mirror of
https://github.com/simon987/bingo.git
synced 2025-12-16 08:49:04 +00:00
wip
This commit is contained in:
101
app.py
Normal file
101
app.py
Normal file
@@ -0,0 +1,101 @@
|
||||
from threading import Lock
|
||||
|
||||
from flask import Flask, request, session
|
||||
from flask_socketio import Namespace, join_room, leave_room, SocketIO, emit, rooms, close_room, disconnect
|
||||
|
||||
from common import config
|
||||
|
||||
app = Flask(__name__)
|
||||
app.config['SECRET_KEY'] = 'secret!'
|
||||
|
||||
# TODO: test mode mode "threading", "eventlet" or "gevent"
|
||||
socketio = SocketIO(app, async_mode=None)
|
||||
|
||||
# TODO: wth is that?!
|
||||
thread = None
|
||||
thread_lock = Lock()
|
||||
|
||||
@app.route("/")
|
||||
def page_index():
|
||||
return "Hello, world"
|
||||
|
||||
|
||||
def background_thread():
|
||||
"""Example of how to send server generated events to clients."""
|
||||
count = 0
|
||||
while True:
|
||||
socketio.sleep(10)
|
||||
count += 1
|
||||
socketio.emit('my_response',
|
||||
{'data': 'Server generated event', 'count': count},
|
||||
namespace='/test')
|
||||
|
||||
|
||||
# When class-based namespaces are used, any events received by the server are dispatched to a method named as the
|
||||
# event name with the on_ prefix. For example, event my_event will be handled by a method named on_my_event
|
||||
|
||||
class BingoNamespace(Namespace):
|
||||
|
||||
def on_my_event(self, message):
|
||||
session['receive_count'] = session.get('receive_count', 0) + 1
|
||||
emit('my_response',
|
||||
{'data': message['data'], 'count': session['receive_count']})
|
||||
|
||||
def on_my_broadcast_event(self, message):
|
||||
session['receive_count'] = session.get('receive_count', 0) + 1
|
||||
emit('my_response',
|
||||
{'data': message['data'], 'count': session['receive_count']},
|
||||
broadcast=True)
|
||||
|
||||
def on_join(self, message):
|
||||
join_room(message['room'])
|
||||
session['receive_count'] = session.get('receive_count', 0) + 1
|
||||
emit('my_response',
|
||||
{'data': 'In rooms: ' + ', '.join(rooms()),
|
||||
'count': session['receive_count']})
|
||||
|
||||
def on_leave(self, message):
|
||||
leave_room(message['room'])
|
||||
session['receive_count'] = session.get('receive_count', 0) + 1
|
||||
emit('my_response',
|
||||
{'data': 'In rooms: ' + ', '.join(rooms()),
|
||||
'count': session['receive_count']})
|
||||
|
||||
def on_close_room(self, message):
|
||||
session['receive_count'] = session.get('receive_count', 0) + 1
|
||||
emit('my_response', {'data': 'Room ' + message['room'] + ' is closing.',
|
||||
'count': session['receive_count']},
|
||||
room=message['room'])
|
||||
close_room(message['room'])
|
||||
|
||||
def on_my_room_event(self, message):
|
||||
session['receive_count'] = session.get('receive_count', 0) + 1
|
||||
emit('my_response',
|
||||
{'data': message['data'], 'count': session['receive_count']},
|
||||
room=message['room'])
|
||||
|
||||
def on_disconnect_request(self):
|
||||
session['receive_count'] = session.get('receive_count', 0) + 1
|
||||
emit('my_response',
|
||||
{'data': 'Disconnected!', 'count': session['receive_count']})
|
||||
disconnect()
|
||||
|
||||
def on_my_ping(self):
|
||||
emit('my_pong')
|
||||
|
||||
def on_connect(self):
|
||||
global thread
|
||||
with thread_lock:
|
||||
if thread is None:
|
||||
thread = socketio.start_background_task(background_thread)
|
||||
emit('my_response', {'data': 'Connected', 'count': 0})
|
||||
|
||||
def on_disconnect(self):
|
||||
print('Client disconnected', request.sid)
|
||||
|
||||
if __name__ == "__main__":
|
||||
socketio.run(
|
||||
app=app,
|
||||
port=config["API_PORT"],
|
||||
host=config["API_HOST"],
|
||||
)
|
||||
Reference in New Issue
Block a user