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Updated Hardware (markdown)
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Hardware.md
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Hardware.md
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* Support up to 65535 hardware devices
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The game's microprocessor can handle up to 65535 hardware devices connected to addresses 0x0000-0xFFFF. Hardware devices can interact with the CPU, its memory and its registers.
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* HWQ
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* HWI
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* HWN
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- Drill
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The **HWQ** (Hardware Query) instruction can be used to get information about the hardware connected at an address.
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Exemple:
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```assembly
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MOV A, 0x0005
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HWQ A
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; The hardware id of the hardware at address 0x0005 is stored in the B register
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; If there is no hardware device connected at this address, B = 0
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```
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The **HWI** (Hardware Interupt) instruction sends an interrupt to the hardware device at the specified address
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```assembly
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; Get the current held item id
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INVENTORY_HW equ 0x0006 ; An inventory module is connected at address 0x006
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MOV A, 1 ; The Inventory hardware expects 1 (POLL) or 2 (CLEAR)
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HWI INVENTORY_HW
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; B = current held item id
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```
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### Hardware Devices:
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- [Drill](https://github.com/simon987/Much-Assembly-Required/wiki/Hardware:-Drill)
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- Inventory
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- Inventory
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- Laser
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- Laser
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- Legs
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- Legs
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