restart game & fixes

This commit is contained in:
2020-01-26 15:51:16 -05:00
parent c1814d883d
commit 704ef006a8
4 changed files with 97 additions and 26 deletions

View File

@@ -21,7 +21,11 @@ function initNet() {
})
SOCKET.on("end_message", msg => {
alert(msg.text)
if (msg.replay) {
createGameModal();
} else {
TEXT.text = msg.text;
}
})
SOCKET.on("game_state", msg => {
@@ -33,7 +37,10 @@ function initNet() {
"room": ROOM,
})
} else if (msg.state === "ENDED") {
SOCKET.emit("get_end_message")
SOCKET.emit("get_end_message", {
"oid": selfOid(),
"room": ROOM,
})
}
})
@@ -53,8 +60,14 @@ function initNet() {
SOCKET.on("get_card_rsp", msg => {
// Add self card
let card = new BingoCard(msg.card.oid, msg.parent);
card._self = msg.card;
Object.keys(CARDS).forEach(key => {
if (key !== "SELF") {
CARDS[key]._destroy();
}
});
CARDS = {};
CARDS[msg.card.oid] = card;
CARDS["SELF"] = card;
updateCards();
@@ -81,7 +94,10 @@ function initNet() {
"room": ROOM,
})
} else if (msg.state === "ENDED") {
SOCKET.emit("get_end_message")
SOCKET.emit("get_end_message", {
"oid": selfOid(),
"room": ROOM,
})
}
});