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Created World (markdown)
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World.md
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World.md
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Each world is a grid of 16x16 tiles. The middle part of the grid is generated randomly while the outer part is guaranteed to follow these rules:
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```
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1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1
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1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
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1 0 * * * * * * * * * * * * 0 1
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1 0 * * * * * * * * * * * * 0 1
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1 0 * * * * * * * * * * * * 0 1
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1 0 * * * * * * * * * * * * 0 1
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2 0 * * * * * * * * * * * * 0 2
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2 0 * * * * * * * * * * * * 0 2
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2 0 * * * * * * * * * * * * 0 2
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2 0 * * * * * * * * * * * * 0 2
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1 0 * * * * * * * * * * * * 0 1
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1 0 * * * * * * * * * * * * 0 1
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1 0 * * * * * * * * * * * * 0 1
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1 0 * * * * * * * * * * * * 0 1
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1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
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1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1
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```
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0: These tiles are always plain tiles
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1: These tiles are always wall tiles
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2: These tiles are always plain tiles and Biomass will never spawn here
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