Created World (markdown)

Simon Fortier 2017-11-13 14:11:27 -05:00
parent 98f5c46e41
commit 3db5ddb1d2

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World.md Normal file

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Each world is a grid of 16x16 tiles. The middle part of the grid is generated randomly while the outer part is guaranteed to follow these rules:
```
1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
1 0 * * * * * * * * * * * * 0 1
1 0 * * * * * * * * * * * * 0 1
1 0 * * * * * * * * * * * * 0 1
1 0 * * * * * * * * * * * * 0 1
2 0 * * * * * * * * * * * * 0 2
2 0 * * * * * * * * * * * * 0 2
2 0 * * * * * * * * * * * * 0 2
2 0 * * * * * * * * * * * * 0 2
1 0 * * * * * * * * * * * * 0 1
1 0 * * * * * * * * * * * * 0 1
1 0 * * * * * * * * * * * * 0 1
1 0 * * * * * * * * * * * * 0 1
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1
```
0: These tiles are always plain tiles
1: These tiles are always wall tiles
2: These tiles are always plain tiles and Biomass will never spawn here