Merge branch 'master' into vaults

# Conflicts:
#	Server/src/main/java/net/simon987/server/game/GameObject.java
#	Server/src/main/java/net/simon987/server/game/World.java
#	Server/src/main/java/net/simon987/server/webserver/TerrainRequestHandler.java
This commit is contained in:
simon
2018-03-10 09:53:55 -05:00
14 changed files with 331 additions and 10 deletions

View File

@@ -10,13 +10,11 @@ import org.json.simple.JSONObject;
import java.util.ArrayList;
public class Cubot extends GameObject implements Updatable, ControllableUnit, Programmable {
public class Cubot extends GameObject implements Updatable, ControllableUnit, Programmable, Attackable {
private static final char MAP_INFO = 0x0080;
public static final int ID = 1;
public static int TYPE_ID = 2;
private int hologram = 0;
private String hologramString = "";
private HologramMode hologramMode = HologramMode.CLEARED;
@@ -27,11 +25,16 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
* Hit points
*/
private int hp;
private int shield;
private int maxShield;
private int heldItem;
private Action currentAction = Action.IDLE;
private Action lastAction = Action.IDLE;
private char currentStatus;
private char lastStatus;
private ArrayList<Integer> keyboardBuffer = new ArrayList<>();
private ArrayList<char[]> consoleMessagesBuffer = new ArrayList<>(CONSOLE_BUFFER_MAX_SIZE);
@@ -90,6 +93,10 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
lastConsoleMessagesBuffer = new ArrayList<>(consoleMessagesBuffer);
consoleMessagesBuffer.clear();
//And the status..
lastStatus = currentStatus;
currentStatus = 0;
}
@Override
@@ -102,6 +109,7 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
json.put("direction", getDirection().ordinal());
json.put("heldItem", heldItem);
json.put("hp", hp);
json.put("shield", shield);
json.put("action", lastAction.ordinal());
json.put("holo", hologram);
json.put("holoStr", hologramString);
@@ -127,6 +135,7 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
dbObject.put("direction", getDirection().ordinal());
dbObject.put("heldItem", heldItem);
dbObject.put("hp", hp);
dbObject.put("shield", shield);
dbObject.put("action", lastAction.ordinal());
dbObject.put("holo", hologram);
dbObject.put("holoStr", hologramString);
@@ -148,6 +157,8 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
cubot.setX((int) obj.get("x"));
cubot.setY((int) obj.get("y"));
cubot.hp = (int) obj.get("hp");
// cubot.shield = (int) obj.get("shield");
// cubot.maxShield = GameServer.INSTANCE.getConfig().getInt("max_shield");
cubot.setDirection(Direction.getDirection((int) obj.get("direction")));
cubot.heldItem = (int) obj.get("heldItem");
cubot.energy = (int) obj.get("energy");
@@ -240,6 +251,41 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
return maxEnergy;
}
public int getShield() {
return shield;
}
public void setShield(int shield) {
this.shield = shield;
}
public boolean chargeShield(int qty) {
qty = Math.min(qty, maxShield - shield);
int cost = GameServer.INSTANCE.getConfig().getInt("shield_energy_cost");
int energySpent = qty * cost;
if(spendEnergy(energySpent)) {
shield += qty;
return true;
} else {
return false;
}
}
/**
* Damages shield by qty.
*
* Return damage that broke through the shield.
*/
public int damageShield(int qty) {
int after = shield - qty;
if(after < 0) {
shield = 0;
return -after;
}
shield = after;
return 0;
}
@Override
public Memory getFloppyData() {
@@ -305,4 +351,58 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
public void setHologramColor(int hologramColor) {
this.hologramColor = hologramColor;
}
public void addStatus(CubotStatus status) {
currentStatus |= status.val;
}
public void removeStatus(CubotStatus status) {
currentStatus &= (~status.val);
}
public char getStatus() {
return lastStatus;
}
@Override
public void setHealRate(int hp) {
}
@Override
public int getHp() {
return 0;
}
@Override
public void setHp(int hp) {
}
@Override
public int getMaxHp() {
return 0;
}
@Override
public void setMaxHp(int hp) {
}
@Override
public void heal(int amount) {
}
@Override
public void damage(int amount) {
}
@Override
public boolean onDeadCallback() {
return true; //always cancelled
}
}

View File

@@ -0,0 +1,59 @@
package net.simon987.cubotplugin;
import com.mongodb.BasicDBObject;
import com.mongodb.DBObject;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
public class CubotCore extends CpuHardware {
public static final int DEFAULT_ADDRESS = 0x000E;
/**
* Hardware ID (Should be unique)
*/
public static final char HWID = 0x000E;
private static final int CORE_STATUS_POLL = 1;
private static final int CORE_HULL_POLL = 2;
private Cubot cubot;
public CubotCore(Cubot cubot) {
this.cubot = cubot;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
if (a == CORE_STATUS_POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(cubot.getStatus());
} else if (a == CORE_HULL_POLL) {
getCpu().getRegisterSet().getRegister("B").setValue(cubot.getHp());
}
}
@Override
public char getId() {
return HWID;
}
@Override
public BasicDBObject mongoSerialise() {
BasicDBObject dbObject = new BasicDBObject();
dbObject.put("hwid", (int) HWID);
dbObject.put("cubot", cubot.getObjectId());
return dbObject;
}
public static CubotCore deserialize(DBObject obj) {
return new CubotCore((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((long) obj.get("cubot")));
}
}

View File

@@ -60,6 +60,8 @@ public class CubotPlugin extends ServerPlugin implements GameObjectDeserializer,
return CubotFloppyDrive.deserialize(obj);
case CubotComPort.HWID:
return CubotComPort.deserialize(obj);
case CubotShield.HWID:
return CubotShield.deserialize(obj);
}
return null;

View File

@@ -0,0 +1,51 @@
package net.simon987.cubotplugin;
import com.mongodb.BasicDBObject;
import com.mongodb.DBObject;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Status;
public class CubotShield extends CpuHardware {
static final char HWID = 0x000F;
private static final int SHIELD_CHARGE = 1;
private static final int SHIELD_POLL = 2;
private Cubot cubot;
public CubotShield(Cubot cubot) {
this.cubot = cubot;
}
@Override
public char getId() {
return HWID;
}
@Override
public BasicDBObject mongoSerialise() {
BasicDBObject dbObject = new BasicDBObject();
dbObject.put("hwid", HWID);
dbObject.put("cubot", cubot.getObjectId());
return dbObject;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
// b = amount to charge
if(a == SHIELD_CHARGE) {
int b = getCpu().getRegisterSet().getRegister("B").getValue();
cubot.chargeShield(b);
} else if (a == SHIELD_POLL) {
int shield = cubot.getShield();
getCpu().getRegisterSet().getRegister("B").setValue(shield);
}
}
public static CubotShield deserialize(DBObject obj) {
return new CubotShield((Cubot) GameServer.INSTANCE.getGameUniverse().getObject((long) obj.get("cubot")));
}
}

View File

@@ -0,0 +1,18 @@
package net.simon987.cubotplugin;
/**
* Status of a Cubot (Special buff or debuff)
*/
public enum CubotStatus {
DEFAULT(0),
RADIATED(1),
DAMAGED(2);
public char val;
CubotStatus(int val) {
this.val = (char) val;
}
}