From e14868083c41ab94606b5b20c93d15ab5d020303 Mon Sep 17 00:00:00 2001 From: Arthur Paulino Date: Tue, 2 Jan 2018 19:42:39 -0300 Subject: [PATCH] optimizing --- Home2.md | 24 +++--------------------- 1 file changed, 3 insertions(+), 21 deletions(-) diff --git a/Home2.md b/Home2.md index 21700ae..2962ad6 100644 --- a/Home2.md +++ b/Home2.md @@ -12,26 +12,8 @@ We’re looking for skilled programmers who can teach Cubots how to perform thes # The Game Universe -Terrain, items, npcs, factories etc. Don't mention ids yet. This is a superficial overview +Terrain, items, npcs, factories etc. Don't mind ids yet. This is a superficial overview -# The Cubot Manuals +# [The Cubot Manuals](https://github.com/simon987/Much-Assembly-Required/wiki/The-Cubot-Manuals) -## The Cubot's Structure Overview - -An image showing the Cubot's parts (CPU, registers and hardware) followed by brief descriptions. - -## Hardware Specifications - -Details about the hardware with minimal code examples on how to use them. - -## The CPU - -Even more detailed information, always with examples that can be tested within the game itself, so the user can see the effect of what’s being taught on the behavior of his Cubot. - -### Binary and Hexadecimal Math - -### The Assembly Language - -### *Tick* mechanics - -## Useful code snippets \ No newline at end of file +Learn how to handle your Cubot. \ No newline at end of file