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organizing topics
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Home2.md
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Home2.md
@ -28,10 +28,8 @@ Details about the hardware with minimal code examples on how to use them.
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Even more detailed information, always with examples that can be tested within the game itself, so the user can see the effect of what’s being taught on the behavior of his Cubot.
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### Binary Math
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### Hexadecimal Math
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### Binary and Hexadecimal Math
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### The Assembly Language
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### The *Tick* mechanics
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### *Tick* mechanics
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