optimizing

Arthur Paulino 2018-01-02 19:42:39 -03:00
parent f975ea5002
commit e14868083c

@ -12,26 +12,8 @@ Were looking for skilled programmers who can teach Cubots how to perform thes
# The Game Universe # The Game Universe
Terrain, items, npcs, factories etc. Don't mention ids yet. This is a superficial overview Terrain, items, npcs, factories etc. Don't mind ids yet. This is a superficial overview
# The Cubot Manuals # [The Cubot Manuals](https://github.com/simon987/Much-Assembly-Required/wiki/The-Cubot-Manuals)
## The Cubot's Structure Overview Learn how to handle your Cubot.
An image showing the Cubot's parts (CPU, registers and hardware) followed by brief descriptions.
## Hardware Specifications
Details about the hardware with minimal code examples on how to use them.
## The CPU
Even more detailed information, always with examples that can be tested within the game itself, so the user can see the effect of whats being taught on the behavior of his Cubot.
### Binary and Hexadecimal Math
### The Assembly Language
### *Tick* mechanics
## Useful code snippets