NPC Plugin refactoring

This commit is contained in:
simon
2018-12-22 15:29:58 -05:00
parent e4a06e79d4
commit b361f87154
14 changed files with 146 additions and 101 deletions

View File

@@ -0,0 +1,38 @@
package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.Action;
public class ExecuteCpuTask extends NPCTask {
private static final int MAX_EXEC_TIME = GameServer.INSTANCE.getConfig().getInt("npc_exec_time");
@Override
public boolean checkCompleted() {
return false;
}
@Override
public void tick(NonPlayerCharacter npc) {
HackedNPC hNpc = (HackedNPC) npc;
//Execute code
int timeout = Math.min(hNpc.getEnergy(), MAX_EXEC_TIME);
hNpc.getCpu().reset();
int cost = hNpc.getCpu().execute(timeout);
hNpc.spendEnergy(cost);
if (hNpc.getCurrentAction() == Action.WALKING) {
if (hNpc.spendEnergy(100)) {
if (hNpc.incrementLocation()) {
//Couldn't walk
hNpc.setCurrentAction(Action.IDLE);
}
} else {
hNpc.setCurrentAction(Action.IDLE);
}
}
}
}

View File

@@ -41,6 +41,8 @@ public class Factory extends Structure implements Updatable, MessageReceiver {
private char[] program;
private int programIndex = 0;
private static final int PROGRAM_SIZE = GameServer.INSTANCE.getConfig().getInt("factory_program_size");
public Factory() {
super(2, 2);
}
@@ -83,47 +85,57 @@ public class Factory extends Structure implements Updatable, MessageReceiver {
private NonPlayerCharacter spawnNPC(Point p) {
NonPlayerCharacter npc;
if (programIndex == 0) {
npc = new HarvesterNPC();
npc.setWorld(getWorld());
npc.setObjectId(new ObjectId());
npc.setX(p.x);
npc.setY(p.y);
getWorld().addObject(npc);
getWorld().incUpdatable();
npc = spawnRandomNpc(p);
} else {
npc = new HackedNPC(program);
npc.setWorld(getWorld());
npc.setObjectId(new ObjectId());
npc.setX(p.x);
npc.setY(p.y);
getWorld().addObject(npc);
getWorld().incUpdatable();
System.out.println("NEW HACKED NPC");
this.locked = true;
npc = spawnHackedNpc(p);
}
return npc;
}
private NonPlayerCharacter spawnRandomNpc(Point p) {
NonPlayerCharacter npc;
npc = new HarvesterNPC();
npc.setWorld(getWorld());
npc.setObjectId(new ObjectId());
npc.setX(p.x);
npc.setY(p.y);
getWorld().addObject(npc);
getWorld().incUpdatable();
return npc;
}
private NonPlayerCharacter spawnHackedNpc(Point p) {
NonPlayerCharacter npc;
npc = new HackedNPC(program);
npc.setWorld(getWorld());
npc.setObjectId(new ObjectId());
npc.setX(p.x);
npc.setY(p.y);
getWorld().addObject(npc);
getWorld().incUpdatable();
this.locked = true;
this.programIndex = 0;
return npc;
}
@Override
public boolean sendMessage(char[] message) {
String strMessage = String.valueOf(message);
System.out.println("Received message " + strMessage);
if (locked) {
Settlement settlement = NpcPlugin.settlementMap.get(getWorld().getId());
if (Arrays.equals(settlement.getPassword(), message)) {
System.out.println("Factory unlock");
this.locked = false;
return true;
}
System.out.println("Wrong password, " + strMessage + "!=" + String.valueOf(settlement.getPassword()));
} else if (programIndex <= 2048) { //todo config
if (programIndex == 0) {
@@ -131,13 +143,11 @@ public class Factory extends Structure implements Updatable, MessageReceiver {
}
System.arraycopy(message, 0, program, programIndex, message.length);
System.out.println("Factory append code: " + strMessage);
System.out.println("Wrote " + message.length + " chars");
programIndex += message.length;
return true;
}
return false;
return true;
}
}

View File

@@ -7,7 +7,7 @@ import net.simon987.server.game.item.ItemVoid;
import net.simon987.server.game.objects.Action;
import net.simon987.server.game.objects.ControllableUnit;
import net.simon987.server.game.objects.Direction;
import net.simon987.server.game.objects.HardwareHost;
import net.simon987.server.logging.LogManager;
import net.simon987.server.user.User;
import org.bson.Document;
import org.json.simple.JSONObject;
@@ -17,9 +17,10 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, HardwareHost {
public class HackedNPC extends NonPlayerCharacter implements ControllableUnit {
private static final int MEM_SIZE = GameServer.INSTANCE.getConfig().getInt("hacked_npc_mem_size");
private static final boolean DIE_ON_NO_ENERGY = GameServer.INSTANCE.getConfig().getInt("hacked_npc_die_on_no_energy") != 0;
private CPU cpu;
/**
@@ -39,15 +40,15 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
cpu.setMemory(new Memory(MEM_SIZE));
cpu.setHardwareHost(this);
//Write program
boolean write = cpu.getMemory().write(0, program, 0, program.length);
System.out.println("Write " + write);
cpu.getMemory().write(0, program, 0, program.length);
for (Object serialisedHw : (List) NpcPlugin.DEFAULT_HACKED_NPC.get("hardware")) {
HardwareModule hardware = GameServer.INSTANCE.getRegistry().deserializeHardware((Document) serialisedHw, this);
hardware.setCpu(cpu);
attachHardware(hardware, ((Document) serialisedHw).getInteger("address"));
}
setTask(new ExecuteCpuTask());
}
public HackedNPC(Document document) {
@@ -68,37 +69,14 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
hardware.setCpu(cpu);
attachHardware(hardware, ((Document) serialisedHw).getInteger("address"));
}
setTask(new ExecuteCpuTask());
}
@Override
public void update() {
super.update();
System.out.println(Util.toHex(cpu.getMemory().getBytes()));
//Execute code
System.out.println("HACKED NPC " + this.getObjectId());
int timeout = Math.min(getEnergy(), 30); //todo get from config
cpu.reset();
int cost = cpu.execute(timeout);
spendEnergy(cost);
if (currentAction == Action.WALKING) {
if (spendEnergy(100)) {
if (!incrementLocation()) {
//Couldn't walk
currentAction = Action.IDLE;
}
} else {
currentAction = Action.IDLE;
}
}
/*
* CurrentAction is set during the code execution and this function is called right after
* If no action as been set, the action sent to the client is the action in currentAction that
* was set last tick (IDLE)
*/
lastAction = currentAction;
currentAction = Action.IDLE;
@@ -108,32 +86,49 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
for (HardwareModule module : hardwareAddresses.values()) {
module.update();
}
//Don't bother calling checkCompleted()
getTask().tick(this);
}
@Override
public void setKeyboardBuffer(ArrayList<Integer> kbBuffer) {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no keyboard module" +
"@HackedNPC::setKeyBoardBuffer()");
Thread.dumpStack();
}
@Override
public void setParent(User user) {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no parent" +
"@HackedNPC::setParent()");
Thread.dumpStack();
}
@Override
public User getParent() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no parent" +
"@HackedNPC::getParent()");
Thread.dumpStack();
return null;
}
@Override
public ArrayList<Integer> getKeyboardBuffer() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no keyboard module" +
"@HackedNPC::getKeyBoardBuffer()");
Thread.dumpStack();
return null;
}
@Override
public Memory getFloppyData() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has floppy data." +
"@HackedNPC::getFloppyData()");
Thread.dumpStack();
return null;
}
@Override
public void setAction(Action action) {
currentAction = action;
@@ -141,11 +136,14 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
@Override
public ArrayList<char[]> getConsoleMessagesBuffer() {
return null;
return lastConsoleMessagesBuffer;
}
@Override
public int getConsoleMode() {
LogManager.LOGGER.warning("Something went wrong here: Hacked NPC has no console UI." +
"@HackedNPC::getConsoleMode()");
Thread.dumpStack();
return 0;
}
@@ -210,6 +208,10 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
public void setEnergy(int energy) {
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
battery.setEnergy(energy);
if (energy == 0 && DIE_ON_NO_ENERGY) {
setDead(true);
}
}
public boolean spendEnergy(int amount) {
@@ -217,6 +219,9 @@ public class HackedNPC extends NonPlayerCharacter implements ControllableUnit, H
NpcBattery battery = (NpcBattery) getHardware(NpcBattery.class);
if (battery.getEnergy() - amount < 0) {
if (DIE_ON_NO_ENERGY) {
setDead(true);
}
return false;
} else {
battery.setEnergy(battery.getEnergy() - amount);

View File

@@ -30,7 +30,6 @@ public class HarvesterNPC extends NonPlayerCharacter {
@Override
public void update() {
super.update();
if (getSettlement() != null) {

View File

@@ -30,7 +30,7 @@ public class NpcPlugin extends ServerPlugin {
ServerConfiguration configuration = gameServer.getConfig();
GameRegistry registry = gameServer.getRegistry();
listeners.add(new WorldCreationListener(configuration.getInt("factory_spawn_rate")));
listeners.add(new WorldCreationListener(configuration.getInt("settlement_spawn_rate")));
listeners.add(new CpuInitialisationListener());
listeners.add(new VaultWorldUpdateListener(configuration));
listeners.add(new VaultCompleteListener());
@@ -54,6 +54,8 @@ public class NpcPlugin extends ServerPlugin {
settlementMap = new ConcurrentHashMap<>();
LogManager.LOGGER.fine("(NPC Plugin) Loading default HackedNPC settings from" +
" defaultHackedCubotHardware.json");
InputStream is = getClass().getClassLoader().getResourceAsStream("defaultHackedCubotHardware.json");
Scanner scanner = new Scanner(is).useDelimiter("\\A");
String json = scanner.next();

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@@ -55,8 +55,6 @@ public class Settlement implements MongoSerializable {
public Settlement(World world) throws WorldGenerationException {
System.out.println("SETTLING");
this.world = world;
this.difficultyLevel = DifficultyLevel.NORMAL; //TODO randomize ?
this.password = "12345678".toCharArray();