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https://github.com/simon987/Much-Assembly-Required.git
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added colorful counting example
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@ -1,5 +1,6 @@
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```assembly
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; Displaying the hexadecimal 0x000A
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HWID_HOLO EQU 0x9 ; setup constants
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HOLO_DISPLAY_HEX EQU 1
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.data
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@ -12,6 +13,7 @@ HOLO_DISPLAY_HEX EQU 1
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```
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```assembly
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; Displaying the string "hello!"
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HWID_HOLO EQU 0x9 ; setup constants
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HOLO_DISPLAY_STRING EQU 2
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.data
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@ -25,6 +27,7 @@ HOLO_DISPLAY_STRING EQU 2
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```
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```assembly
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; Displaying the decimal 42
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HWID_HOLO EQU 0x9 ; setup constants
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HOLO_DISPLAY_DEC EQU 3
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.data
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@ -38,6 +41,7 @@ HOLO_DISPLAY_DEC EQU 3
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```
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```assembly
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; Displaying the decimal 42 in red
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HWID_HOLO EQU 0x9 ; setup constants
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HOLO_DISPLAY_DEC EQU 3
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HOLO_DISPLAY_COLOR EQU 4
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@ -56,6 +60,7 @@ HOLO_DISPLAY_COLOR EQU 4
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```
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```assembly
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; Count from 42 in red
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HWID_HOLO EQU 0x9 ; setup constants
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HOLO_DISPLAY_DEC EQU 3
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HOLO_DISPLAY_COLOR EQU 4
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@ -72,4 +77,40 @@ HOLO_DISPLAY_COLOR EQU 4
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HWI HWID_HOLO ; ...
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ADD [DISPLAYED_DECIMAL], 1 ; adds 1 to the value pointed by DISPLAYED_DECIMAL
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BRK ; halt execution until next tick
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```
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```assembly
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; Count from 42. Even numbers are displayed in blue and odd numbers, in red
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HWID_HOLO EQU 0x9 ; setup constants
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HOLO_DISPLAY_DEC EQU 3
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HOLO_DISPLAY_COLOR EQU 4
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.data
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DISPLAYED_DECIMAL: DW 42 ; create a word in memory called DISPLAYED_DECIMAL and set its value
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; to 42
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.text
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MOV A, [DISPLAYED_DECIMAL] ; preparing to divide [DISPLAYED_DECIMAL] by 2
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DIV 2 ; divide the value at A by 2: the result goes to A and the remainder goes to Y
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MOV A, HOLO_DISPLAY_COLOR ; MOV the constant HOLO_DISPLAY_COLOR into register A
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; the result of the division doesn't matter
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CMP Y, 0 ; checks if the remainder is 0
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JZ set_blue ; if the remainder is 0, set the color blue
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JMP set_red ; this line is executed only if the the remainder was NOT 0
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set_blue:
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MOV B, 0x0000 ; clear register B: no red
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MOV C, 0x00FF ; MOV the (immediate) value 0x00FF into register C
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JMP color_set ; skip the set_red segment
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set_red:
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MOV B, 0x00FF ; MOV the (immediate) value 0x00FF into register B
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MOV C, 0x0000 ; clear register C: no green and no blue
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color_set:
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HWI HWID_HOLO ; send the interrupt to the holograp projector to set its display color
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MOV A, HOLO_DISPLAY_DEC ; MOV the constant HOLO_DISPLAY_DEC into register A
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MOV B, [DISPLAYED_DECIMAL] ; MOV the value that DISPLAYED_DECIMAL is pointing at into register B
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HWI HWID_HOLO ; ...
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ADD [DISPLAYED_DECIMAL], 1 ; adds 1 to the value pointed by DISPLAYED_DECIMAL
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BRK ; halt execution until next tick
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```
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