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	Created World (markdown)
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							| @ -0,0 +1,22 @@ | ||||
| Each world is a grid of 16x16 tiles. The middle part of the grid is generated randomly while the outer part is guaranteed to follow these rules: | ||||
| ``` | ||||
| 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 | ||||
| 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 2 0 * * * * * * * * * * * * 0 2 | ||||
| 2 0 * * * * * * * * * * * * 0 2 | ||||
| 2 0 * * * * * * * * * * * * 0 2 | ||||
| 2 0 * * * * * * * * * * * * 0 2 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 1 0 * * * * * * * * * * * * 0 1 | ||||
| 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 | ||||
| 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 | ||||
| ```  | ||||
| 0: These tiles are always plain tiles | ||||
| 1: These tiles are always wall tiles | ||||
| 2: These tiles are always plain tiles and Biomass will never spawn here | ||||
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