From 76811633962f7a43b122f8022b73018f1c545bbf Mon Sep 17 00:00:00 2001 From: Simon Fortier Date: Mon, 13 Nov 2017 14:24:07 -0500 Subject: [PATCH] Updated Game Universe (markdown) --- Game-Universe.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Game-Universe.md b/Game-Universe.md index 0d60278..ffb242e 100644 --- a/Game-Universe.md +++ b/Game-Universe.md @@ -1 +1 @@ -The game universe is a grid of [Worlds](). There can be a maximum of 65,536x65,536 worlds (4,294,967,296 total). You can get the current World coordinates by looking at the top left corner of the game screen or by using the [LiDAR hardware](https://github.com/simon987/Much-Assembly-Required/wiki/Hardware:-LiDAR). When reaching the edge of the game universe, the player will warp around it. \ No newline at end of file +The game universe is a grid of [Worlds](https://github.com/simon987/Much-Assembly-Required/wiki/World). There can be a maximum of 65,536x65,536 worlds (4,294,967,296 total). You can get the current World coordinates by looking at the top left corner of the game screen or by using the [LiDAR hardware](https://github.com/simon987/Much-Assembly-Required/wiki/Hardware:-LiDAR). When reaching the edge of the game universe, the player will warp around it. \ No newline at end of file