Files
Much-Assembly-Required/Plugin NPC/src/main/java/net/simon987/npcplugin/VaultDoor.java
2018-12-21 14:04:42 -05:00

165 lines
3.8 KiB
Java

package net.simon987.npcplugin;
import net.simon987.server.GameServer;
import net.simon987.server.game.objects.*;
import net.simon987.server.game.world.World;
import net.simon987.server.logging.LogManager;
import org.bson.Document;
import java.util.Arrays;
public class VaultDoor extends Structure implements MessageReceiver, Enterable, Updatable {
private static final int MAP_INFO = 0x0B00;
/**
* Whether or not the vault door is opened
*/
private boolean open = false;
private int homeX;
private int homeY;
private World homeWorld;
/**
* Number of ticks to remain the door open
*/
private int OPEN_TIME = GameServer.INSTANCE.getConfig().getInt("vault_door_open_time");
private int openedTimer = 0;
public VaultDoor() {
super(1, 1);
}
public VaultDoor(Document document) {
super(document, 1, 1);
setX(document.getInteger("x"));
setY(document.getInteger("y"));
if (document.containsKey("homeX") && document.containsKey("homeY")) {
homeX = document.getInteger("homeX");
homeY = document.getInteger("homeY");
}
}
@Override
public void update() {
if (open){
if (openedTimer <= 0) {
//Door was open for OPEN_TIME, close it
open = false;
openedTimer = 0;
LogManager.LOGGER.fine("Closed Vault door ID: " + getObjectId());
} else {
openedTimer--;
}
}
}
@Override
public boolean sendMessage(char[] message) {
Settlement settlement = NpcPlugin.settlementMap.get(getWorld().getId());
System.out.println("message: " + new String(message));
System.out.println("password: " + new String(settlement.getPassword()));
if (Arrays.equals(message, settlement.getPassword())) {
if (!open) {
openVault();
} else {
keepVaultOpen();
}
return true;
} else {
return false;
}
}
private void openVault() {
open = true;
openedTimer = OPEN_TIME;
LogManager.LOGGER.fine("Opened Vault door ID: " + getObjectId());
}
private void keepVaultOpen() {
open = true;
openedTimer = OPEN_TIME;
}
@Override
public boolean enter(GameObject object) {
// LogManager.LOGGER.fine("VAULT enter " + open);
if (open) {
object.getWorld().decUpdatable();
object.getWorld().removeObject(object);
homeWorld.incUpdatable();
homeWorld.addObject(object);
object.setWorld(homeWorld);
object.setX(homeX);
object.setY(homeY);
return true;
} else {
return false;
}
}
@Override
public char getMapInfo() {
return MAP_INFO;
}
@Override
public Document mongoSerialise() {
Document dbObject = super.mongoSerialise();
dbObject.put("homeX", getHomeX());
dbObject.put("homeY", getHomeY());
return dbObject;
}
@Override
public void initialize() {
//Get or generate vault world
homeWorld = GameServer.INSTANCE.getGameUniverse().getWorld(0x7FFF, 0x7FFF,
false, "v" + getObjectId() + "-");
if (homeWorld == null) {
VaultDimension vaultDimension = new VaultDimension(this);
homeWorld = vaultDimension.getHomeWorld();
homeX = vaultDimension.getHomeX();
homeY = vaultDimension.getHomeY();
}
}
public int getHomeX() {
return homeX;
}
public void setHomeX(int homeX) {
this.homeX = homeX;
}
public int getHomeY() {
return homeY;
}
public void setHomeY(int homeY) {
this.homeY = homeY;
}
}