mirror of
https://github.com/simon987/Much-Assembly-Required.git
synced 2025-04-10 14:26:45 +00:00
NPC Plugin refactoring
This commit is contained in:
parent
e4a06e79d4
commit
b361f87154
@ -18,8 +18,7 @@ import java.awt.*;
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import java.util.List;
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import java.util.*;
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public class Cubot extends GameObject implements Updatable, ControllableUnit, MessageReceiver,
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Attackable, Rechargeable, HardwareHost {
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public class Cubot extends GameObject implements Updatable, ControllableUnit, MessageReceiver {
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private static final char MAP_INFO = 0x0200;
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@ -0,0 +1,38 @@
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package net.simon987.npcplugin;
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import net.simon987.server.GameServer;
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import net.simon987.server.game.objects.Action;
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public class ExecuteCpuTask extends NPCTask {
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private static final int MAX_EXEC_TIME = GameServer.INSTANCE.getConfig().getInt("npc_exec_time");
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@Override
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public boolean checkCompleted() {
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return false;
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}
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@Override
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public void tick(NonPlayerCharacter npc) {
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HackedNPC hNpc = (HackedNPC) npc;
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//Execute code
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int timeout = Math.min(hNpc.getEnergy(), MAX_EXEC_TIME);
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hNpc.getCpu().reset();
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int cost = hNpc.getCpu().execute(timeout);
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hNpc.spendEnergy(cost);
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if (hNpc.getCurrentAction() == Action.WALKING) {
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if (hNpc.spendEnergy(100)) {
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if (hNpc.incrementLocation()) {
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//Couldn't walk
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hNpc.setCurrentAction(Action.IDLE);
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}
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} else {
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hNpc.setCurrentAction(Action.IDLE);
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}
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}
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}
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}
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@ -41,6 +41,8 @@ public class Factory extends Structure implements Updatable, MessageReceiver {
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private char[] program;
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private int programIndex = 0;
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private static final int PROGRAM_SIZE = GameServer.INSTANCE.getConfig().getInt("factory_program_size");
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public Factory() {
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super(2, 2);
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}
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@ -83,47 +85,57 @@ public class Factory extends Structure implements Updatable, MessageReceiver {
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private NonPlayerCharacter spawnNPC(Point p) {
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NonPlayerCharacter npc;
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if (programIndex == 0) {
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npc = new HarvesterNPC();
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npc.setWorld(getWorld());
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npc.setObjectId(new ObjectId());
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npc.setX(p.x);
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npc.setY(p.y);
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getWorld().addObject(npc);
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getWorld().incUpdatable();
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npc = spawnRandomNpc(p);
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} else {
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npc = new HackedNPC(program);
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npc.setWorld(getWorld());
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npc.setObjectId(new ObjectId());
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npc.setX(p.x);
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npc.setY(p.y);
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getWorld().addObject(npc);
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getWorld().incUpdatable();
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System.out.println("NEW HACKED NPC");
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this.locked = true;
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npc = spawnHackedNpc(p);
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}
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return npc;
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}
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private NonPlayerCharacter spawnRandomNpc(Point p) {
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NonPlayerCharacter npc;
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npc = new HarvesterNPC();
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npc.setWorld(getWorld());
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npc.setObjectId(new ObjectId());
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npc.setX(p.x);
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npc.setY(p.y);
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getWorld().addObject(npc);
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getWorld().incUpdatable();
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return npc;
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}
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private NonPlayerCharacter spawnHackedNpc(Point p) {
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NonPlayerCharacter npc;
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npc = new HackedNPC(program);
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npc.setWorld(getWorld());
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npc.setObjectId(new ObjectId());
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npc.setX(p.x);
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npc.setY(p.y);
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getWorld().addObject(npc);
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getWorld().incUpdatable();
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this.locked = true;
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this.programIndex = 0;
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return npc;
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}
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@Override
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public boolean sendMessage(char[] message) {
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String strMessage = String.valueOf(message);
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System.out.println("Received message " + strMessage);
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if (locked) {
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Settlement settlement = NpcPlugin.settlementMap.get(getWorld().getId());
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if (Arrays.equals(settlement.getPassword(), message)) {
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System.out.println("Factory unlock");
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this.locked = false;
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return true;
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}
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System.out.println("Wrong password, " + strMessage + "!=" + String.valueOf(settlement.getPassword()));
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} else if (programIndex <= 2048) { //todo config
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if (programIndex == 0) {
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@ -131,13 +143,11 @@ public class Factory extends Structure implements Updatable, MessageReceiver {
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}
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System.arraycopy(message, 0, program, programIndex, message.length);
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System.out.println("Factory append code: " + strMessage);
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System.out.println("Wrote " + message.length + " chars");
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programIndex += message.length;
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return true;
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}
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return false;
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return true;
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}
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}
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@ -7,7 +7,7 @@ import net.simon987.server.game.item.ItemVoid;
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import net.simon987.server.game.objects.Action;
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import net.simon987.server.game.objects.ControllableUnit;
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import net.simon987.server.game.objects.Direction;
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import net.simon987.server.game.objects.HardwareHost;
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import net.simon987.server.logging.LogManager;
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import net.simon987.server.user.User;
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import org.bson.Document;
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import org.json.simple.JSONObject;
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@ -17,9 +17,10 @@ import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, HardwareHost {
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public class HackedNPC extends NonPlayerCharacter implements ControllableUnit {
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private static final int MEM_SIZE = GameServer.INSTANCE.getConfig().getInt("hacked_npc_mem_size");
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private static final boolean DIE_ON_NO_ENERGY = GameServer.INSTANCE.getConfig().getInt("hacked_npc_die_on_no_energy") != 0;
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private CPU cpu;
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/**
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@ -39,15 +40,15 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
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cpu.setMemory(new Memory(MEM_SIZE));
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cpu.setHardwareHost(this);
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//Write program
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boolean write = cpu.getMemory().write(0, program, 0, program.length);
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System.out.println("Write " + write);
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cpu.getMemory().write(0, program, 0, program.length);
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for (Object serialisedHw : (List) NpcPlugin.DEFAULT_HACKED_NPC.get("hardware")) {
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HardwareModule hardware = GameServer.INSTANCE.getRegistry().deserializeHardware((Document) serialisedHw, this);
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hardware.setCpu(cpu);
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attachHardware(hardware, ((Document) serialisedHw).getInteger("address"));
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}
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setTask(new ExecuteCpuTask());
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}
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public HackedNPC(Document document) {
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@ -68,37 +69,14 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
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hardware.setCpu(cpu);
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attachHardware(hardware, ((Document) serialisedHw).getInteger("address"));
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}
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setTask(new ExecuteCpuTask());
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}
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@Override
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public void update() {
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super.update();
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System.out.println(Util.toHex(cpu.getMemory().getBytes()));
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//Execute code
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System.out.println("HACKED NPC " + this.getObjectId());
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int timeout = Math.min(getEnergy(), 30); //todo get from config
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cpu.reset();
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int cost = cpu.execute(timeout);
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spendEnergy(cost);
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if (currentAction == Action.WALKING) {
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if (spendEnergy(100)) {
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if (!incrementLocation()) {
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//Couldn't walk
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currentAction = Action.IDLE;
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}
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} else {
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currentAction = Action.IDLE;
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}
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}
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/*
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* CurrentAction is set during the code execution and this function is called right after
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* If no action as been set, the action sent to the client is the action in currentAction that
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* was set last tick (IDLE)
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*/
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lastAction = currentAction;
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currentAction = Action.IDLE;
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@ -108,32 +86,49 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
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for (HardwareModule module : hardwareAddresses.values()) {
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module.update();
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}
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//Don't bother calling checkCompleted()
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getTask().tick(this);
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}
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@Override
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public void setKeyboardBuffer(ArrayList<Integer> kbBuffer) {
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LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no keyboard module" +
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"@HackedNPC::setKeyBoardBuffer()");
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Thread.dumpStack();
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}
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@Override
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public void setParent(User user) {
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LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no parent" +
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"@HackedNPC::setParent()");
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Thread.dumpStack();
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}
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@Override
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public User getParent() {
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LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no parent" +
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"@HackedNPC::getParent()");
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Thread.dumpStack();
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return null;
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}
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@Override
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public ArrayList<Integer> getKeyboardBuffer() {
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LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no keyboard module" +
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"@HackedNPC::getKeyBoardBuffer()");
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Thread.dumpStack();
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return null;
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}
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@Override
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public Memory getFloppyData() {
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LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has floppy data." +
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"@HackedNPC::getFloppyData()");
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Thread.dumpStack();
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return null;
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}
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@Override
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public void setAction(Action action) {
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currentAction = action;
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@ -141,11 +136,14 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
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@Override
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public ArrayList<char[]> getConsoleMessagesBuffer() {
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return null;
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return lastConsoleMessagesBuffer;
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}
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@Override
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public int getConsoleMode() {
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LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no console UI." +
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"@HackedNPC::getConsoleMode()");
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Thread.dumpStack();
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return 0;
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}
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@ -210,6 +208,10 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
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public void setEnergy(int energy) {
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NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
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battery.setEnergy(energy);
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if (energy == 0 && DIE_ON_NO_ENERGY) {
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setDead(true);
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}
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}
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public boolean spendEnergy(int amount) {
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@ -217,6 +219,9 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
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NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
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if (battery.getEnergy() - amount < 0) {
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if (DIE_ON_NO_ENERGY) {
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setDead(true);
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}
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return false;
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} else {
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battery.setEnergy(battery.getEnergy() - amount);
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@ -30,7 +30,6 @@ public class HarvesterNPC extends NonPlayerCharacter {
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@Override
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public void update() {
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super.update();
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if (getSettlement() != null) {
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@ -30,7 +30,7 @@ public class NpcPlugin extends ServerPlugin {
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ServerConfiguration configuration = gameServer.getConfig();
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GameRegistry registry = gameServer.getRegistry();
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listeners.add(new WorldCreationListener(configuration.getInt("factory_spawn_rate")));
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listeners.add(new WorldCreationListener(configuration.getInt("settlement_spawn_rate")));
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listeners.add(new CpuInitialisationListener());
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listeners.add(new VaultWorldUpdateListener(configuration));
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listeners.add(new VaultCompleteListener());
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@ -54,6 +54,8 @@ public class NpcPlugin extends ServerPlugin {
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settlementMap = new ConcurrentHashMap<>();
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LogManager.LOGGER.fine("(NPC Plugin) Loading default HackedNPC settings from" +
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" defaultHackedCubotHardware.json");
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InputStream is = getClass().getClassLoader().getResourceAsStream("defaultHackedCubotHardware.json");
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Scanner scanner = new Scanner(is).useDelimiter("\\A");
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String json = scanner.next();
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@ -55,8 +55,6 @@ public class Settlement implements MongoSerializable {
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public Settlement(World world) throws WorldGenerationException {
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System.out.println("SETTLING");
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this.world = world;
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this.difficultyLevel = DifficultyLevel.NORMAL; //TODO randomize ?
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this.password = "12345678".toCharArray();
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@ -10,7 +10,7 @@ import org.bson.types.ObjectId;
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import java.awt.*;
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import java.util.ArrayList;
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public interface ControllableUnit extends MessageReceiver, Rechargeable, Attackable {
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public interface ControllableUnit extends MessageReceiver, Rechargeable, Attackable, HardwareHost {
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ObjectId getObjectId();
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@ -138,9 +138,9 @@ public class SocketServer {
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} else {
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ControllableUnit unit = user.getUser().getControlledUnit();
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json.put("c", charArraysToJSON(unit.getConsoleMessagesBuffer()));
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json.put("console_message_buffer", charArraysToJSON(unit.getConsoleMessagesBuffer()));
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json.put("keys", intListToJSON(unit.getKeyboardBuffer()));
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json.put("cm", unit.getConsoleMode());
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json.put("console_mode", unit.getConsoleMode());
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sendJSONObject(user, json);
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}
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@ -66,12 +66,15 @@ shield_energy_cost=50
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npc_lifetime=1024
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npc_max_factory_distance=3
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factory_max_npc_count=16
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factory_spawn_rate=5
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factory_program_size=1024
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settlement_spawn_rate=5
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harvester_hp_max=100
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harvester_regen=5
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harvester_biomass_drop_count=8
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radio_tower_range=3
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hacked_npc_mem_size=5120
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npc_exec_time=5
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hacked_npc_die_on_no_energy=1
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#Vaults
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vault_door_open_time=4
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min_electric_box_count=1
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26
Server/src/main/resources/static/js/mar.js
vendored
26
Server/src/main/resources/static/js/mar.js
vendored
@ -276,6 +276,9 @@ var config = {
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lowEnergy: 100,
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otherCubotAlpha: 0.6,
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},
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hackedNpc: {
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tint: 0xE040FB,
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},
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biomass: {
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tint: 0x63B85F,
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tintHover: 0x00FF00,
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@ -537,9 +540,9 @@ var TickListener = (function () {
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mar.client.keyboardBuffer.keys = message.keys;
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}
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if (message.c != undefined) {
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mar.client.consoleScreen.handleConsoleBufferUpdate(message.c, message.cm);
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mar.client.consoleScreen.handleConsoleBufferUpdate(message.console_message_buffer, message.console_mode);
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if (DEBUG) {
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console.log("[MAR] Received " + message.c.length + " console message(s)");
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console.log("[MAR] Received " + message.console_message_buffer.length + " console message(s)");
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}
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}
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};
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@ -921,6 +924,7 @@ var Cubot = (function (_super) {
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_this.direction = json.direction;
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_this.action = json.action;
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_this.energy = _this.getEnergy(json);
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_this.baseTint = config.cubot.tint;
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_this.cubotSprite = mar.game.make.sprite(0, 0, "sheet", null);
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_this.cubotSprite.anchor.set(0.5, 0);
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_this.addChild(_this.cubotSprite);
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@ -952,7 +956,6 @@ var Cubot = (function (_super) {
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_this.setShield(false);
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return _this;
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}
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Cubot.prototype.getEnergy = function (json) {
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return json["net.simon987.cubotplugin.CubotBattery"].energy;
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};
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@ -963,11 +966,11 @@ var Cubot = (function (_super) {
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Cubot.prototype.onTileHover = function () {
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mar.game.add.tween(this).to({ isoZ: 45 }, 200, Phaser.Easing.Quadratic.InOut, true);
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mar.game.add.tween(this.scale).to({ x: 1.2, y: 1.2 }, 200, Phaser.Easing.Linear.None, true);
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this.cubotSprite.tint = config.cubot.hoverTint;
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if (this.text !== undefined) {
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this.text.visible = true;
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}
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this.hovered = true;
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this.cubotSprite.tint = this.getTint();
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};
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Cubot.prototype.onTileExit = function () {
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mar.game.add.tween(this).to({ isoZ: 15 }, 400, Phaser.Easing.Bounce.Out, true);
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@ -1007,7 +1010,7 @@ var Cubot = (function (_super) {
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return config.cubot.lowEnergyTint;
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}
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else {
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return config.cubot.tint;
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return this.baseTint;
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}
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}
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else {
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@ -1195,9 +1198,6 @@ var HarvesterNPC = (function (_super) {
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_this.text.visible = false;
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return _this;
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}
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HarvesterNPC.prototype.getTint = function () {
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return config.cubot.tint;
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};
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HarvesterNPC.prototype.updateDirection = function () {
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switch (this.direction) {
|
||||
case Direction.NORTH:
|
||||
@ -1218,7 +1218,7 @@ var HarvesterNPC = (function (_super) {
|
||||
if (json.hasOwnProperty("net.simon987.npcplugin.NpcBattery")) {
|
||||
return json["net.simon987.npcplugin.NpcBattery"].energy;
|
||||
} else {
|
||||
return 0;
|
||||
return 1000;
|
||||
}
|
||||
};
|
||||
HarvesterNPC.prototype.updateObject = function (json) {
|
||||
@ -1242,24 +1242,20 @@ var HarvesterNPC = (function (_super) {
|
||||
}(Cubot));
|
||||
var HackedNPC = (function (_super) {
|
||||
__extends(HackedNPC, _super);
|
||||
|
||||
function HackedNPC(json) {
|
||||
var _this = _super.call(this, json) || this;
|
||||
_this.updateDirection();
|
||||
_this.setText("Hacked NPC");
|
||||
_this.text.visible = false;
|
||||
_this.tint = 0xE040FB;
|
||||
_this.baseTint = config.hackedNpc.tint;
|
||||
_this.cubotSprite.tint = _this.baseTint;
|
||||
return _this;
|
||||
}
|
||||
|
||||
HackedNPC.prototype.updateObject = function (json) {
|
||||
_super.prototype.updateObject.call(this, json);
|
||||
var holoHw = json["net.simon987.cubotplugin.CubotHologram"];
|
||||
this.updateHologram(holoHw.mode, holoHw.color, holoHw.value, holoHw.string);
|
||||
};
|
||||
HackedNPC.prototype.getEnergy = function (json) {
|
||||
return json["net.simon987.npcplugin.NpcBattery"].energy;
|
||||
};
|
||||
return HackedNPC;
|
||||
}(HarvesterNPC));
|
||||
var BiomassBlob = (function (_super) {
|
||||
|
@ -85,10 +85,12 @@ class TickListener implements MessageListener {
|
||||
|
||||
//Update console screen
|
||||
if (message.c != undefined) {
|
||||
mar.client.consoleScreen.handleConsoleBufferUpdate(message.c, message.cm as ConsoleMode);
|
||||
mar.client.consoleScreen.handleConsoleBufferUpdate(
|
||||
message.console_message_buffer,
|
||||
message.console_mode as ConsoleMode);
|
||||
|
||||
if (DEBUG) {
|
||||
console.log("[MAR] Received " + message.c.length + " console message(s)")
|
||||
console.log("[MAR] Received " + message.console_message_buffer.length + " console message(s)")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -138,6 +138,7 @@ class Cubot extends GameObject {
|
||||
protected cubotSprite: Phaser.Sprite;
|
||||
private shieldBackSprite: Phaser.Sprite;
|
||||
private shieldFrontSprite: Phaser.Sprite;
|
||||
protected baseTint: number;
|
||||
|
||||
constructor(json) {
|
||||
//workaround for topological sort, needs sprite dimensions
|
||||
@ -158,6 +159,7 @@ class Cubot extends GameObject {
|
||||
this.direction = json.direction;
|
||||
this.action = json.action;
|
||||
this.energy = this.getEnergy(json);
|
||||
this.baseTint = config.cubot.tint;
|
||||
|
||||
this.cubotSprite = mar.game.make.sprite(0, 0, "sheet", null);
|
||||
this.cubotSprite.anchor.set(0.5, 0);
|
||||
@ -213,13 +215,12 @@ class Cubot extends GameObject {
|
||||
mar.game.add.tween(this).to({isoZ: 45}, 200, Phaser.Easing.Quadratic.InOut, true);
|
||||
mar.game.add.tween(this.scale).to({x: 1.2, y: 1.2}, 200, Phaser.Easing.Linear.None, true);
|
||||
|
||||
this.cubotSprite.tint = config.cubot.hoverTint;
|
||||
|
||||
if (this.text !== undefined) {
|
||||
this.text.visible = true;
|
||||
}
|
||||
|
||||
this.hovered = true;
|
||||
this.cubotSprite.tint = this.getTint();
|
||||
}
|
||||
|
||||
|
||||
@ -269,7 +270,7 @@ class Cubot extends GameObject {
|
||||
if (this.energy <= config.cubot.lowEnergy) {
|
||||
return config.cubot.lowEnergyTint;
|
||||
} else {
|
||||
return config.cubot.tint;
|
||||
return this.baseTint;
|
||||
}
|
||||
} else {
|
||||
return config.cubot.hoverTint;
|
||||
@ -530,13 +531,6 @@ class HarvesterNPC extends Cubot {
|
||||
this.text.visible = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Needs to be overridden because Cubot() calls getTint() when initialised
|
||||
*/
|
||||
public getTint() {
|
||||
return config.cubot.tint;
|
||||
}
|
||||
|
||||
public updateDirection() {
|
||||
switch (this.direction) {
|
||||
case Direction.NORTH:
|
||||
@ -558,7 +552,7 @@ class HarvesterNPC extends Cubot {
|
||||
if (json.hasOwnProperty("net.simon987.npcplugin.NpcBattery")) {
|
||||
return json["net.simon987.npcplugin.NpcBattery"].energy;
|
||||
} else {
|
||||
return 0;
|
||||
return 1000; //arbitrary number so that the lowEnergy color thresh doesn't trigger
|
||||
}
|
||||
}
|
||||
|
||||
@ -600,7 +594,8 @@ class HackedNPC extends HarvesterNPC {
|
||||
this.updateDirection();
|
||||
this.setText("Hacked NPC");
|
||||
this.text.visible = false;
|
||||
this.tint = 0xE040FB;
|
||||
this.baseTint = config.hackedNpc.tint;
|
||||
this.cubotSprite.tint = this.baseTint;
|
||||
}
|
||||
|
||||
updateObject(json) {
|
||||
@ -609,11 +604,6 @@ class HackedNPC extends HarvesterNPC {
|
||||
let holoHw = json["net.simon987.cubotplugin.CubotHologram"];
|
||||
this.updateHologram(holoHw.mode, holoHw.color, holoHw.value, holoHw.string);
|
||||
}
|
||||
|
||||
protected getEnergy(json): number {
|
||||
return json["net.simon987.npcplugin.NpcBattery"].energy
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -18,6 +18,9 @@ let config = {
|
||||
lowEnergy: 100, //Low energy threshold to change color
|
||||
otherCubotAlpha: 0.6,
|
||||
},
|
||||
hackedNpc: {
|
||||
tint: 0xE040FB,
|
||||
},
|
||||
biomass: {
|
||||
tint: 0x63B85F,
|
||||
tintHover: 0x00FF00,
|
||||
|
Loading…
x
Reference in New Issue
Block a user