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Updated Hardware: LiDAR (markdown)
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@ -28,13 +28,13 @@ Each tile is encoded as a bit field:
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`0100 0000 0000 0000` (`0x4000`) : Biomass
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`0010 0000 0000 0000` (`0x2000`) : Factory
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`0001 0000 0000 0000` (`0x1000`) : Radio Tower
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`0000 1000 0000 0000` (`0x0800`) : Vault
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`0000 0100 0000 0000` (`0x0400`) : Electric Box
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`0000 1000 0000 0000` (`0x0800`) : Vault
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`0000 0100 0000 0000` (`0x0400`) : Electric Box
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`0000 0010 0000 0000` (`0x0200`) : Iron tile
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`0000 0001 0000 0000` (`0x0100`) : Copper tile
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`0000 0000 1000 0000` (`0x0080`) : Cubot
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`0000 0000 0100 0000` (`0x0040`) : NPC
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`0000 0000 0010 0000` (`0x0020`) : Portal
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`0000 0000 0010 0000` (`0x0020`) : Portal
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`0000 0000 0001 0000` (`0x0010`) :
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`0000 0000 0000 1000` (`0x0008`) :
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`0000 0000 0000 0100` (`0x0004`) :
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