRegisterSet().getRegister("B").setValue(result);
} else if (a == INV_CLEAR) {
if (unit.spendEnergy(100)) {
clearItem();
}
} else if (a == INV_SCAN) {
if (unit.spendEnergy(200)) {
scanItem();
clearItem();
}
}
}
@Override
public Document mongoSerialise() {
Document document = super.mongoSerialise();
if (item != null) {
document.put("item", item.mongoSerialise());
} else {
document.put("item", null);
}
return document;
}
@Override
public String toString() {
return String.format("{NpcInventory [%s]}", item);
}
}

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package net.simon987.npcplugin;
import net.simon987.npcplugin.event.CpuInitialisationListener;
import net.simon987.npcplugin.event.VaultCompleteListener;
import net.simon987.npcplugin.event.VaultWorldUpdateListener;
import net.simon987.npcplugin.event.WorldCreationListener;
import net.simon987.npcplugin.world.TileVaultFloor;
import net.simon987.npcplugin.world.TileVaultWall;
import net.simon987.server.GameServer;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.game.objects.GameRegistry;
import net.simon987.server.logging.LogManager;
import net.simon987.server.plugin.ServerPlugin;
import org.bson.Document;
import java.io.InputStream;
import java.util.Map;
import java.util.Scanner;
import java.util.concurrent.ConcurrentHashMap;
public class NpcPlugin extends ServerPlugin {
public static Map<String, Settlement> settlementMap;
public static Document DEFAULT_HACKED_NPC;
@Override
public void init(GameServer gameServer) {
IServerConfiguration configuration = gameServer.getConfig();
GameRegistry registry = gameServer.getRegistry();
listeners.add(new WorldCreationListener(configuration.getInt("settlement_spawn_rate")));
listeners.add(new CpuInitialisationListener());
listeners.add(new VaultWorldUpdateListener(configuration));
listeners.add(new VaultCompleteListener());
registry.registerGameObject(HarvesterNPC.class);
registry.registerGameObject(Factory.class);
registry.registerGameObject(RadioTower.class);
registry.registerGameObject(VaultDoor.class);
registry.registerGameObject(Obstacle.class);
registry.registerGameObject(ElectricBox.class);
registry.registerGameObject(Portal.class);
registry.registerGameObject(VaultExitPortal.class);
registry.registerGameObject(HackedNPC.class);
registry.registerHardware(RadioReceiverHardware.class);
registry.registerHardware(NpcBattery.class);
registry.registerHardware(NpcInventory.class);
registry.registerTile(TileVaultFloor.ID, TileVaultFloor.class);
registry.registerTile(TileVaultWall.ID, TileVaultWall.class);
settlementMap = new ConcurrentHashMap<>();
LogManager.LOGGER.fine("(NPC Plugin) Loading default HackedNPC settings from" +
" defaultHackedCubotHardware.json");
InputStream is = getClass().getClassLoader().getResourceAsStream("defaultHackedCubotHardware.json");
Scanner scanner = new Scanner(is).useDelimiter("\\A");
String json = scanner.next();
DEFAULT_HACKED_NPC = Document.parse(json);
LogManager.LOGGER.info("(NPC Plugin) Initialised NPC plugin");
}
@Override
public Document mongoSerialise() {
Document document = super.mongoSerialise();
Document settlements = new Document();
for (String world : settlementMap.keySet()) {
settlements.put(world, settlementMap.get(world).mongoSerialise());
}
document.put("settlement_map", settlements);
return document;
}
@Override
public void load(Document document) {
super.load(document);
Document settlements = (Document) document.get("settlement_map");
for (String world : settlements.keySet()) {
settlementMap.put(world, new Settlement((Document) settlements.get(world)));
}
LogManager.LOGGER.fine(String.format("(%s) Loaded %d settlements", name, settlementMap.size()));
}
}

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package net.simon987.npcplugin;
import net.simon987.server.game.objects.Attackable;
import net.simon987.server.game.objects.GameObject;
import org.bson.Document;
import org.json.simple.JSONObject;
/**
* Generic game object that blocks the path.
*/
public class Obstacle extends GameObject implements Attackable {
public static final int MAP_INFO = 0x0701;
/**
* Style of the obstacle. Will tell the client which sprite to display
*/
private int style = 0;
/**
* Current health of the npc
*/
private int hp;
/**
* Maximum health of the npc
*/
private int maxHp;
public Obstacle(int hp) {
this.hp = hp;
this.maxHp = hp;
}
public Obstacle(Document document) {
super(document);
style = document.getInteger("style");
}
@Override
public void setHealRate(int hp) {
//No op
}
@Override
public void heal(int amount) {
//No op
}
@Override
public int getHp() {
return hp;
}
@Override
public void setHp(int hp) {
this.hp = hp;
}
@Override
public int getMaxHp() {
return maxHp;
}
@Override
public void setMaxHp(int hp) {
this.maxHp = hp;
this.hp = hp;
}
@Override
public void damage(int amount) {
hp -= amount;
//YOU ARE DEAD
if (hp <= 0) {
setDead(true);
}
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
public int getStyle() {
return style;
}
public void setStyle(int style) {
this.style = style;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("hp", hp);
dbObject.put("style", style);
return dbObject;
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = super.jsonSerialise();
json.put("hp", hp);
json.put("style", style);
return json;
}
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.Enterable;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.objects.Structure;
import net.simon987.server.game.objects.Updatable;
import net.simon987.server.game.world.Location;
import net.simon987.server.game.world.World;
import org.bson.Document;
public class Portal extends Structure implements Enterable {
/**
* Destination location
*/
private Location destination;
public static final int MAP_INFO = 0x0801;
public Portal() {
super(1, 1);
}
public Portal(Document document) {
super(document, 1, 1);
destination = new Location(
document.getInteger("dstWorldX"),
document.getInteger("dstWorldY"),
document.getString("dstDimension"),
document.getInteger("dstX"),
document.getInteger("dstY"));
setX(document.getInteger("x"));
setY(document.getInteger("y"));
}
/**
* Called when an object attempts to walk directly into a Enterable object
*
* @param object The game object that attempted to enter
* @return true if successful, false to block the object
*/
@Override
public boolean enter(GameObject object) {
World world = GameServer.INSTANCE.getGameUniverse().getWorld(destination.worldX, destination.worldY, false, destination.dimension);
if (object instanceof Updatable) {
object.getWorld().decUpdatable();
world.incUpdatable();
}
object.getWorld().removeObject(object);
object.setWorld(world);
world.addObject(object);
object.setX(destination.x);
object.setY(destination.y);
return true;
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("dstWorldX", destination.worldX);
dbObject.put("dstWorldY", destination.worldY);
dbObject.put("dstX", destination.x);
dbObject.put("dstY", destination.y);
dbObject.put("dstDimension", destination.dimension);
return dbObject;
}
public Location getDestination() {
return destination;
}
public void setDestination(Location destination) {
this.destination = destination;
}
}

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package net.simon987.npcplugin;
import net.simon987.server.assembly.HardwareModule;
import net.simon987.server.assembly.Status;
import net.simon987.server.assembly.Util;
import net.simon987.server.game.objects.Action;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
import java.util.ArrayList;
import java.util.List;
public class RadioReceiverHardware extends HardwareModule {
public static final char HWID = 0xC; //12
private static final int LISTEN = 1;
public static final int DEFAULT_ADDRESS = 0xC;
private ControllableUnit cubot;
public RadioReceiverHardware(ControllableUnit cubot) {
this.cubot = cubot;
}
public RadioReceiverHardware(Document document, ControllableUnit unit) {
super(document, unit);
this.cubot = unit;
}
@Override
public void handleInterrupt(Status status) {
int x = getCpu().getRegisterSet().getRegister("X").getValue();
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == LISTEN) {
//Find the nearest Radio Tower and query it
cubot.setAction(Action.LISTENING);
List<char[]> messages = new ArrayList<>(6);
for (String world : NpcPlugin.settlementMap.keySet()) {
RadioTower tower = NpcPlugin.settlementMap.get(world).getRadioTower();
if (tower != null && Util.manhattanDist(
tower.getWorld().getX(), tower.getWorld().getY(),
cubot.getWorld().getX(), cubot.getWorld().getY()) <= RadioTower.MAX_RANGE) {
//Tower is in range
messages.addAll(tower.getMessages());
}
}
//Write messages to memory
int offset = 0;
for (char[] message : messages) {
getCpu().getMemory().write(x + offset, message, 0, message.length);
offset += message.length;
}
//Write the amount of messages received to B
getCpu().getRegisterSet().getRegister("B").setValue(messages.size());
}
}
@Override
public char getId() {
return HWID;
}
@Override
public Document mongoSerialise() {
Document dbObject = new Document();
dbObject.put("type", getClass().getCanonicalName());
dbObject.put("cubot", cubot.getObjectId());
return dbObject;
}
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.MessageReceiver;
import net.simon987.server.game.objects.Structure;
import net.simon987.server.game.objects.Updatable;
import org.bson.Document;
import org.json.simple.JSONArray;
import org.json.simple.JSONObject;
import java.util.ArrayList;
public class RadioTower extends Structure implements MessageReceiver, Updatable {
private static final int MAP_INFO = 0x0901;
public static final int MAX_RANGE = GameServer.INSTANCE.getConfig().getInt("radio_tower_range");
private static final int MAX_MESSAGES = 16;
public RadioTower() {
super(1, 1);
}
public RadioTower(Document document) {
super(document, 1, 1);
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
/**
* Messages from the current tick
*/
private ArrayList<char[]> messages = new ArrayList<>(4);
/**
* Messages from the last tick
*/
private ArrayList<char[]> lastMessages = new ArrayList<>(4);
@Override
public void update() {
lastMessages = new ArrayList<>(messages);
messages.clear();
}
@Override
public boolean sendMessage(char[] message) {
if (message.length < MAX_MESSAGES) {
messages.add(message);
return true;
} else {
return false;
}
}
ArrayList<char[]> getMessages() {
return lastMessages;
}
@Override
public JSONObject debugJsonSerialise() {
JSONObject json = super.debugJsonSerialise();
JSONArray messages = new JSONArray();
for (char[] message : this.messages) {
messages.add(new String(message));
}
json.put("messages", messages);
return json;
}
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.world.TilePlain;
import net.simon987.server.game.world.World;
import net.simon987.server.game.world.WorldGenerationException;
import net.simon987.server.io.MongoSerializable;
import org.bson.Document;
import org.bson.types.ObjectId;
import java.awt.*;
import java.util.ArrayList;
import java.util.List;
public class Settlement implements MongoSerializable {
private Factory factory = null;
private RadioTower radioTower = null;
private VaultDoor vaultDoor = null;
private World world;
private DifficultyLevel difficultyLevel;
private List<NonPlayerCharacter> npcs = new ArrayList<>();
private char[] password;
public Settlement(Document document) {
world = GameServer.INSTANCE.getGameUniverse().getWorld(document.getString("world"), false);
ObjectId radioTowerId = document.getObjectId("radio_tower");
if (radioTowerId != null) {
radioTower = (RadioTower) GameServer.INSTANCE.getGameUniverse().getObject(radioTowerId);
}
ObjectId vaultDoorId = document.getObjectId("vault_door");
if (vaultDoorId != null) {
vaultDoor = (VaultDoor) GameServer.INSTANCE.getGameUniverse().getObject(vaultDoorId);
}
ObjectId factoryId = document.getObjectId("factory");
factory = (Factory) GameServer.INSTANCE.getGameUniverse().getObject(factoryId);
difficultyLevel = DifficultyLevel.values()[document.getInteger("difficulty_level")];
Object[] npcArray = ((ArrayList) document.get("npcs")).toArray();
for (Object id : npcArray) {
NonPlayerCharacter npc = (NonPlayerCharacter) GameServer.INSTANCE.getGameUniverse().getObject((ObjectId) id);
if (npc != null) {
addNpc(npc);
}
}
password = document.getString("password").toCharArray();
}
public Settlement(World world) throws WorldGenerationException {
this.world = world;
this.difficultyLevel = DifficultyLevel.NORMAL; //TODO randomize ?
this.password = "12345678".toCharArray();
outerLoopFactory:
for (int x = 2; x < 12; x++) {
for (int y = 2; y < 12; y++) {
if ((!world.isTileBlocked(x, y) && !world.isTileBlocked(x + 1, y) &&
!world.isTileBlocked(x, y + 1) && !world.isTileBlocked(x + 1, y + 1))) {
Factory factory = new Factory();
factory.setWorld(world);
factory.setObjectId(new ObjectId());
factory.setX(x);
factory.setY(y);
if (factory.getAdjacentTile() == null) {
//Factory has no non-blocked adjacent tiles
continue;
}
world.addObject(factory);
world.incUpdatable();
this.factory = factory;
break outerLoopFactory;
}
}
}
if (factory == null) {
throw new WorldGenerationException("Could not place Factory");
}
//Also spawn a radio tower in the same World
Point p = world.getRandomTileWithAdjacent(8, TilePlain.ID);
if (p != null) {
while (p.x == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 || p.y == 0) {
p = world.getRandomPassableTile();
if (p == null) {
//World is full
return;
}
}
RadioTower radioTower = new RadioTower();
radioTower.setWorld(world);
radioTower.setObjectId(new ObjectId());
radioTower.setX(p.x);
radioTower.setY(p.y);
if (radioTower.getAdjacentTile() != null) {
//Radio Tower has adjacent tiles
world.addObject(radioTower);
world.incUpdatable(); //In case the Factory couldn't be spawned.
this.radioTower = radioTower;
}
}
//Also spawn a Vault in the same World
p = world.getRandomPassableTile();
if (p != null) {
VaultDoor vaultDoor = new VaultDoor();
vaultDoor.setWorld(world);
int counter = 700;
while (p.x == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 || p.y == 0
|| vaultDoor.getAdjacentTileCount(true) < 8) {
p = world.getRandomPassableTile();
if (p == null) {
//World is full
return;
}
vaultDoor.setX(p.x);
vaultDoor.setY(p.y);
counter--;
if (counter <= 0) {
//Reached maximum amount of retries
return;
}
}
vaultDoor.setObjectId(new ObjectId());
world.addObject(vaultDoor);
world.incUpdatable(); //In case the Factory & Radio Tower couldn't be spawned.
vaultDoor.setWorld(world);
vaultDoor.initialize();
this.vaultDoor = vaultDoor;
}
}
public void addNpc(NonPlayerCharacter npc) {
npcs.add(npc);
npc.setSettlement(this);
}
@Override
public Document mongoSerialise() {
Document document = new Document();
document.put("world", world.getId());
if (radioTower != null) {
document.put("radio_tower", radioTower.getObjectId());
}
if (vaultDoor != null) {
document.put("vault_door", vaultDoor.getObjectId());
}
document.put("factory", factory.getObjectId());
document.put("difficulty_level", difficultyLevel.ordinal());
document.put("password", String.valueOf(password));
List<ObjectId> npcArray = new ArrayList<>(npcs.size());
for (NonPlayerCharacter npc : npcs) {
npcArray.add(npc.getObjectId());
}
document.put("npcs", npcArray);
return document;
}
public enum DifficultyLevel {
NORMAL(0);
public int cypherId;
DifficultyLevel(int cypherId) {
this.cypherId = cypherId;
}
}
public Factory getFactory() {
return factory;
}
public RadioTower getRadioTower() {
return radioTower;
}
public VaultDoor getVaultDoor() {
return vaultDoor;
}
public World getWorld() {
return world;
}
public List<NonPlayerCharacter> getNpcs() {
return npcs;
}
public char[] getPassword() {
return password;
}
}

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package net.simon987.npcplugin;
import net.simon987.npcplugin.world.TileVaultFloor;
import net.simon987.server.GameServer;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.game.objects.Direction;
import net.simon987.server.game.world.Location;
import net.simon987.server.game.world.World;
import net.simon987.server.logging.LogManager;
import org.bson.types.ObjectId;
import java.awt.*;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.Random;
public class VaultDimension {
/**
* Name of the dimension
*/
private String name;
private World homeWorld;
private int homeX;
private int homeY;
public VaultDimension(VaultDoor vaultDoor) {
name = "v" + vaultDoor.getObjectId();
/*
* Creates a group of vault worlds and pieces them together with openings.
* For a set number of passes, a random number of vault worlds are added to each world in the
* previous 'layer' of worlds in a random direction. Openings are added to allow movement from a
* layer to the next, meaning that adjacent worlds are not necessarily connected, and one would
* necessarily need to travel through 5 openings to reach the 6th layer, even when that layer is
* less than 5 worlds away from the origin/home vault world (the one containing the exit door).
*
* 1. Create home world (layer 0)
* 2. For each world in the current layer, attach a random number of new worlds
* 3. Repeat the same step for the newly added layer
* 4. Choose a random world from the last layer and create the vault box there (objective)
* 5. Create an exit portal in the home world
*
* This process is done in 2 passes, in the first pass, worlds are defined
* as a set of coordinates + a list of opening directions, then they are actually generated
*/
IServerConfiguration config = GameServer.INSTANCE.getConfig();
int minLayerCount = config.getInt("vault_wg_min_layer_count");
int maxLayerCount = config.getInt("vault_wg_max_layer_count");
int minAttachedWorld = config.getInt("vault_wg_min_attached_world");
int maxAttachedWorld = Math.min(config.getInt("vault_wg_max_attached_world"), 4);
int minElectricBoxCount = config.getInt("vault_wg_min_electric_box_count");
int maxElectricBoxCount = config.getInt("vault_wg_max_electric_box_count");
HashMap<Integer, ArrayList<WorldBluePrint>> worldLayers = new HashMap<>();
VaultWorldGenerator generator = new VaultWorldGenerator();
Random random = new Random();
int layerCount = random.nextInt(maxLayerCount - minLayerCount) + minLayerCount;
//1. Create home world
WorldBluePrint homeWorldBluePrint = new WorldBluePrint();
homeWorldBluePrint.coords.x = 0x7FFF;
homeWorldBluePrint.coords.y = 0x7FFF;
worldLayers.put(0, new ArrayList<>());
worldLayers.get(0).add(homeWorldBluePrint);
//2. For each world in the current layer, attach a random number of new worlds
for (int i = 1; i <= layerCount; i++) {
worldLayers.put(i, new ArrayList<>());
for (WorldBluePrint world : worldLayers.get(i - 1)) {
int attachedWorlds;
if (i == 1) {
attachedWorlds = 4; // The home world should have 4 attached worlds
} else {
attachedWorlds = random.nextInt(maxAttachedWorld - minAttachedWorld) + minAttachedWorld;
}
for (int j = 0; j < attachedWorlds; j++) {
int randDirIndex = random.nextInt(4);
//Try 4 directions (wrap around 0..3)
for (int attemptCount = 0; attemptCount < 4; attemptCount++) {
Direction randomDirection = Direction.getDirection(randDirIndex);
//Don't attach a world at the same spot twice
if (!worldExists(world.coordinatesOf(randomDirection), worldLayers)) {
WorldBluePrint attachedWorld = world.attachWorld(randomDirection);
worldLayers.get(i).add(attachedWorld);
}
randDirIndex = (randDirIndex + 1) % 4;
}
}
}
}
ArrayList<World> lastLayerWorlds = new ArrayList<>();
//Generate worlds
for (Integer key : worldLayers.keySet()) {
ArrayList<WorldBluePrint> layer = worldLayers.get(key);
for (WorldBluePrint bp : layer) {
World vWorld = generator.generateVaultWorld(bp.coords.x, bp.coords.y, bp.openings, name);
GameServer.INSTANCE.getGameUniverse().addWorld(vWorld);
ArrayList<ElectricBox> newBoxes = VaultWorldUtils.generateElectricBoxes(vWorld, minElectricBoxCount,
maxElectricBoxCount);
for (ElectricBox blob : newBoxes) {
vWorld.addObject(blob);
vWorld.incUpdatable();
}
if (key == layerCount) {
lastLayerWorlds.add(vWorld);
}
if (key == 0) {
this.homeWorld = vWorld;
}
}
}
Point exitCoords = vaultDoor.getAdjacentTile();
Location exitLocation = new Location(vaultDoor.getWorld().getX(), vaultDoor.getWorld().getY(), vaultDoor
.getWorld().getDimension(), exitCoords.x, exitCoords.y);
//4. Choose a random world from the last layer and create the vault box there (objective)
World objectiveWorld = lastLayerWorlds.get(random.nextInt(lastLayerWorlds.size()));
Point exitPortalPt = objectiveWorld.getRandomTileWithAdjacent(8, TileVaultFloor.ID);
if (exitPortalPt != null) {
VaultExitPortal exitPortal = new VaultExitPortal();
exitPortal.setDestination(exitLocation);
exitPortal.setX(exitPortalPt.x);
exitPortal.setY(exitPortalPt.y);
exitPortal.setWorld(objectiveWorld);
exitPortal.setObjectId(new ObjectId());
objectiveWorld.addObject(exitPortal);
// LogManager.LOGGER.severe("Objective: " + objectiveWorld.getId());
} else {
LogManager.LOGGER.severe("FIXME: Couldn't create exit portal for world " + homeWorld.getId());
}
//5. Create an exit portal in the home World
Point homePortalPt = homeWorld.getRandomTileWithAdjacent(8, TileVaultFloor.ID);
if (homePortalPt != null) {
Portal homePortal = new Portal();
homePortal.setDestination(exitLocation);
homePortal.setX(homePortalPt.x);
homePortal.setY(homePortalPt.y);
homePortal.setWorld(homeWorld);
homePortal.setObjectId(new ObjectId());
homeWorld.addObject(homePortal);
Point entryCoords = homePortal.getAdjacentTile();
homeX = entryCoords.x;
homeY = entryCoords.y;
} else {
LogManager.LOGGER.severe("FIXME: Couldn't create home exit portal for world " + homeWorld.getId());
}
}
private boolean worldExists(Point coords, HashMap<Integer, ArrayList<WorldBluePrint>> worldLayers) {
//Auto-generated by IntelliJ Idea
return worldLayers.values().stream().flatMap(Collection::stream).anyMatch(bp -> bp.coords.equals(coords));
}
World getHomeWorld() {
return homeWorld;
}
public int getHomeX() {
return homeX;
}
public int getHomeY() {
return homeY;
}
/**
* Helper class to plan the layout of a vault dimension
*/
private class WorldBluePrint {
ArrayList<Direction> openings = new ArrayList<>(4);
/**
* Coordinates of the world
*/
Point coords = new Point();
/**
* Update the blueprint's openings to allow traveling to the newly attached world
*
* @param direction direction of the world to attach (relative to this one)
* @return The blueprint of the attached world
*/
WorldBluePrint attachWorld(Direction direction) {
WorldBluePrint attachedWorld = new WorldBluePrint();
switch (direction) {
case NORTH:
openings.add(Direction.NORTH);
attachedWorld.openings.add(Direction.SOUTH);
break;
case EAST:
openings.add(Direction.EAST);
attachedWorld.openings.add(Direction.WEST);
break;
case SOUTH:
openings.add(Direction.SOUTH);
attachedWorld.openings.add(Direction.NORTH);
break;
case WEST:
openings.add(Direction.WEST);
attachedWorld.openings.add(Direction.EAST);
break;
default:
break;
}
attachedWorld.coords.x = coords.x + direction.dX;
attachedWorld.coords.y = coords.y + direction.dY;
return attachedWorld;
}
/**
* Get the coordinates of a world that would be attached to this world
*
* @param direction direction of the attached world
*/
Point coordinatesOf(Direction direction) {
return new Point(coords.x + direction.dX, coords.y + direction.dY);
}
}
}

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package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.*;
import net.simon987.server.game.world.World;
import net.simon987.server.logging.LogManager;
import org.bson.Document;
import java.util.Arrays;
public class VaultDoor extends Structure implements MessageReceiver, Enterable, Updatable {
private static final int MAP_INFO = 0x0B00;
/**
* Whether or not the vault door is opened
*/
private boolean open = false;
private int homeX;
private int homeY;
private World homeWorld;
/**
* Number of ticks to remain the door open
*/
private int OPEN_TIME = GameServer.INSTANCE.getConfig().getInt("vault_door_open_time");
private int openedTimer = 0;
public VaultDoor() {
super(1, 1);
}
public VaultDoor(Document document) {
super(document, 1, 1);
setX(document.getInteger("x"));
setY(document.getInteger("y"));
if (document.containsKey("homeX") && document.containsKey("homeY")) {
homeX = document.getInteger("homeX");
homeY = document.getInteger("homeY");
}
}
@Override
public void update() {
if (open){
if (openedTimer <= 0) {
//Door was open for OPEN_TIME, close it
open = false;
openedTimer = 0;
LogManager.LOGGER.fine("Closed Vault door ID: " + getObjectId());
} else {
openedTimer--;
}
}
}
@Override
public boolean sendMessage(char[] message) {
Settlement settlement = NpcPlugin.settlementMap.get(getWorld().getId());
System.out.println("message: " + new String(message));
System.out.println("password: " + new String(settlement.getPassword()));
if (Arrays.equals(message, settlement.getPassword())) {
if (!open) {
openVault();
} else {
keepVaultOpen();
}
return true;
} else {
return false;
}
}
private void openVault() {
open = true;
openedTimer = OPEN_TIME;
LogManager.LOGGER.fine("Opened Vault door ID: " + getObjectId());
}
private void keepVaultOpen() {
open = true;
openedTimer = OPEN_TIME;
}
@Override
public boolean enter(GameObject object) {
// LogManager.LOGGER.fine("VAULT enter " + open);
if (open) {
object.getWorld().decUpdatable();
object.getWorld().removeObject(object);
homeWorld.incUpdatable();
homeWorld.addObject(object);
object.setWorld(homeWorld);
object.setX(homeX);
object.setY(homeY);
return true;
} else {
return false;
}
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("homeX", getHomeX());
dbObject.put("homeY", getHomeY());
return dbObject;
}
@Override
public void initialize() {
//Get or generate vault world
homeWorld = GameServer.INSTANCE.getGameUniverse().getWorld(0x7FFF, 0x7FFF,
false, "v" + getObjectId() + "-");
if (homeWorld == null) {
VaultDimension vaultDimension = new VaultDimension(this);
homeWorld = vaultDimension.getHomeWorld();
homeX = vaultDimension.getHomeX();
homeY = vaultDimension.getHomeY();
}
}
public int getHomeX() {
return homeX;
}
public void setHomeX(int homeX) {
this.homeX = homeX;
}
public int getHomeY() {
return homeY;
}
public void setHomeY(int homeY) {
this.homeY = homeY;
}
}

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package net.simon987.npcplugin;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.world.Location;
import org.bson.Document;
/**
* Final exit portal located in the 'last' World of a Vault dimension
*/
public class VaultExitPortal extends Portal {
public VaultExitPortal() {
}
public VaultExitPortal(Document document) {
super(document);
setDestination(new Location(
document.getInteger("dstWorldX"),
document.getInteger("dstWorldY"),
document.getString("dstDimension"),
document.getInteger("dstX"),
document.getInteger("dstY")));
setX(document.getInteger("x"));
setY(document.getInteger("y"));
}
@Override
public boolean enter(GameObject object) {
//TODO: Trigger vault complete event instead
return super.enter(object);
}
}

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package net.simon987.npcplugin;
import net.simon987.server.game.objects.Direction;
import net.simon987.server.game.world.TileMap;
import net.simon987.server.game.world.TileVoid;
import net.simon987.server.game.world.World;
import java.awt.*;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Random;
public class VaultWorldGenerator {
public World generateVaultWorld(int worldX, int worldY, ArrayList<Direction> openings, String dimension) {
// LogManager.LOGGER.info("Generating vault World");
/*
* Openings are always at the same spot (marked by '?')
* 1. Rectangles of random size are generated
* 2. Openings are generated (if another vault world is connected on this direction)
* 3. They are connected with tunnels from bottom to top,
* by their roomCenter, alternating between horizontal first
* tunnels and vertical first
* 4. Tiles adjacent to floor tiles are set to wall tiles
* Example map:
*
* # # # # # # # - - - # ? ? # - - - - - - - - - -
* # o o o o o # - - - # ? ? # - - - - - - - - - -
* # o o o o o # # # # # # o # - - - - - - - - - -
* # o o o o o o o o o o o o # - - - - - - - - - -
* # o o o o o # # # # # # # # # # # - - - - - - -
* # o o o o o # - - - - # o o o o # - - - - - - -
* # o o o o o # # # # # # o o o o # - - - - - - -
* # # o o o o o o o o o o o o o o # - - - - - - -
* - # o # # # # # # # # # o o o o # - - - - - - -
* - # o # - - - - - - - # # # # # # - - - - - - -
* # # o # - - - - - - - - - - - - - - - - - # # #
* ? ? o # # # # # # # # # # # # # # # # # # # ? ?
* ? ? o o o o o o o o o o o o o o o o o o o o ? ?
* # # # # # # # # # # # # # # # # # # o # # # # #
* - - - - - - - - - - - - - - - - - # o # - - - -
* - # # # # # # # # # - - - - - - - # o # - - - -
* - # o o o o o o o # - - - # # # # # o # # # # -
* - # o o o o o o o # # # # # o o o o o o o o # -
* - # o o o o o o o o o o o # o o o o o o o o # -
* - # o o o o o o o # # # o # o o o o o o o o # -
* - # o o o o o o o # - # o # # # # # # # # # # -
* - # o o o o o o o # # # o # - - - - - - - - - -
* - # # # # # # # # # # ? ? # - - - - - - - - - -
* - - - - - - - - - - # ? ? # - - - - - - - - - -
*/
Random random = new Random();
int worldSize = 20;
int floorTile = 4;
int wallTile = 5;
int minRoomCount = 5;
int maxRoomCount = 8;
int minRoomWidth = 4;
int minRoomHeight = 4;
int maxRoomWidth = 8;
int maxRoomHeight = 8;
ArrayList<Point> roomCenters = new ArrayList<>(maxRoomCount + 4);
ArrayList<Rectangle> rooms = new ArrayList<>(maxRoomCount);
World world = new World(worldX, worldY, new TileMap(worldSize, worldSize), dimension);
TileMap map = world.getTileMap();
//Generate rectangles of random size
int roomCount = random.nextInt(maxRoomCount - minRoomCount) + minRoomCount;
for (int i = 0; i < roomCount; i++) {
int roomWidth = random.nextInt(maxRoomWidth - minRoomWidth) + minRoomWidth;
int roomHeight = random.nextInt(maxRoomHeight - minRoomHeight) + minRoomHeight;
int attempts = 35;
Point roomCorner;
Rectangle room = null;
//Try to find a spot that doesn't intersect another room
attemptsLoop:
while (true) {
if (attempts < 0) {
roomCorner = null;
break;
}
roomCorner = new Point(random.nextInt((worldSize - roomWidth) - 2) + 2,
random.nextInt((worldSize - roomHeight) - 2) + 2);
room = new Rectangle(roomCorner.x, roomCorner.y, roomWidth, roomHeight);
for (Rectangle otherRoom : rooms) {
if (otherRoom.intersects(room)) {
attempts--;
continue attemptsLoop;
}
}
break;
}
if (roomCorner != null) {
for (int x = roomCorner.x; x < roomCorner.x + roomWidth; x++) {
for (int y = roomCorner.y; y < roomCorner.y + roomHeight; y++) {
map.setTileAt(floorTile, x, y);
}
}
rooms.add(room);
roomCenters.add(new Point(roomCorner.x + roomWidth / 2, roomCorner.y + roomHeight / 2));
} else {
break;
}
}
//Create openings
for (Direction opening : openings) {
switch (opening) {
case NORTH:
map.setTileAt(floorTile, worldSize / 2, 0);
map.setTileAt(floorTile, worldSize / 2, 1);
map.setTileAt(floorTile, worldSize / 2 - 1, 0);
map.setTileAt(floorTile, worldSize / 2 - 1, 1);
roomCenters.add(new Point(worldSize / 2, 1));
break;
case EAST:
map.setTileAt(floorTile, worldSize - 1, worldSize / 2);
map.setTileAt(floorTile, worldSize - 1, worldSize / 2 - 1);
map.setTileAt(floorTile, worldSize - 2, worldSize / 2);
map.setTileAt(floorTile, worldSize - 2, worldSize / 2 - 1);
roomCenters.add(new Point(worldSize - 2, worldSize / 2 - 1));
break;
case SOUTH:
map.setTileAt(floorTile, worldSize / 2, worldSize - 1);
map.setTileAt(floorTile, worldSize / 2, worldSize - 2);
map.setTileAt(floorTile, worldSize / 2 - 1, worldSize - 1);
map.setTileAt(floorTile, worldSize / 2 - 1, worldSize - 2);
roomCenters.add(new Point(worldSize / 2, worldSize - 2));
break;
case WEST:
map.setTileAt(floorTile, 0, worldSize / 2);
map.setTileAt(floorTile, 0, worldSize / 2 - 1);
map.setTileAt(floorTile, 1, worldSize / 2);
map.setTileAt(floorTile, 1, worldSize / 2 - 1);
roomCenters.add(new Point(1, worldSize / 2 - 1));
break;
default:
break;
}
}
//Connect rooms together, from bottom to top
roomCenters.sort(new RoomCenterComparator());
boolean xFirst = true; //Start the tunnel horizontally
for (int i = 0; i < roomCenters.size() - 1; i++) {
//Note to self: I wouldn't bother trying to understand what's in this for loop,
//If this needs to be modified just trash it and start over
if (xFirst) {
if (roomCenters.get(i + 1).x - roomCenters.get(i).x < 0) {
for (int x = roomCenters.get(i).x; x > roomCenters.get(i + 1).x; x--) {
map.setTileAt(floorTile, x, roomCenters.get(i).y);
}
} else {
for (int x = roomCenters.get(i).x; x < roomCenters.get(i + 1).x; x++) {
map.setTileAt(floorTile, x, roomCenters.get(i).y);
}
}
if (roomCenters.get(i + 1).y - roomCenters.get(i).y < 0) {
for (int y = roomCenters.get(i).y; y > roomCenters.get(i + 1).y; y--) {
map.setTileAt(floorTile, roomCenters.get(i + 1).x, y);
}
} else {
for (int y = roomCenters.get(i).y; y < roomCenters.get(i + 1).y; y++) {
map.setTileAt(floorTile, roomCenters.get(i + 1).x, y);
}
}
} else {
if (roomCenters.get(i + 1).x - roomCenters.get(i).x < 0) {
for (int x = roomCenters.get(i).x; x > roomCenters.get(i + 1).x; x--) {
map.setTileAt(floorTile, x, roomCenters.get(i + 1).y);
}
} else {
for (int x = roomCenters.get(i).x; x < roomCenters.get(i + 1).x; x++) {
map.setTileAt(floorTile, x, roomCenters.get(i + 1).y);
}
}
if (roomCenters.get(i + 1).y - roomCenters.get(i).y < 0) {
for (int y = roomCenters.get(i).y; y > roomCenters.get(i + 1).y; y--) {
map.setTileAt(floorTile, roomCenters.get(i).x, y);
}
} else {
for (int y = roomCenters.get(i).y; y < roomCenters.get(i + 1).y; y++) {
map.setTileAt(floorTile, roomCenters.get(i).x, y);
}
}
}
xFirst = !xFirst;
}
//Tiles adjacent to floor tiles are set to wall tiles
for (int x = 0; x < worldSize; x++) {
for (int y = 0; y < worldSize; y++) {
if (map.getTileIdAt(x, y) != floorTile && hasTileAdjacent(x, y, map, floorTile)) {
map.setTileAt(wallTile, x, y);
}
}
}
//Set other tiles to 'void'
for (int x = 0; x < worldSize; x++) {
for (int y = 0; y < worldSize; y++) {
if (map.getTileIdAt(x, y) != floorTile && map.getTileIdAt(x, y) != wallTile) {
map.setTileAt(new TileVoid(), x, y);
}
}
}
return world;
}
private boolean hasTileAdjacent(int x, int y, TileMap map, int tile) {
for (int dX = -1; dX <= 1; dX++) {
for (int dY = -1; dY <= 1; dY++) {
if (map.getTileIdAt(x + dX, y + dY) == tile) {
return true;
}
}
}
return false;
}
private class RoomCenterComparator implements Comparator<Point> {
@Override
public int compare(Point o1, Point o2) {
return o1.y - o2.y;
}
}
}

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package net.simon987.npcplugin;
import net.simon987.npcplugin.world.TileVaultFloor;
import net.simon987.server.game.world.TileMap;
import net.simon987.server.game.world.World;
import org.bson.types.ObjectId;
import java.awt.*;
import java.util.ArrayList;
import java.util.Random;
public class VaultWorldUtils {
public static ArrayList<ElectricBox> generateElectricBoxes(World world, int minCount, int maxCount) {
Random random = new Random();
int boxesCount = random.nextInt(maxCount - minCount) + minCount;
ArrayList<ElectricBox> electricBoxes = new ArrayList<>(boxesCount);
//Count number of floor tiles. If there is less plain tiles than desired amount of boxes,
//set the desired amount of blobs to the plain tile count
TileMap m = world.getTileMap();
int floorCount = 0;
for (int y = 0; y < world.getWorldSize(); y++) {
for (int x = 0; x < world.getWorldSize(); x++) {
if (m.getTileIdAt(x, y) == TileVaultFloor.ID) {
floorCount++;
}
}
}
if (boxesCount > floorCount) {
boxesCount = floorCount;
}
outerLoop:
for (int i = 0; i < boxesCount; i++) {
Point p = m.getRandomTile(TileVaultFloor.ID);
if (p != null) {
//Don't block worlds
int counter = 0;
while (p.x == 0 || p.y == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 ||
world.getGameObjectsAt(p.x, p.y).size() != 0) {
p = m.getRandomTile(TileVaultFloor.ID);
counter++;
if (counter > 25) {
continue outerLoop;
}
}
for (ElectricBox box : electricBoxes) {
if (box.getX() == p.x && box.getY() == p.y) {
//There is already a box here
continue outerLoop;
}
}
ElectricBox box = new ElectricBox();
box.setObjectId(new ObjectId());
box.setX(p.x);
box.setY(p.y);
box.setWorld(world);
electricBoxes.add(box);
}
}
return electricBoxes;
}
}

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package net.simon987.npcplugin.event;
import net.simon987.npcplugin.RadioReceiverHardware;
import net.simon987.server.assembly.CPU;
import net.simon987.server.event.CpuInitialisationEvent;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.HardwareHost;
public class CpuInitialisationListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return CpuInitialisationEvent.class;
}
@Override
public void handle(GameEvent event) {
CPU cpu = (CPU) event.getSource();
ControllableUnit controllableUnit = ((CpuInitialisationEvent) event).getUnit();
cpu.setHardwareHost((HardwareHost) controllableUnit);
RadioReceiverHardware radioHw = new RadioReceiverHardware(controllableUnit);
radioHw.setCpu(cpu);
cpu.getHardwareHost().attachHardware(radioHw, RadioReceiverHardware.DEFAULT_ADDRESS);
}
}

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package net.simon987.npcplugin.event;
import net.simon987.npcplugin.VaultExitPortal;
import net.simon987.server.event.GameEvent;
import net.simon987.server.game.objects.GameObject;
public class VaultCompleteEvent extends GameEvent {
private VaultExitPortal portal;
public VaultCompleteEvent(GameObject object, VaultExitPortal portal) {
//TODO: Add completion time?
setSource(object);
this.portal = portal;
}
@Override
public GameObject getSource() {
return (GameObject) super.getSource();
}
public VaultExitPortal getPortal() {
return portal;
}
}

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package net.simon987.npcplugin.event;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.logging.LogManager;
public class VaultCompleteListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return VaultCompleteEvent.class;
}
@Override
public void handle(GameEvent event) {
VaultCompleteEvent vaultCompleteEvent = (VaultCompleteEvent) event;
GameObject object = vaultCompleteEvent.getSource();
if (object instanceof ControllableUnit) {
LogManager.LOGGER.info(((ControllableUnit) object).getParent().getUsername() + " Completed vault " +
object.getWorld().getDimension());
((ControllableUnit) object).getParent().getStats().addToStringSet("completedVaults",
vaultCompleteEvent.getPortal().getWorld().getDimension());
}
}
}

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package net.simon987.npcplugin.event;
import net.simon987.npcplugin.ElectricBox;
import net.simon987.npcplugin.VaultWorldUtils;
import net.simon987.server.GameServer;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.event.WorldUpdateEvent;
import net.simon987.server.game.world.World;
import java.util.ArrayList;
import java.util.HashMap;
public class VaultWorldUpdateListener implements GameEventListener {
/**
* Map of worlds and their time to wait until next respawn event
*/
private HashMap<World, Long> worldWaitMap = new HashMap<>(200);
/**
* Lower bound of ElectricBox to be created on a respawn event
*/
private static int minElectricBoxCount;
/**
* Upper bound of ElectricBox to be created on a respawn event
*/
private static int maxElectricBoxCount;
/**
* Number of game ticks to wait after the threshold has been met
*/
private static int waitTime;
/**
* Threshold before starting the
*/
private static int electricBoxThreshold;
public VaultWorldUpdateListener(IServerConfiguration config) {
minElectricBoxCount = config.getInt("min_electric_box_respawn_count");
maxElectricBoxCount = config.getInt("max_electric_box_respawn_count");
waitTime = config.getInt("electric_box_respawnTime");
electricBoxThreshold = config.getInt("min_electric_box_count");
}
@Override
public Class getListenedEventType() {
return WorldUpdateEvent.class;
}
@Override
public void handle(GameEvent event) {
//TODO: Move this and the Biomass UpdateListener to a 'RespawnManager' kind of deal
World world = ((WorldUpdateEvent) event).getWorld();
if (world.getDimension().startsWith("v")) {
//If there is less than the respawn threshold,
if (world.findObjects(ElectricBox.class).size() < electricBoxThreshold) {
//Set a timer for respawn_time ticks
if (!worldWaitMap.containsKey(world) || worldWaitMap.get(world) == 0L) {
worldWaitMap.put(world, GameServer.INSTANCE.getGameUniverse().getTime() + waitTime);
} else {
long waitUntil = worldWaitMap.get(world);
if (GameServer.INSTANCE.getGameUniverse().getTime() >= waitUntil) {
//If the timer was set less than respawn_time ticks ago, respawn the blobs
ArrayList<ElectricBox> newBoxes = VaultWorldUtils.generateElectricBoxes(world, minElectricBoxCount,
maxElectricBoxCount);
for (ElectricBox blob : newBoxes) {
world.addObject(blob);
world.incUpdatable();
}
//Set the 'waitUntil' time to 0 to indicate that we are not waiting
worldWaitMap.replace(world, 0L);
}
}
}
}
}
}

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package net.simon987.npcplugin.event;
import net.simon987.npcplugin.NpcPlugin;
import net.simon987.npcplugin.Settlement;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.event.WorldGenerationEvent;
import net.simon987.server.game.world.World;
import net.simon987.server.game.world.WorldGenerationException;
import net.simon987.server.logging.LogManager;
import java.util.Random;
public class WorldCreationListener implements GameEventListener {
/**
* Spawn rate. Higher = rarer: A factory will be spawn about every FACTORY_SPAWN_RATE generated Worlds
*/
private static int FACTORY_SPAWN_RATE = 0;
private Random random = new Random();
public WorldCreationListener(int factorySpawnRate) {
FACTORY_SPAWN_RATE = factorySpawnRate;
}
@Override
public Class getListenedEventType() {
return WorldGenerationEvent.class;
}
@Override
public void handle(GameEvent event) {
if (random.nextInt(FACTORY_SPAWN_RATE) == 0) {
World world = (World) event.getSource();
try {
Settlement settlement = new Settlement(world);
NpcPlugin.settlementMap.put(world.getId(), settlement);
} catch (WorldGenerationException e) {
LogManager.LOGGER.fine(String.format("Exception during settlement generation: %s.",
e.getMessage()));
}
}
}
}

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package net.simon987.npcplugin.world;
import net.simon987.server.game.world.Tile;
public class TileVaultFloor extends Tile {
public static final int ID = 4;
@Override
public int getId() {
return ID;
}
}

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package net.simon987.npcplugin.world;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.world.Tile;
public class TileVaultWall extends Tile {
public static final int ID = 5;
@Override
public int getId() {
return ID;
}
@Override
public boolean walk(GameObject object) {
return false; //always blocked
}
@Override
public boolean isBlocked() {
return true;
}
}

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{
"hardware": [
{
"type": "net.simon987.cubotplugin.CubotLeg",
"address": 1
},
{
"type": "net.simon987.cubotplugin.CubotLaser",
"address": 2
},
{
"type": "net.simon987.cubotplugin.CubotLidar",
"address": 3
},
{
"type": "net.simon987.cubotplugin.CubotDrill",
"address": 5
},
{
"type": "net.simon987.npcplugin.NpcInventory",
"item": null,
"address": 6
},
{
"type": "net.simon987.mischwplugin.RandomNumberGenerator",
"address": 7
},
{
"type": "net.simon987.mischwplugin.Clock",
"address": 8
},
{
"type": "net.simon987.cubotplugin.CubotHologram",
"color": 0,
"value": 0,
"string": "",
"mode": 0,
"address": 9
},
{
"type": "net.simon987.npcplugin.NpcBattery",
"energy": 60000,
"max_energy": 60000,
"address": 262
},
{
"type": "net.simon987.npcplugin.RadioReceiverHardware",
"cubot": {
"$oid": "5c1d43e40d3d2530aba636df"
},
"address": 12
},
{
"type": "net.simon987.cubotplugin.CubotComPort",
"address": 13
},
{
"type": "net.simon987.cubotplugin.CubotCore",
"address": 14
}
]
}

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classpath=net.simon987.npcplugin.NpcPlugin
name=NPC Plugin
version=1.1
depend=Cubot Plugin

View File

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<?xml version="1.0" encoding="UTF-8"?>
<module org.jetbrains.idea.maven.project.MavenProjectsManager.isMavenModule="true" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="Spring" name="Spring">
<configuration />
</facet>
</component>
<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_8">
<output url="file://$MODULE_DIR$/target/classes" />
<output-test url="file://$MODULE_DIR$/target/test-classes" />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/test/java" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/target" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="Maven: com.googlecode.json-simple:json-simple:1.1.1" level="project" />
<orderEntry type="library" name="Maven: junit:junit:4.10" level="project" />
<orderEntry type="library" name="Maven: org.hamcrest:hamcrest-core:1.1" level="project" />
<orderEntry type="module" module-name="Server" />
<orderEntry type="library" name="Maven: org.apache.commons:commons-text:1.6" level="project" />
<orderEntry type="library" name="Maven: org.apache.commons:commons-lang3:3.8.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:mongodb-driver-sync:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:bson:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.mongodb:mongodb-driver-core:3.9.1" level="project" />
<orderEntry type="library" name="Maven: org.springframework.security:spring-security-core:5.1.5.RELEASE" level="project" />
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</component>
</module>

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classpath=net.simon987.plantplugin.PlantPlugin
name=Plant Plugin
version=1.0

30
Plugin Plant/pom.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>net.simon987.server</groupId>
<artifactId>server_root</artifactId>
<version>1.4a</version>
</parent>
<groupId>net.simon987.pluginplant</groupId>
<artifactId>plugin-biomassBlob</artifactId>
<version>1.4a</version>
<dependencies>
<dependency>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
<version>1.1.1</version>
</dependency>
<dependency>
<groupId>net.simon987.server</groupId>
<artifactId>server</artifactId>
<version>1.4a</version>
</dependency>
</dependencies>
</project>

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@ -0,0 +1,94 @@
package net.simon987.biomassplugin;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.objects.InventoryHolder;
import org.bson.Document;
import org.json.simple.JSONObject;
public class BiomassBlob extends GameObject implements InventoryHolder {
private static final char MAP_INFO = 0x0101;
/**
* Yield of the blob, in biomass units
*/
private int biomassCount;
public BiomassBlob() {
}
public BiomassBlob(Document document) {
super(document);
biomassCount = document.getInteger("biomassCount");
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
@Override
public JSONObject jsonSerialise() {
JSONObject json = super.jsonSerialise();
json.put("b", biomassCount);
return json;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("biomassCount", biomassCount);
return dbObject;
}
public int getBiomassCount() {
return biomassCount;
}
public void setBiomassCount(int biomassCount) {
this.biomassCount = biomassCount;
}
/**
* Called when an object attempts to place an item in this BiomassBlob
*
* @return Always returns false
*/
@Override
public boolean placeItem(Item item) {
//Why would you want to place an item in a blob?
return false;
}
@Override
public boolean canTakeItem(int itemId) {
return itemId == ItemBiomass.ID && biomassCount >= 1;
}
/**
* Called when an object attempts to take an item from this BiomassBlob.
* If the object requests biomass, it will be subtracted from biomassCount, and
* if it reaches 0, the plant is deleted
*/
@Override
public void takeItem(int itemId) {
if (itemId == ItemBiomass.ID) {
if (biomassCount > 1) {
biomassCount--;
} else {
//Delete plant
setDead(true);
}
}
}
}

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package net.simon987.biomassplugin;
import net.simon987.biomassplugin.event.ObjectDeathListener;
import net.simon987.biomassplugin.event.WorldCreationListener;
import net.simon987.biomassplugin.event.WorldUpdateListener;
import net.simon987.server.GameServer;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.game.objects.GameRegistry;
import net.simon987.server.logging.LogManager;
import net.simon987.server.plugin.ServerPlugin;
public class BiomassPlugin extends ServerPlugin {
@Override
public void init(GameServer gameServer) {
IServerConfiguration config = gameServer.getConfig();
GameRegistry registry = gameServer.getRegistry();
listeners.add(new WorldCreationListener());
listeners.add(new WorldUpdateListener(config));
listeners.add(new ObjectDeathListener(config));
registry.registerGameObject(BiomassBlob.class);
registry.registerItem(ItemBiomass.ID, ItemBiomass.class);
LogManager.LOGGER.info("(BiomassPlugin) Initialised Biomass plugin");
}
}

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package net.simon987.biomassplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.item.Item;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.Rechargeable;
import org.bson.Document;
public class ItemBiomass extends Item {
public static final int ID = 0x0001;
private static final int energy = GameServer.INSTANCE.getConfig().getInt("biomassEnergyValue");
@Override
public int getId() {
return ID;
}
public ItemBiomass() {
super(null);
}
public ItemBiomass(Document document) {
super(document);
}
@Override
public void clear(ControllableUnit unit) {
if (unit instanceof Rechargeable) {
((Rechargeable) unit).storeEnergy(energy);
}
}
@Override
public char poll() {
return ID;
}
}

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package net.simon987.biomassplugin;
import net.simon987.server.game.world.TileMap;
import net.simon987.server.game.world.TilePlain;
import net.simon987.server.game.world.World;
import org.bson.types.ObjectId;
import java.awt.*;
import java.util.ArrayList;
import java.util.Random;
public class WorldUtils {
/**
* Generate a list of biomass blobs for a world
*/
public static ArrayList<BiomassBlob> generateBlobs(World world, int minCount, int maxCount, int yield) {
Random random = new Random();
int blobCount = random.nextInt(maxCount - minCount) + minCount;
ArrayList<BiomassBlob> biomassBlobs = new ArrayList<>(blobCount);
//Count number of plain tiles. If there is less plain tiles than desired amount of blobs,
//set the desired amount of blobs to the plain tile count
TileMap m = world.getTileMap();
int plainCount = 0;
for (int y = 0; y < world.getWorldSize(); y++) {
for (int x = 0; x < world.getWorldSize(); x++) {
if (m.getTileIdAt(x, y) == TilePlain.ID) {
plainCount++;
}
}
}
if (blobCount > plainCount) {
blobCount = plainCount;
}
outerLoop:
for (int i = 0; i < blobCount; i++) {
Point p = m.getRandomTile(TilePlain.ID);
if (p != null) {
//Don't block worlds
int counter = 0;
while (p.x == 0 || p.y == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 ||
world.getGameObjectsAt(p.x, p.y).size() != 0) {
p = m.getRandomTile(TilePlain.ID);
counter++;
if (counter > 25) {
continue outerLoop;
}
}
for (BiomassBlob biomassBlob : biomassBlobs) {
if (biomassBlob.getX() == p.x && biomassBlob.getY() == p.y) {
//There is already a blob here
continue outerLoop;
}
}
BiomassBlob biomassBlob = new BiomassBlob();
biomassBlob.setObjectId(new ObjectId());
biomassBlob.setBiomassCount(yield);
biomassBlob.setX(p.x);
biomassBlob.setY(p.y);
biomassBlob.setWorld(world);
biomassBlobs.add(biomassBlob);
}
}
return biomassBlobs;
}
}

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package net.simon987.biomassplugin.event;
import net.simon987.biomassplugin.BiomassBlob;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.event.ObjectDeathEvent;
import net.simon987.server.game.objects.GameObject;
import net.simon987.server.game.world.World;
import org.bson.types.ObjectId;
/**
* Handles ObjectDeathEvent events
*/
public class ObjectDeathListener implements GameEventListener {
private int biomassDropCount;
public ObjectDeathListener(IServerConfiguration config) {
biomassDropCount = config.getInt("harvester_biomass_drop_count");
}
@Override
public Class getListenedEventType() {
return ObjectDeathEvent.class;
}
@Override
public void handle(GameEvent event) {
if (event.getSource().getClass().getCanonicalName().equals("net.simon987.npcplugin.HarvesterNPC")) {
//An HarvesterNPC ObjectDeathEvent is received
GameObject dyingHarvesterNPC = (GameObject)event.getSource();
//Don't spawn biomass on World border
if (dyingHarvesterNPC.getX() != 0 && dyingHarvesterNPC.getX() != dyingHarvesterNPC.getWorld().getWorldSize() - 1 &&
dyingHarvesterNPC.getY() != 0 && dyingHarvesterNPC.getY() != dyingHarvesterNPC.getWorld().getWorldSize() - 1) {
//Create a new biomass
BiomassBlob newBiomassBlob = createBiomassBlobAt(
dyingHarvesterNPC.getX(), dyingHarvesterNPC.getY(), dyingHarvesterNPC.getWorld());
//Add it to the world game objects
dyingHarvesterNPC.getWorld().addObject(newBiomassBlob);
}
}
}
/**
* Create and return a biomass at the given x, y coordinates and in the world
* @param x x coord of biomass location
* @param y y coord of biomass location
* @param world world in which the biomass will be created in
* @return the new BiomassBlob created
*/
private BiomassBlob createBiomassBlobAt(int x, int y, World world) {
BiomassBlob biomassBlob = new BiomassBlob();
biomassBlob.setObjectId(new ObjectId());
biomassBlob.setBiomassCount(biomassDropCount);
biomassBlob.setX(x);
biomassBlob.setY(y);
biomassBlob.setWorld(world);
return biomassBlob;
}
}

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package net.simon987.biomassplugin.event;
import net.simon987.biomassplugin.BiomassBlob;
import net.simon987.biomassplugin.WorldUtils;
import net.simon987.server.GameServer;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.event.WorldGenerationEvent;
import java.util.ArrayList;
public class WorldCreationListener implements GameEventListener {
@Override
public Class getListenedEventType() {
return WorldGenerationEvent.class;
}
@Override
public void handle(GameEvent event) {
int minCount = GameServer.INSTANCE.getConfig().getInt("minBiomassCount");
int maxCount = GameServer.INSTANCE.getConfig().getInt("maxBiomassCount");
int yield = GameServer.INSTANCE.getConfig().getInt("biomass_yield");
ArrayList<BiomassBlob> biomassBlobs = WorldUtils.generateBlobs(((WorldGenerationEvent) event).getWorld(),
minCount, maxCount, yield);
for (BiomassBlob blob : biomassBlobs) {
((WorldGenerationEvent) event).getWorld().addObject(blob);
}
}
}

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package net.simon987.biomassplugin.event;
import net.simon987.biomassplugin.BiomassBlob;
import net.simon987.biomassplugin.WorldUtils;
import net.simon987.server.GameServer;
import net.simon987.server.IServerConfiguration;
import net.simon987.server.event.GameEvent;
import net.simon987.server.event.GameEventListener;
import net.simon987.server.event.WorldUpdateEvent;
import net.simon987.server.game.world.World;
import java.util.ArrayList;
import java.util.HashMap;
public class WorldUpdateListener implements GameEventListener {
private HashMap<World, Long> worldWaitMap = new HashMap<>(200);
private static int minBlobCount;
private static int maxBlobCount;
private static int blobYield;
private static int waitTime;
private static int blobThreshold;
public WorldUpdateListener(IServerConfiguration config) {
minBlobCount = config.getInt("minBiomassRespawnCount");
maxBlobCount = config.getInt("maxBiomassRespawnCount");
waitTime = config.getInt("biomassRespawnTime");
blobThreshold = config.getInt("biomassRespawnThreshold");
blobYield = config.getInt("biomass_yield");
}
@Override
public Class getListenedEventType() {
return WorldUpdateEvent.class;
}
@Override
public void handle(GameEvent event) {
World world = ((WorldUpdateEvent) event).getWorld();
if (world.getDimension().startsWith("w")) {
//If there is less than the respawn threshold,
if (world.findObjects(BiomassBlob.class).size() < blobThreshold) {
//Set a timer for respawn_time ticks
if (!worldWaitMap.containsKey(world) || worldWaitMap.get(world) == 0L) {
worldWaitMap.put(world, GameServer.INSTANCE.getGameUniverse().getTime() + waitTime);
} else {
long waitUntil = worldWaitMap.get(world);
if (GameServer.INSTANCE.getGameUniverse().getTime() >= waitUntil) {
//If the timer was set less than respawn_time ticks ago, respawn the blobs
ArrayList<BiomassBlob> newBlobs = WorldUtils.generateBlobs(world, minBlobCount,
maxBlobCount, blobYield);
for (BiomassBlob blob : newBlobs) {
world.addObject(blob);
world.incUpdatable();
}
//Set the 'waitUntil' time to 0 to indicate that we are not waiting
worldWaitMap.replace(world, 0L);
}
}
}
}
}
}

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