From c13b12cb3aa5afc49b3a73e23d8665bfe7cd6a64 Mon Sep 17 00:00:00 2001 From: Simon Fortier Date: Mon, 25 Dec 2017 14:11:26 -0500 Subject: [PATCH] Updated Day Night Cycle and solar Energy (markdown) --- Day-Night-Cycle-and-solar-Energy.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Day-Night-Cycle-and-solar-Energy.md b/Day-Night-Cycle-and-solar-Energy.md index 63fe65e..a8bb34c 100644 --- a/Day-Night-Cycle-and-solar-Energy.md +++ b/Day-Night-Cycle-and-solar-Energy.md @@ -1,4 +1,4 @@ -A full 24 hour cycle is 16*24 ticks = 384 ticks, which is about 6-7 minutes, depending on the game server configuration. The sun intensity varies during the day and peaks at about 12h00, the equation of for the sun intensity is `f(x) = -0.25 x² + 6x - 27` rounded to the nearest integer with a floor of 1. +A full 24 hour cycle is 16*24 ticks = 384 ticks, which is about 6-7 minutes, depending on the game server configuration. The sun intensity varies during the day and peaks at about 12h00, the equation for the sun intensity is `f(x) = -0.25 x² + 6x - 27` rounded to the nearest integer with a floor of 1. ![Sun intensity](https://user-images.githubusercontent.com/7120851/34342393-bfa33cfc-e97c-11e7-8e8b-b443af68bb3b.png)