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Updated NPC Factory (markdown)
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@ -9,7 +9,7 @@ The NPCs spawned by the factory are bound to its [Settlement](https://github.com
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Units with a [ComPort](https://github.com/simon987/Much-Assembly-Required/wiki/Hardware:-Universal-Com-Port) are able to upload data to the factory so that the next spawned NPC becomes a [Hacked NPC](https://github.com/simon987/Much-Assembly-Required/wiki/Hacked-NPC). This gives the player the opportunity to control more than one unit.
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Units with a [ComPort](https://github.com/simon987/Much-Assembly-Required/wiki/Hardware:-Universal-Com-Port) are able to upload data to the factory so that the next spawned NPC becomes a [Hacked NPC](https://github.com/simon987/Much-Assembly-Required/wiki/Hacked-NPC). This gives the player the opportunity to control more than one unit.
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The Factory starts accepting data sent by the ComPort as soon as it has received the password for this Settlement (See [Settlement](https://github.com/simon987/Much-Assembly-Required/wiki/Settlement)). Attempts to send messages to the Factory while it is locked will fail (the `COMPORT_FRONT_PORT_OUT` command will return `0`)
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The Factory starts accepting data sent by the ComPort as soon as it has received the password for this Settlement (See [Settlement](https://github.com/simon987/Much-Assembly-Required/wiki/Settlement)). Attempts to send messages to the Factory while it is locked will fail (the `COMPORT_FRONT_PORT_OUT` command will return `0`). The factory has a buffer of `2048` words, attempts to send data beyond this will fail.
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Example:
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Example:
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