yesji
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638c5b3bb3
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Fixed 3 "switch without 'default' clause." issues (#207)
Fixed 3 "switch without 'default' clause."
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2019-10-06 08:51:32 -04:00 |
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simon
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af4ddbdd89
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Increased HackedNPC specs & reverted accidental change
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2018-12-23 11:54:47 -05:00 |
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simon
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e4a06e79d4
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Hacked NPC minimum viable
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2018-12-22 11:26:34 -05:00 |
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Simon
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3776070689
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Fixes #170, #155
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2018-11-27 16:02:21 -05:00 |
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Simon
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b361583252
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Added memory location option for LiDAR GET_PATH. Fixes #140
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2018-11-27 13:52:00 -05:00 |
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Simon
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a7bdbd2513
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I broke everything pt. 1: Moved helditem into CubotInventory, added debug commands for CubotInventory, Added vault complete GameEvent, moved CPU to Cubot, renamed CpuHardware to HardwareModule, moved HardwareModule to Cubot & added HardwareHost interface, removed getParent() in ControllableUnit, moved items to the Item class, started moving tiles to Tile classes, renamed Programmable to MessageReceiver
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2018-05-31 22:13:07 -04:00 |
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simon
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3368268924
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Cubot object id is no longer stored inside every CpuHardware in the database. Renamed some fields in the database to make them more readable
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2018-05-12 16:16:24 -04:00 |
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simon
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4cd58c86a5
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Refactor: changed the way game objects and cpu hardware are saved/loaded from the database #151
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2018-05-12 15:32:42 -04:00 |
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simon
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854863ede9
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Updated mongodb driver to 3.7.0
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2018-05-11 21:06:18 -04:00 |
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simon987
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41d674d74a
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Removed unused constant
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2018-04-02 10:06:44 -04:00 |
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Luc Lagarde
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e62a51ee2e
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Modify LIDAR_GET_MAP to write to a given memory address
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2018-03-28 23:37:05 -05:00 |
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Luc Lagarde
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217c997788
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Add action to get world size from LiDAR
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2018-03-28 23:34:23 -05:00 |
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simon
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4293fc0315
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Support for variable World size
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2018-01-14 12:02:32 -05:00 |
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simon
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4e76d57ef9
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Loading & Saving support for MongoDB
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2018-01-02 17:45:58 -05:00 |
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Arthur Paulino
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04374e6e0a
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aligning action labels with documented examples
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2017-12-31 09:34:43 -03:00 |
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simon
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6be2a496c6
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Added maven framework support. Started working on NPCs #19
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2017-11-21 20:22:11 -05:00 |
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