16 Commits

Author SHA1 Message Date
yesji
638c5b3bb3 Fixed 3 "switch without 'default' clause." issues (#207)
Fixed 3 "switch without 'default' clause."
2019-10-06 08:51:32 -04:00
simon
af4ddbdd89 Increased HackedNPC specs & reverted accidental change 2018-12-23 11:54:47 -05:00
simon
e4a06e79d4 Hacked NPC minimum viable 2018-12-22 11:26:34 -05:00
Simon
3776070689 Fixes #170, #155 2018-11-27 16:02:21 -05:00
Simon
b361583252 Added memory location option for LiDAR GET_PATH. Fixes #140 2018-11-27 13:52:00 -05:00
Simon
a7bdbd2513 I broke everything pt. 1: Moved helditem into CubotInventory, added debug commands for CubotInventory, Added vault complete GameEvent, moved CPU to Cubot, renamed CpuHardware to HardwareModule, moved HardwareModule to Cubot & added HardwareHost interface, removed getParent() in ControllableUnit, moved items to the Item class, started moving tiles to Tile classes, renamed Programmable to MessageReceiver 2018-05-31 22:13:07 -04:00
simon
3368268924 Cubot object id is no longer stored inside every CpuHardware in the database. Renamed some fields in the database to make them more readable 2018-05-12 16:16:24 -04:00
simon
4cd58c86a5 Refactor: changed the way game objects and cpu hardware are saved/loaded from the database #151 2018-05-12 15:32:42 -04:00
simon
854863ede9 Updated mongodb driver to 3.7.0 2018-05-11 21:06:18 -04:00
simon987
41d674d74a Removed unused constant 2018-04-02 10:06:44 -04:00
Luc Lagarde
e62a51ee2e Modify LIDAR_GET_MAP to write to a given memory address 2018-03-28 23:37:05 -05:00
Luc Lagarde
217c997788 Add action to get world size from LiDAR 2018-03-28 23:34:23 -05:00
simon
4293fc0315 Support for variable World size 2018-01-14 12:02:32 -05:00
simon
4e76d57ef9 Loading & Saving support for MongoDB 2018-01-02 17:45:58 -05:00
Arthur Paulino
04374e6e0a aligning action labels with documented examples 2017-12-31 09:34:43 -03:00
simon
6be2a496c6 Added maven framework support. Started working on NPCs #19 2017-11-21 20:22:11 -05:00