From 2e70adae419d84c6d284efc2afb97de3ee9d1eb7 Mon Sep 17 00:00:00 2001 From: Arthur Paulino Date: Fri, 5 Jan 2018 19:28:25 -0300 Subject: [PATCH] unifying coding style with the documented snippets --- Learn-by-Examples.md | 62 ++++++++++++++++++++++---------------------- 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/Learn-by-Examples.md b/Learn-by-Examples.md index c9674ec..78aa169 100644 --- a/Learn-by-Examples.md +++ b/Learn-by-Examples.md @@ -1,56 +1,56 @@ ```assembly ; Displaying the hexadecimal 0x000A -HWID_HOLO EQU 0x9 ;; setup constants +HWID_HOLO EQU 0x9 ; setup constants HOLO_DISPLAY_HEX EQU 1 .data - DISPLAYED_HEX EQU 0X000A ;; create a word in memory called DISPLAYED_HEX and set its value to 0x000A + DISPLAYED_HEX EQU 0X000A ; create a word in memory called DISPLAYED_HEX and set its value to 0x000A .text - MOV A, HOLO_DISPLAY_HEX ;; MOV the constant HOLO_DISPLAY_HEX into register A - MOV B, [DISPLAYED_HEX] ;; MOV the value inside the memory spot DISPLAYED_HEX into register B - HWI HWID_HOLO ;; create an hardware interrupt which will do the magic of displaying - BRK ;; halt execution for the rest of this tick + MOV A, HOLO_DISPLAY_HEX ; MOV the constant HOLO_DISPLAY_HEX into register A + MOV B, [DISPLAYED_HEX] ; MOV the value inside the memory spot DISPLAYED_HEX into register B + HWI HWID_HOLO ; create an hardware interrupt which will do the magic of displaying + BRK ; halt execution for the rest of this tick ``` ```assembly ; Displaying the string "hello!" -HWID_HOLO EQU 0x9 ;; setup constants +HWID_HOLO EQU 0x9 ; setup constants HOLO_DISPLAY_STRING EQU 2 .data - DISPLAYED_STRING: DW "hello!", 0 ;; create a string in memory and point to it by DISPLAYED_STRING - ;; the ',0' is a null word. This represents the end of the string + DISPLAYED_STRING: DW "hello!", 0 ; create a string in memory and point to it by DISPLAYED_STRING + ; the ',0' is a null word. This represents the end of the string .text - MOV A, HOLO_DISPLAY_STRING ;; MOV the constant HOLO_DISPLAY_STRING into register A - MOV X, DISPLAYED_STRING ;; MOV the pointer of DISPLAYED_STRING into register B - HWI HWID_HOLO ;; do the magic - BRK ;; halt execution until the next tick + MOV A, HOLO_DISPLAY_STRING ; MOV the constant HOLO_DISPLAY_STRING into register A + MOV X, DISPLAYED_STRING ; MOV the pointer of DISPLAYED_STRING into register B + HWI HWID_HOLO ; do the magic + BRK ; halt execution until the next tick ``` ```assembly ; Displaying the decimal 42 -HWID_HOLO EQU 0x9 ;; setup constants +HWID_HOLO EQU 0x9 ; setup constants HOLO_DISPLAY_DEC EQU 3 .data - DISPLAYED_DECIMAL EQU 42 ;; create a word in memory called DISPLAYED_DECIMAL and set its value - ;; to 42 + DISPLAYED_DECIMAL EQU 42 ; create a word in memory called DISPLAYED_DECIMAL and set its value + ; to 42 .text - MOV A, HOLO_DISPLAY_DEC ;; MOV the constant HOLO_DISPLAY_DEC into register A - MOV B, DISPLAYED_DECIMAL ;; MOV the value inside the memory spot DISPLAYED_HEX into register B - HWI HWID_HOLO ;; more magic - BRK ;; halt execution until next tick + MOV A, HOLO_DISPLAY_DEC ; MOV the constant HOLO_DISPLAY_DEC into register A + MOV B, DISPLAYED_DECIMAL ; MOV the value inside the memory spot DISPLAYED_HEX into register B + HWI HWID_HOLO ; more magic + BRK ; halt execution until next tick ``` ```assembly ; Displaying the decimal 42 in red -HWID_HOLO EQU 0x9 ;; setup constants +HWID_HOLO EQU 0x9 ; setup constants HOLO_DISPLAY_DEC EQU 3 HOLO_DISPLAY_COLOR EQU 4 .data - DISPLAYED_DECIMAL EQU 42 ;; create a word in memory called DISPLAYED_DECIMAL and set its value - ;; to 42 + DISPLAYED_DECIMAL EQU 42 ; create a word in memory called DISPLAYED_DECIMAL and set its value + ; to 42 .text - MOV A, HOLO_DISPLAY_COLOR ;; MOV the constant HOLO_DISPLAY_COLOR into register A - MOV B, 0x00FF ;; MOV the (immediate) value 0x00FF into register B - MOV C, 0x0000 ;; clear register C - HWI HWID_HOLO ;; this interrupt will set the color to: #0000FF [C:B] also know as red - MOV A, HOLO_DISPLAY_DEC ;; MOV the constant HOLO_DISPLAY_DEC into register A - MOV B, DISPLAYED_DECIMAL ;; MOV the value that DISPLAYED_DECIMAL is pointing at into register B - HWI HWID_HOLO ;; ... - BRK ;; halt execution until next tick + MOV A, HOLO_DISPLAY_COLOR ; MOV the constant HOLO_DISPLAY_COLOR into register A + MOV B, 0x00FF ; MOV the (immediate) value 0x00FF into register B + MOV C, 0x0000 ; clear register C: no green and no blue + HWI HWID_HOLO ; this interrupt will set the color to: #0000FF [C:B] also know as red + MOV A, HOLO_DISPLAY_DEC ; MOV the constant HOLO_DISPLAY_DEC into register A + MOV B, DISPLAYED_DECIMAL ; MOV the value that DISPLAYED_DECIMAL is pointing at into register B + HWI HWID_HOLO ; ... + BRK ; halt execution until next tick ``` \ No newline at end of file