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18 Commits
refactor-1
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@@ -0,0 +1,176 @@
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package net.simon987.pluginradioactivecloud;
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import java.util.ArrayList;
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import org.bson.Document;
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import net.simon987.server.assembly.HardwareModule;
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import net.simon987.server.assembly.Status;
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import net.simon987.server.game.objects.ControllableUnit;
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import net.simon987.server.game.objects.GameObject;
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import net.simon987.server.game.objects.Radioactive;
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public class RadiationDetector extends HardwareModule {
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/**
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* Should be unique and same as HWID
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*/
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public static final int DEFAULT_ADDRESS = 0x000E;
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/**
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* Hardware ID (Should be unique)
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*/
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public static final char HWID = 0x000E;
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/**
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* Radiation Constants
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*/
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private static final int ALPHA_BLOCKED_VALUE = 5;
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private static final int BETA_BLOCKED_VALUE = 2;
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private static final int GAMMA_BLOCKED_VALUE = 1;
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/**
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* Helper class for getTiles
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*/
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private class Tuple {
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public final int x;
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public final int y;
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public Tuple(int x, int y) {
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this.x = x;
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this.y = y;
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}
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}
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/**
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* Finds the tiles between the two tiles located at the given coordinates. The
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* tiles located at the coordinates are not included in the list.
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*
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* @param x0 x-coordinate of first point
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* @param y0 y-coordinate of first point
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* @param x1 x-coordinate of second point
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* @param y1 y-coordinate of second point
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* @return List of tile coordinates. An empty list indicates tiles are next to
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* each other.
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*/
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public ArrayList<Tuple> getTiles(int x0, int y0, int x1, int y1) {
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ArrayList<Tuple> ret = new ArrayList<>();
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double slope;
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if (x1 > x0) {
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slope = (y1 - y0) / (double) (x1 - x0);
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} else {
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slope = (y0 - y1) / (double) (x0 - x1);
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// Swap values so that x0 < x1. This preps the following code where y is
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// determined by adding a step value (1) to x0 till it reaches x1.
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int tmp = x1;
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x1 = x0;
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x0 = tmp;
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tmp = y1;
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y1 = y0;
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y0 = tmp;
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}
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// If slope is zero or undefined, return tiles directly along the
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// appropriate cardinal direction.
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if (x0 == x1) {
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int smaller = Math.min(y0, y1);
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int larger = Math.max(y0, y1);
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System.out.printf("%d %d", smaller, larger);
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for (int i = smaller + 1; i < larger; i++) {
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ret.add(new Tuple(x0, i));
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}
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} else if (y0 == y1) {
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int smaller = Math.min(x0, x1);
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int larger = Math.max(x0, x1);
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for (int i = smaller + 1; i < larger; i++) {
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ret.add(new Tuple(i, y0));
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}
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} else {
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// Find all coordinates with 0.1 step
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int lastX = x0;
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int lastY = y0;
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for (int i = x0 * 10; i < x1 * 10; i += 1) {
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if (i / 10 != lastX || (int) (slope * i / 10) != lastY) {
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// Update last values
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lastX = i / 10;
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lastY = (int) (slope * i / 10);
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// Add new values to array
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ret.add(new Tuple(lastX, lastY));
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}
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}
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}
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return ret;
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}
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/**
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* Finds the Euclidean Distance between two coordinates.
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*
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* @param x0 x-coordinate of first point
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* @param y0 y-coordinate of first point
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* @param x1 x-coordinate of second point
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* @param y1 y-coordinate of second point
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* @return distance between two points
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*/
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public double getDistanceOfCoords(int x0, int y0, int x1, int y1) {
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return Math.sqrt(Math.pow(x1 - x0, 2) + Math.pow(y1 - y0, 2));
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}
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public RadiationDetector(ControllableUnit unit) {
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super(null, unit);
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}
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public RadiationDetector(Document document, ControllableUnit cubot) {
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super(document, cubot);
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}
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@Override
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public void handleInterrupt(Status status) {
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// Find all game entities in world
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ArrayList<GameObject> entities = new ArrayList<>(unit.getWorld().getGameObjects());
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// Check for alpha particles by finding Radioactive entities
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int alphaParticles = 0;
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int betaParticles = 0;
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int gammaParticles = 0;
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for (GameObject entity : entities) {
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if (entity instanceof Radioactive) {
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// Calculate distance between object and cubot
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double pathLength = getDistanceOfCoords(unit.getX(), unit.getY(), entity.getX(), entity.getY());
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alphaParticles += ((Radioactive) entity).getAlphaCounts(pathLength);
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betaParticles += ((Radioactive) entity).getBetaCounts(pathLength);
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gammaParticles += ((Radioactive) entity).getGammaCounts(pathLength);
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// Get all tiles in between cubot and Radioactive entity
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ArrayList<Tuple> tiles = getTiles(unit.getX(), unit.getY(), entity.getX(), entity.getY());
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for (Tuple tup : tiles) {
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// If intermediary tile is blocked, reduce alphaParticles by 5
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if (unit.getWorld().isTileBlocked(tup.x, tup.y)) {
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alphaParticles -= ALPHA_BLOCKED_VALUE;
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betaParticles -= BETA_BLOCKED_VALUE;
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gammaParticles -= GAMMA_BLOCKED_VALUE;
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}
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}
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}
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}
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// Save Alpha Radioactive Particles to register A
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getCpu().getRegisterSet().getRegister("A").setValue(alphaParticles);
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// Save Beta Radioactive Particles to register B
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getCpu().getRegisterSet().getRegister("B").setValue(betaParticles);
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// Save Gamma Radioactive Particles to register C
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getCpu().getRegisterSet().getRegister("C").setValue(gammaParticles);
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}
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@Override
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public char getId() {
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return HWID;
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}
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}
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16
README.md
16
README.md
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### [Official website](https://muchassemblyrequired.com)
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# Much-Assembly-Required
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[](https://www.codefactor.io/repository/github/simon987/much-assembly-required)
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[](https://www.codefactor.io/repository/github/simon987/much-assembly-required)
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[](https://ci.simon987.net/job/Much-Assembly-Required/)
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[](https://ci.simon987.net/job/Much-Assembly-Required/)
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Program the 8086-like microprocessor of a robot in a grid-based multiplayer world. The game is web based so no installation is required.
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**Much Assembly Required** allows you to program the 8086-like microprocessor of a robot in a grid-based multiplayer world. The game is web based so no installation is required. In its current state, players can walk around the game universe and collect Biomass blobs and Iron/copper ore using the online code editor.
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In its current state, players can walk around the game universe and collect Biomass blobs & Iron/copper ore using the online code editor.
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@@ -24,13 +23,14 @@ sudo apt install git maven openjdk-8-jdk mongodb
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On Arch:
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On Arch:
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``` bash
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``` bash
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sudo pacman -S git maven mongodb jdk8-opendjk
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sudo pacman -S git maven jdk8-opendjk
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yay -S mongodb-bin
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# Don't forget to start mongodb
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# Don't forget to start mongodb
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sudo systemctl start mongodb.service
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sudo systemctl start mongodb.service
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```
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```
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*If needed, visit [troubleshooting mongodb](https://wiki.archlinux.org/index.php/MongoDB#Troubleshooting).*
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*If needed, visit [yay installation](https://github.com/Jguer/yay#installation) and [troubleshooting mongodb](https://wiki.archlinux.org/index.php/MongoDB#Troubleshooting).*
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**Deploying server**
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**Deploying server**
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@@ -51,12 +51,12 @@ java -jar server-1.4a.jar
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Installation instructions:
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Installation instructions:
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1. Download the JDK from [here](http://www.oracle.com/technetwork/java/javase/downloads/index.html).
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1. Download the JDK from [here](http://www.oracle.com/technetwork/java/javase/downloads/index.html).
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Install the JDK and update your PATH and JAVA_HOME enviroment variables.
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Install the JDK and update your PATH and JAVA_HOME environment variables.
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2. Download Maven from [here](https://maven.apache.org/).
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2. Download Maven from [here](https://maven.apache.org/).
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Install Maven (following the README) and update your PATH enviroment variable.
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Install Maven (following the README) and update your PATH environment variable.
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3. Download Mongo DB Community from [here](https://www.mongodb.com/download-center#community).
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3. Download Mongo DB Community from [here](https://www.mongodb.com/download-center#community).
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Install Mongo DB following the instructions [here](https://docs.mongodb.com/manual/tutorial/install-mongodb-on-windows/).
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Install Mongo DB following the instructions [here](https://docs.mongodb.com/manual/tutorial/install-mongodb-on-windows/).
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Update your PATH enviroment variable.
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Update your PATH environment variable.
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Building instructions:
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Building instructions:
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```batch
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```batch
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@@ -92,7 +92,7 @@
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<dependency>
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<dependency>
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<groupId>junit</groupId>
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<groupId>junit</groupId>
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<artifactId>junit</artifactId>
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<artifactId>junit</artifactId>
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<version>4.12</version>
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<version>4.13.1</version>
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<scope>test</scope>
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<scope>test</scope>
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</dependency>
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</dependency>
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<dependency>
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<dependency>
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@@ -6,5 +6,15 @@ package net.simon987.server.game.objects;
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public interface Radioactive {
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public interface Radioactive {
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public default int getAlphaCounts(double distance) {
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return (int) (1000 * 1.0 / (distance * distance));
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}
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public default int getBetaCounts(double distance) {
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return (int) (2000 * 1.0 / (distance * distance));
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}
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public default int getGammaCounts(double distance) {
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return (int) (5000 * 1.0 / (distance * distance));
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}
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}
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}
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@@ -19,9 +19,9 @@ services:
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- ./data/db:/data/db
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- ./data/db:/data/db
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ports:
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ports:
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- 27017:27017
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- 27017:27017
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command: mongod --smallfiles --logpath=/dev/null --port 27017
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command: mongod --logpath=/dev/null --port 27017
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healthcheck:
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healthcheck:
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test: echo 'db.stats().ok' | mongo localhost:27017/mar --quiet
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test: echo 'db.stats().ok' | mongo localhost:27017/mar --quiet
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interval: 2s
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interval: 2s
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timeout: 2s
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timeout: 2s
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retries: 2
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retries: 2
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Reference in New Issue
Block a user