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Updated Hardware: LiDAR (markdown)
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@ -11,7 +11,7 @@ Hardware ID: `0x0003`
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| `1` | `LIDAR_GET_POS` | `0 kJ` | Copies the current (x,y) [world coordinates](./World) of the Cubot into the X and Y registers. |
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| `1` | `LIDAR_GET_POS` | `0 kJ` | Copies the current (x,y) [world coordinates](./World) of the Cubot into the X and Y registers. |
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| `2` | `LIDAR_GET_PATH` | `50 kJ` | Calculates the shortest path to the specified coordinates and copies it into memory ([more info](#lidar_get_path)). |
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| `2` | `LIDAR_GET_PATH` | `50 kJ` | Calculates the shortest path to the specified coordinates and copies it into memory ([more info](#lidar_get_path)). |
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| `3` | `LIDAR_GET_MAP` | `10 kJ` | Generates a map of the [world](./World) the Cubot is currently in and copies it to memory ([more info](#lidar_get_map)). |
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| `3` | `LIDAR_GET_MAP` | `10 kJ` | Generates a map of the [world](./World) the Cubot is currently in and copies it into memory ([more info](#lidar_get_map)). |
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| `4` | `LIDAR_GET_WORLD_POS` | `0 kJ` | Copies the current (x,y) [universe coordinates](./Game-Universe) of the Cubot into the X and Y registers. |
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| `4` | `LIDAR_GET_WORLD_POS` | `0 kJ` | Copies the current (x,y) [universe coordinates](./Game-Universe) of the Cubot into the X and Y registers. |
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#### LIDAR_GET_PATH
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#### LIDAR_GET_PATH
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