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Add note about PvP and fix a tiny markdown issue
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Bexsh Optics's _Multi Purpose Laser_ is an indispensable tool for any automated machinery! Its revolutionary design enables precise transfer of items over a distance of 1 tile using only a fraction of the energy of the ordinary robotic arm. It also lets you attack objects you are directly adjacent to. Only Cubots, NPCs, and Electric Boxes are attackable as of right now.
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Bexsh Optics's _Multi Purpose Laser_ is an indispensable tool for any automated machinery! Its revolutionary design enables precise transfer of items over a distance of 1 tile using only a fraction of the energy of the ordinary robotic arm. It also lets you attack objects you are directly adjacent to. Only Cubots, NPCs, and Electric Boxes are attackable as of right now*.
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### Specifications
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### Specifications
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Manufacturer: Bexsh Optics
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Manufacturer: Bexsh Optics
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@ -11,5 +11,8 @@ Hardware ID: `0x0002`
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| --- | --- | --- | --- |
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| --- | --- | --- | --- |
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| `1` | `LASER_WITHDRAW` | `30 kJ` | Withdraw the desired item |
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| `1` | `LASER_WITHDRAW` | `30 kJ` | Withdraw the desired item |
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| `2` | `LASER_DEPOSIT` | `30 kJ` | Deposit the desired item (not implemented yet)|
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| `2` | `LASER_DEPOSIT` | `30 kJ` | Deposit the desired item (not implemented yet)|
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| `3` | `LASER_ATTACK` | `70 kJ` | Attack the object you are pointing at |
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| `3` | `LASER_ATTACK` | `70 kJ` | Attack the object you are pointing at* |
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Specify the desired item by setting the value of the B register with an item ID.
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Specify the desired item by setting the value of the B register with an item ID.
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\* Other Cubots can only be attacked when PvP is enabled (which is currently not implemented, see [#128](https://github.com/simon987/Much-Assembly-Required/issues/128)).
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