Added notes explaining relation between movement commands and game ticks.

Hayden Kroepfl 2017-12-31 19:24:51 -07:00
parent f12de2017b
commit a1802a1eb7

@ -17,3 +17,7 @@ Specify the direction in the B register:
`EAST` = `0x0001`
`SOUTH` = `0x0002`
`WEST` = `0x0003`
### Notes
Only one direction change, and one walk can be performed per tick. Only the first direction change in a tick will be processed. If a `LEGS_SET_DIRECTION` then a `LEGS_SET_DIRECTION_AND_WALK` is performed in one tick, then the direction change from the `LEGS_SET_DIRECTION` will be handled, and the `LEGS_SET_DIRECTION_AND_WALK` will walk in that direction, ignoring its own set direction.