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	Created World (markdown)
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							| @ -0,0 +1,22 @@ | |||||||
|  | Each world is a grid of 16x16 tiles. The middle part of the grid is generated randomly while the outer part is guaranteed to follow these rules: | ||||||
|  | ``` | ||||||
|  | 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 | ||||||
|  | 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 2 0 * * * * * * * * * * * * 0 2 | ||||||
|  | 2 0 * * * * * * * * * * * * 0 2 | ||||||
|  | 2 0 * * * * * * * * * * * * 0 2 | ||||||
|  | 2 0 * * * * * * * * * * * * 0 2 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 1 0 * * * * * * * * * * * * 0 1 | ||||||
|  | 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 | ||||||
|  | 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 | ||||||
|  | ```  | ||||||
|  | 0: These tiles are always plain tiles | ||||||
|  | 1: These tiles are always wall tiles | ||||||
|  | 2: These tiles are always plain tiles and Biomass will never spawn here | ||||||
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