mirror of
https://github.com/simon987/Much-Assembly-Required.git
synced 2025-04-10 14:26:45 +00:00
TileMap now uses Tile instances instead of ints. No changes in the way it is stored in the database
This commit is contained in:
parent
e50bcdeab7
commit
4be1bf2e8a
@ -44,7 +44,7 @@ public class CubotDrill extends CubotHardwareModule {
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if (cubot.getCurrentAction() == Action.IDLE) {
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//TODO: Get Tile instance and call onDig()
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//int tile = cubot.getWorld().getTileMap().getTileAt(cubot.getX(), cubot.getY());
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//int tile = cubot.getWorld().getTileMap().getTileIdAt(cubot.getX(), cubot.getY());
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//cubot.setCurrentAction(Action.DIGGING);
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}
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}
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@ -4,6 +4,8 @@ import net.simon987.npcplugin.event.CpuInitialisationListener;
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import net.simon987.npcplugin.event.VaultCompleteListener;
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import net.simon987.npcplugin.event.VaultWorldUpdateListener;
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import net.simon987.npcplugin.event.WorldCreationListener;
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import net.simon987.npcplugin.world.TileVaultFloor;
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import net.simon987.npcplugin.world.TileVaultWall;
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import net.simon987.server.ServerConfiguration;
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import net.simon987.server.game.objects.GameRegistry;
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import net.simon987.server.logging.LogManager;
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@ -37,6 +39,9 @@ public class NpcPlugin extends ServerPlugin {
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registry.registerHardware(RadioReceiverHardware.class);
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registry.registerTile(TileVaultFloor.ID, TileVaultFloor.class);
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registry.registerTile(TileVaultWall.ID, TileVaultWall.class);
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radioTowers = new ArrayList<>(32);
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LogManager.LOGGER.info("Initialised NPC plugin");
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@ -1,10 +1,10 @@
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package net.simon987.npcplugin;
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import net.simon987.npcplugin.world.TileVaultFloor;
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import net.simon987.server.GameServer;
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import net.simon987.server.ServerConfiguration;
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import net.simon987.server.game.objects.Direction;
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import net.simon987.server.game.world.Location;
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import net.simon987.server.game.world.TileMap;
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import net.simon987.server.game.world.World;
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import net.simon987.server.logging.LogManager;
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import org.bson.types.ObjectId;
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@ -140,7 +140,7 @@ public class VaultDimension {
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//4. Choose a random world from the last layer and create the vault box there (objective)
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World objectiveWorld = lastLayerWorlds.get(random.nextInt(lastLayerWorlds.size()));
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Point exitPortalPt = objectiveWorld.getRandomTileWithAdjacent(8, TileMap.VAULT_FLOOR);
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Point exitPortalPt = objectiveWorld.getRandomTileWithAdjacent(8, TileVaultFloor.ID);
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if (exitPortalPt != null) {
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@ -159,7 +159,7 @@ public class VaultDimension {
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}
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//5. Create an exit portal in the home World
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Point homePortalPt = homeWorld.getRandomTileWithAdjacent(8, TileMap.VAULT_FLOOR);
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Point homePortalPt = homeWorld.getRandomTileWithAdjacent(8, TileVaultFloor.ID);
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if (homePortalPt != null) {
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Portal homePortal = new Portal();
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@ -2,6 +2,7 @@ package net.simon987.npcplugin;
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import net.simon987.server.game.objects.Direction;
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import net.simon987.server.game.world.TileMap;
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import net.simon987.server.game.world.TileVoid;
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import net.simon987.server.game.world.World;
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import java.awt.*;
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@ -216,7 +217,7 @@ public class VaultWorldGenerator {
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for (int x = 0; x < worldSize; x++) {
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for (int y = 0; y < worldSize; y++) {
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if (map.getTileAt(x, y) != floorTile && hasTileAdjacent(x, y, map, floorTile)) {
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if (map.getTileIdAt(x, y) != floorTile && hasTileAdjacent(x, y, map, floorTile)) {
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map.setTileAt(wallTile, x, y);
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}
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}
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@ -226,8 +227,8 @@ public class VaultWorldGenerator {
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for (int x = 0; x < worldSize; x++) {
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for (int y = 0; y < worldSize; y++) {
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if (map.getTileAt(x, y) != floorTile && map.getTileAt(x, y) != wallTile) {
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map.setTileAt(TileMap.VOID, x, y);
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if (map.getTileIdAt(x, y) != floorTile && map.getTileIdAt(x, y) != wallTile) {
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map.setTileAt(new TileVoid(), x, y);
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}
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}
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}
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@ -241,7 +242,7 @@ public class VaultWorldGenerator {
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for (int dX = -1; dX <= 1; dX++) {
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for (int dY = -1; dY <= 1; dY++) {
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if (map.getTileAt(x + dX, y + dY) == tile) {
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if (map.getTileIdAt(x + dX, y + dY) == tile) {
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return true;
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}
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}
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@ -1,5 +1,6 @@
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package net.simon987.npcplugin;
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import net.simon987.npcplugin.world.TileVaultFloor;
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import net.simon987.server.game.world.TileMap;
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import net.simon987.server.game.world.World;
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import org.bson.types.ObjectId;
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@ -19,12 +20,12 @@ public class VaultWorldUtils {
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//Count number of floor tiles. If there is less plain tiles than desired amount of boxes,
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//set the desired amount of blobs to the plain tile count
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int[][] tiles = world.getTileMap().getTiles();
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TileMap m = world.getTileMap();
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int floorCount = 0;
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for (int y = 0; y < world.getWorldSize(); y++) {
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for (int x = 0; x < world.getWorldSize(); x++) {
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if (tiles[x][y] == TileMap.VAULT_FLOOR) {
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if (m.getTileIdAt(x, y) == TileVaultFloor.ID) {
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floorCount++;
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}
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}
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@ -37,14 +38,14 @@ public class VaultWorldUtils {
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outerLoop:
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for (int i = 0; i < boxesCount; i++) {
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Point p = world.getTileMap().getRandomTile(TileMap.VAULT_FLOOR);
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Point p = m.getRandomTile(TileVaultFloor.ID);
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if (p != null) {
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//Don't block worlds
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int counter = 0;
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while (p.x == 0 || p.y == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 ||
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world.getGameObjectsAt(p.x, p.y).size() != 0) {
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p = world.getTileMap().getRandomTile(TileMap.VAULT_FLOOR);
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p = m.getRandomTile(TileVaultFloor.ID);
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counter++;
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if (counter > 25) {
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@ -7,7 +7,7 @@ import net.simon987.npcplugin.VaultDoor;
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import net.simon987.server.event.GameEvent;
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import net.simon987.server.event.GameEventListener;
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import net.simon987.server.event.WorldGenerationEvent;
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import net.simon987.server.game.world.TileMap;
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import net.simon987.server.game.world.TilePlain;
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import net.simon987.server.game.world.World;
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import org.bson.types.ObjectId;
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@ -69,7 +69,7 @@ public class WorldCreationListener implements GameEventListener {
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}
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//Also spawn a radio tower in the same World
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Point p = world.getRandomTileWithAdjacent(8, TileMap.PLAIN_TILE);
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Point p = world.getRandomTileWithAdjacent(8, TilePlain.ID);
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if (p != null) {
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while (p.x == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 || p.y == 0) {
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p = world.getRandomPassableTile();
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@ -0,0 +1,13 @@
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package net.simon987.npcplugin.world;
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import net.simon987.server.game.world.Tile;
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public class TileVaultFloor extends Tile {
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public static final int ID = 4;
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@Override
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public int getId() {
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return ID;
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}
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}
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@ -0,0 +1,24 @@
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package net.simon987.npcplugin.world;
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import net.simon987.server.game.objects.GameObject;
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import net.simon987.server.game.world.Tile;
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public class TileVaultWall extends Tile {
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public static final int ID = 5;
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@Override
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public int getId() {
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return ID;
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}
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@Override
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public boolean walk(GameObject object) {
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return false; //always blocked
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}
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@Override
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public boolean isBlocked() {
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return true;
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}
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}
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@ -1,6 +1,7 @@
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package net.simon987.biomassplugin;
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import net.simon987.server.game.world.TileMap;
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import net.simon987.server.game.world.TilePlain;
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import net.simon987.server.game.world.World;
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import org.bson.types.ObjectId;
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@ -21,12 +22,12 @@ public class WorldUtils {
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//Count number of plain tiles. If there is less plain tiles than desired amount of blobs,
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//set the desired amount of blobs to the plain tile count
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int[][] tiles = world.getTileMap().getTiles();
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TileMap m = world.getTileMap();
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int plainCount = 0;
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for (int y = 0; y < world.getWorldSize(); y++) {
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for (int x = 0; x < world.getWorldSize(); x++) {
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if (tiles[x][y] == TileMap.PLAIN_TILE) {
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if (m.getTileIdAt(x, y) == TilePlain.ID) {
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plainCount++;
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}
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}
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@ -39,14 +40,14 @@ public class WorldUtils {
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outerLoop:
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for (int i = 0; i < blobCount; i++) {
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Point p = world.getTileMap().getRandomTile(TileMap.PLAIN_TILE);
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Point p = m.getRandomTile(TilePlain.ID);
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if (p != null) {
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//Don't block worlds
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int counter = 0;
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while (p.x == 0 || p.y == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 ||
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world.getGameObjectsAt(p.x, p.y).size() != 0) {
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p = world.getTileMap().getRandomTile(TileMap.PLAIN_TILE);
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p = m.getRandomTile(TilePlain.ID);
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counter++;
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if (counter > 25) {
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@ -15,8 +15,7 @@ import net.simon987.server.game.debug.*;
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import net.simon987.server.game.item.ItemCopper;
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import net.simon987.server.game.item.ItemIron;
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import net.simon987.server.game.objects.GameRegistry;
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import net.simon987.server.game.world.DayNightCycle;
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import net.simon987.server.game.world.World;
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import net.simon987.server.game.world.*;
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import net.simon987.server.logging.LogManager;
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import net.simon987.server.plugin.PluginManager;
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import net.simon987.server.user.User;
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@ -122,6 +121,12 @@ public class GameServer implements Runnable {
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gameRegistry.registerItem(ItemCopper.ID, ItemCopper.class);
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gameRegistry.registerItem(ItemIron.ID, ItemIron.class);
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gameRegistry.registerTile(TileVoid.ID, TileVoid.class);
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gameRegistry.registerTile(TilePlain.ID, TilePlain.class);
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gameRegistry.registerTile(TileWall.ID, TileWall.class);
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gameRegistry.registerTile(TileCopper.ID, TileCopper.class);
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gameRegistry.registerTile(TileIron.ID, TileIron.class);
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}
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public GameUniverse getGameUniverse() {
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@ -2,6 +2,7 @@ package net.simon987.server.game.objects;
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import net.simon987.server.assembly.HardwareModule;
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import net.simon987.server.game.item.Item;
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import net.simon987.server.game.world.Tile;
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import net.simon987.server.logging.LogManager;
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import org.bson.Document;
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@ -13,12 +14,14 @@ public class GameRegistry {
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private HashMap<String, Class<? extends GameObject>> gameObjects;
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private HashMap<String, Class<? extends HardwareModule>> hardware;
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private HashMap<Integer, Class<? extends Item>> items;
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private HashMap<Integer, Class<? extends Tile>> tiles;
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public GameRegistry() {
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gameObjects = new HashMap<>();
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hardware = new HashMap<>();
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items = new HashMap<>();
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tiles = new HashMap<>();
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}
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public void registerGameObject(Class<? extends GameObject> clazz) {
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@ -33,6 +36,10 @@ public class GameRegistry {
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items.put(id, clazz);
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}
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public void registerTile(int id, Class<? extends Tile> clazz) {
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tiles.put(id, clazz);
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}
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public HardwareModule deserializeHardware(Document document, ControllableUnit controllableUnit) {
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String type = document.getString("type");
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@ -119,6 +126,23 @@ public class GameRegistry {
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}
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}
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public Tile makeTile(int tileId) {
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if (tiles.containsKey(tileId)) {
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try {
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return tiles.get(tileId).getConstructor().newInstance();
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} catch (InstantiationException | IllegalAccessException | NoSuchMethodException
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| InvocationTargetException e) {
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e.printStackTrace();
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return null;
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}
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} else {
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LogManager.LOGGER.severe("Trying to create an unknown Tile type: " + tileId);
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return null;
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}
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}
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public boolean isGameObjectRegistered(String type) {
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return gameObjects.containsKey(type);
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}
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@ -1,21 +1,37 @@
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package net.simon987.server.game.world;
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import net.simon987.server.game.item.Item;
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import net.simon987.server.game.objects.GameObject;
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public abstract class Tile {
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protected boolean blocked;
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/**
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* @return Unique id of the tile
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*/
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public abstract int getId();
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public Item onDrill() {
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/**
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* Called when an object attempts to drill this tile
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*
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* @return The item obtained by drilling, return null for no item
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*/
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public Item drill() {
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return null;
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}
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/**
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* Called when a player attempts to walk on this tile
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*
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* @return true if the object can walk on this tile, false if blocked
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*/
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public boolean walk(GameObject object) {
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return true;
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}
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/**
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* Check if a tile should be considered 'blocked' (by the LiDAR, for example)
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*/
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public boolean isBlocked() {
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return blocked;
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return false;
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}
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}
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@ -0,0 +1,19 @@
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package net.simon987.server.game.world;
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import net.simon987.server.game.item.Item;
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import net.simon987.server.game.item.ItemCopper;
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public class TileCopper extends Tile {
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public static final int ID = 3;
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@Override
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public int getId() {
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return ID;
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}
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@Override
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public Item drill() {
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return new ItemCopper();
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}
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}
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@ -0,0 +1,19 @@
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package net.simon987.server.game.world;
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import net.simon987.server.game.item.Item;
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import net.simon987.server.game.item.ItemIron;
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public class TileIron extends Tile {
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public static final int ID = 2;
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@Override
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public int getId() {
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return ID;
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}
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@Override
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public Item drill() {
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return new ItemIron();
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}
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}
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@ -1,38 +1,27 @@
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package net.simon987.server.game.world;
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import net.simon987.server.GameServer;
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import net.simon987.server.game.objects.GameRegistry;
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import net.simon987.server.io.JSONSerialisable;
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import net.simon987.server.io.MongoSerializable;
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import org.bson.Document;
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import org.json.simple.JSONArray;
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import org.json.simple.JSONObject;
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import java.awt.*;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Base64;
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import java.util.Random;
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import java.util.zip.Deflater;
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import java.util.zip.DeflaterOutputStream;
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/**
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* A 2D map of Tile objects of size width*height
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*/
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public class TileMap implements JSONSerialisable, MongoSerializable {
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public static final int VOID = -1;
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public static final int PLAIN_TILE = 0;
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public static final int WALL_TILE = 1;
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public static final int IRON_TILE = 2;
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public static final int COPPER_TILE = 3;
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public static final int VAULT_FLOOR = 4;
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public static final int VAULT_WALL = 5;
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/**
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* The map of tile
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*/
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private int[][] tiles;
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private Tile[][] tiles;
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/**
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* width, in tiles
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@ -51,10 +40,10 @@ public class TileMap implements JSONSerialisable, MongoSerializable {
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this.width = width;
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this.height = height;
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tiles = new int[width][height];
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tiles = new Tile[width][height];
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}
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public TileMap(int[][] tiles, int size) {
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public TileMap(Tile[][] tiles, int size) {
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this.width = size;
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this.height = size;
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@ -63,40 +52,62 @@ public class TileMap implements JSONSerialisable, MongoSerializable {
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/**
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* Change the tile at a specified position
|
||||
* Sets the modified flag
|
||||
*
|
||||
* @param tileId id of the new Tile
|
||||
* @param x X coordinate of the tile to set
|
||||
* @param y Y coordinate of the tile to set
|
||||
*/
|
||||
public void setTileAt(int tileId, int x, int y) {
|
||||
setTileAt(GameServer.INSTANCE.getRegistry().makeTile(tileId), x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the tile at a specified position
|
||||
*
|
||||
* @param tile new Tile
|
||||
* @param x X coordinate of the tile to set
|
||||
* @param y Y coordinate of the tile to set
|
||||
*/
|
||||
public void setTileAt(Tile tile, int x, int y) {
|
||||
|
||||
try {
|
||||
tiles[x][y] = tileId;
|
||||
tiles[x][y] = tile;
|
||||
} catch (ArrayIndexOutOfBoundsException e) {
|
||||
//Shouldn't happen
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the tile id at a specific position
|
||||
*
|
||||
* @param x X coordinate of the tile to get
|
||||
* @param y Y coordinate of the tile to get
|
||||
* @return the tile id at the specified position, -1 if out of bounds
|
||||
*/
|
||||
public int getTileIdAt(int x, int y) {
|
||||
try {
|
||||
return tiles[x][y].getId();
|
||||
} catch (ArrayIndexOutOfBoundsException e) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the tile at a specific position
|
||||
*
|
||||
* @param x X coordinate of the tile to get
|
||||
* @param y Y coordinate of the tile to get
|
||||
* @return the tile at the specified position, -1 if out of bounds
|
||||
* @return the tile id at the specified position, null if out of bounds
|
||||
*/
|
||||
public int getTileAt(int x, int y) {
|
||||
public Tile getTileAt(int x, int y) {
|
||||
try {
|
||||
return tiles[x][y];
|
||||
} catch (ArrayIndexOutOfBoundsException e) {
|
||||
return -1;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public int[][] getTiles() {
|
||||
return tiles;
|
||||
}
|
||||
|
||||
public int getWidth() {
|
||||
|
||||
@ -111,28 +122,15 @@ public class TileMap implements JSONSerialisable, MongoSerializable {
|
||||
public JSONObject jsonSerialise() {
|
||||
JSONObject json = new JSONObject();
|
||||
|
||||
byte[] terrain = new byte[width * width];
|
||||
JSONArray terrain = new JSONArray();
|
||||
|
||||
for (int x = 0; x < width; x++) {
|
||||
for (int y = 0; y < height; y++) {
|
||||
terrain[x * width + y] = (byte) tiles[x][y];
|
||||
terrain.add(tiles[y][x].getId());
|
||||
}
|
||||
}
|
||||
try {
|
||||
ByteArrayOutputStream stream = new ByteArrayOutputStream();
|
||||
Deflater compressor = new Deflater(Deflater.BEST_COMPRESSION, true);
|
||||
DeflaterOutputStream deflaterOutputStream = new DeflaterOutputStream(stream, compressor);
|
||||
|
||||
deflaterOutputStream.write(terrain);
|
||||
|
||||
deflaterOutputStream.close();
|
||||
byte[] compressedBytes = stream.toByteArray();
|
||||
|
||||
json.put("z", new String(Base64.getEncoder().encode(compressedBytes)));
|
||||
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
json.put("terrain", terrain);
|
||||
|
||||
return json;
|
||||
}
|
||||
@ -152,7 +150,7 @@ public class TileMap implements JSONSerialisable, MongoSerializable {
|
||||
|
||||
for (int x = 0; x < this.width; x++) {
|
||||
for (int y = 0; y < this.height; y++) {
|
||||
bsonTiles.add(tiles[x][y]);
|
||||
bsonTiles.add(tiles[x][y].getId());
|
||||
}
|
||||
}
|
||||
|
||||
@ -165,19 +163,19 @@ public class TileMap implements JSONSerialisable, MongoSerializable {
|
||||
public static TileMap deserialize(Document object, int size) {
|
||||
|
||||
ArrayList<Integer> terrain = (ArrayList<Integer>) object.get("tiles");
|
||||
GameRegistry reg = GameServer.INSTANCE.getRegistry();
|
||||
|
||||
int[][] tiles = new int[size][size];
|
||||
Tile[][] tiles = new Tile[size][size];
|
||||
for (int x = 0; x < size; x++) {
|
||||
for (int y = 0; y < size; y++) {
|
||||
tiles[x][y] = terrain.get(x * size + y);
|
||||
tiles[x][y] = reg.makeTile(terrain.get(x * size + y));
|
||||
}
|
||||
}
|
||||
|
||||
return new TileMap(tiles, size);
|
||||
|
||||
}
|
||||
|
||||
public Point getRandomTile(int tile) {
|
||||
public Point getRandomTile(int tileId) {
|
||||
|
||||
Random random = new Random();
|
||||
|
||||
@ -193,7 +191,7 @@ public class TileMap implements JSONSerialisable, MongoSerializable {
|
||||
int rx = random.nextInt(width);
|
||||
int ry = random.nextInt(height);
|
||||
|
||||
if (tiles[rx][ry] == tile) {
|
||||
if (tiles[rx][ry].getId() == tileId) {
|
||||
return new Point(rx, ry);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,11 @@
|
||||
package net.simon987.server.game.world;
|
||||
|
||||
public class TilePlain extends Tile {
|
||||
|
||||
public static final int ID = 0;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ID;
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package net.simon987.server.game.world;
|
||||
|
||||
import net.simon987.server.game.objects.GameObject;
|
||||
|
||||
public class TileVoid extends Tile {
|
||||
|
||||
public static final int ID = -1;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean walk(GameObject object) {
|
||||
return false; //Shouldn't happen!
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBlocked() {
|
||||
return true;
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package net.simon987.server.game.world;
|
||||
|
||||
import net.simon987.server.game.objects.GameObject;
|
||||
|
||||
public class TileWall extends Tile {
|
||||
|
||||
public static final int ID = 1;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean walk(GameObject object) {
|
||||
return false; //always blocked
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBlocked() {
|
||||
return true;
|
||||
}
|
||||
}
|
@ -25,6 +25,7 @@ public class World implements MongoSerializable {
|
||||
*/
|
||||
private int worldSize;
|
||||
|
||||
//TODO: This info should be pulled from the Tile class
|
||||
private static final char INFO_BLOCKED = 0x8000;
|
||||
private static final char INFO_IRON = 0x0200;
|
||||
private static final char INFO_COPPER = 0x0100;
|
||||
@ -68,11 +69,7 @@ public class World implements MongoSerializable {
|
||||
* Check if a tile is blocked, either by a game object or an impassable tile type
|
||||
*/
|
||||
public boolean isTileBlocked(int x, int y) {
|
||||
|
||||
int tile = tileMap.getTileAt(x, y);
|
||||
|
||||
return getGameObjectsBlockingAt(x, y).size() > 0 || tile == TileMap.WALL_TILE ||
|
||||
tile == TileMap.VAULT_WALL || tile == TileMap.VOID;
|
||||
return getGameObjectsBlockingAt(x, y).size() > 0 || tileMap.getTileAt(x, y).isBlocked();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -213,11 +210,10 @@ public class World implements MongoSerializable {
|
||||
public String toString() {
|
||||
|
||||
StringBuilder str = new StringBuilder("World (" + x + ", " + y + ")\n");
|
||||
int[][] tileMap = this.tileMap.getTiles();
|
||||
|
||||
for (int x = 0; x < worldSize; x++) {
|
||||
for (int y = 0; y < worldSize; y++) {
|
||||
str.append(tileMap[x][y]).append(" ");
|
||||
str.append(tileMap.getTileIdAt(x, y)).append(" ");
|
||||
}
|
||||
str.append("\n");
|
||||
}
|
||||
@ -260,22 +256,22 @@ public class World implements MongoSerializable {
|
||||
public char[][] getMapInfo() {
|
||||
|
||||
char[][] mapInfo = new char[worldSize][worldSize];
|
||||
int[][] tiles = tileMap.getTiles();
|
||||
|
||||
//Tile
|
||||
for (int y = 0; y < worldSize; y++) {
|
||||
for (int x = 0; x < worldSize; x++) {
|
||||
|
||||
if (tiles[x][y] == TileMap.PLAIN_TILE) {
|
||||
if (tileMap.getTileIdAt(x, y) == TilePlain.ID) {
|
||||
mapInfo[x][y] = 0;
|
||||
|
||||
} else if (tiles[x][y] == TileMap.WALL_TILE || tiles[x][y] == TileMap.VAULT_WALL) {
|
||||
} else if (tileMap.getTileAt(x, y).isBlocked()) {
|
||||
mapInfo[x][y] = INFO_BLOCKED;
|
||||
|
||||
} else if (tiles[x][y] == TileMap.COPPER_TILE) {
|
||||
//TODO: Tiles should have their .getMapInfo() method
|
||||
} else if (tileMap.getTileIdAt(x, y) == TileCopper.ID) {
|
||||
mapInfo[x][y] = INFO_COPPER;
|
||||
|
||||
} else if (tiles[x][y] == TileMap.IRON_TILE) {
|
||||
} else if (tileMap.getTileIdAt(x, y) == TileIron.ID) {
|
||||
mapInfo[x][y] = INFO_IRON;
|
||||
}
|
||||
}
|
||||
|
@ -159,7 +159,7 @@ public class WorldGenerator {
|
||||
}
|
||||
|
||||
|
||||
world.getTileMap().getTiles()[x][y] = tile;
|
||||
world.getTileMap().setTileAt(tile, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
@ -169,18 +169,18 @@ public class WorldGenerator {
|
||||
|
||||
for (int i = 0; i < ironCount; i++) {
|
||||
|
||||
Point p = world.getTileMap().getRandomTile(TileMap.PLAIN_TILE);
|
||||
Point p = world.getTileMap().getRandomTile(TilePlain.ID);
|
||||
|
||||
if (p != null) {
|
||||
world.getTileMap().getTiles()[p.x][p.y] = TileMap.IRON_TILE;
|
||||
world.getTileMap().setTileAt(new TileIron(), p.x, p.y);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < copperCount; i++) {
|
||||
|
||||
Point p = world.getTileMap().getRandomTile(TileMap.PLAIN_TILE);
|
||||
Point p = world.getTileMap().getRandomTile(TilePlain.ID);
|
||||
|
||||
if (p != null) {
|
||||
world.getTileMap().getTiles()[p.x][p.y] = TileMap.COPPER_TILE;
|
||||
world.getTileMap().setTileAt(new TileCopper(), p.x, p.y);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@ package net.simon987.server.websocket;
|
||||
import net.simon987.server.GameServer;
|
||||
import net.simon987.server.game.world.World;
|
||||
import net.simon987.server.logging.LogManager;
|
||||
import org.json.simple.JSONArray;
|
||||
import org.json.simple.JSONObject;
|
||||
|
||||
import java.io.IOException;
|
||||
@ -30,20 +29,10 @@ public class TerrainRequestHandler implements MessageHandler {
|
||||
|
||||
//todo It might be a good idea to cache this
|
||||
if (world != null) {
|
||||
JSONObject response = new JSONObject();
|
||||
|
||||
JSONArray terrain = new JSONArray();
|
||||
|
||||
int[][] tiles = world.getTileMap().getTiles();
|
||||
for (int x = 0; x < world.getWorldSize(); x++) {
|
||||
for (int y = 0; y < world.getWorldSize(); y++) {
|
||||
terrain.add(tiles[y][x]);
|
||||
}
|
||||
}
|
||||
JSONObject response = world.getTileMap().jsonSerialise();
|
||||
|
||||
response.put("t", "terrain");
|
||||
response.put("ok", true);
|
||||
response.put("terrain", terrain);
|
||||
response.put("size", world.getWorldSize());
|
||||
|
||||
user.getWebSocket().getRemote().sendString(response.toJSONString());
|
||||
|
Loading…
x
Reference in New Issue
Block a user