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package net.simon987.pluginradioactivecloud;
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import net.simon987.server.GameServer;
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import net.simon987.server.game.objects.ControllableUnit;
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import net.simon987.server.game.objects.Enterable;
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import net.simon987.server.game.objects.GameObject;
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import net.simon987.server.game.objects.Radioactive;
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public class RadioactiveObstacle extends GameObject implements Radioactive, Enterable {
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private final static int corruptionBlockSize = GameServer.INSTANCE.getConfig().getInt("radioactive_obstacle_corruption_block_size");
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@Override
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public char getMapInfo() {
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return 0;
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}
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@Override
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public boolean enter(GameObject object) {
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if (object instanceof ControllableUnit) {
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((ControllableUnit) object).getCpu().getMemory().corrupt(corruptionBlockSize);
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}
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return false;
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}
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}
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@ -81,4 +81,6 @@ vault_wg_max_electric_box_count=4
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electric_box_hp=250
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electric_box_hp=250
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electric_box_respawnTime=256
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electric_box_respawnTime=256
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electric_box_damage=5
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electric_box_damage=5
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electric_box_energy_given=70
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electric_box_energy_given=70
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#RadioactiveObstacle
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radioactive_obstacle_corruption_block_size=10
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