Added jump/warp movement, animation needs changing

This commit is contained in:
Jaggernaut555 2017-12-31 18:03:07 -08:00
parent b21e33601e
commit b9d66dc30f
5 changed files with 78 additions and 37 deletions

View File

@ -40,6 +40,8 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
private int energy;
private int maxEnergy;
private int jumpDistance;
private static final float SOLAR_PANEL_MULTIPLIER = 1;
private static final int CONSOLE_BUFFER_MAX_SIZE = 40;
@ -59,13 +61,22 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
if (currentAction == Action.WALKING) {
if (spendEnergy(100)) {
if (!incrementLocation()) {
if (!incrementLocation(1)) {
//Couldn't walk
currentAction = Action.IDLE;
}
} else {
currentAction = Action.IDLE;
}
} else if (currentAction == Action.JUMPING) {
if (spendEnergy(jumpDistance * 200)) {
if (!incrementLocation(jumpDistance)) {
//Couldn't jump
currentAction = Action.IDLE;
}
} else {
currentAction = Action.IDLE;
}
}
/*
@ -136,6 +147,10 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Pr
return heldItem;
}
public void setJumpDistance(int jumpDistance) {
this.jumpDistance = jumpDistance;
}
@Override
public void setKeyboardBuffer(ArrayList<Integer> kbBuffer) {
keyboardBuffer = kbBuffer;

View File

@ -16,6 +16,7 @@ public class CubotLeg extends CpuHardware implements JSONSerialisable {
private static final int LEGS_SET_DIR = 1;
private static final int LEGS_SET_DIR_AND_WALK = 2;
private static final int LEGS_JUMP = 3;
/**
* Hardware ID (Should be unique)
@ -67,6 +68,12 @@ public class CubotLeg extends CpuHardware implements JSONSerialisable {
cubot.setCurrentAction(Action.WALKING);
}
} else if (a == LEGS_JUMP) {
// jump up to 3 spaces, each space costs 200
if (b < 4 && cubot.getMaxEnergy() >= b * 200) {
cubot.setJumpDistance(b);
cubot.setCurrentAction(Action.JUMPING);
}
}
}

View File

@ -90,7 +90,7 @@ public abstract class NonPlayerCharacter extends GameObject implements Updatable
LogManager.LOGGER.severe("FIXME: moveTo:NonPlayerCharacter, Direction is null");
}
if (incrementLocation()) {
if (incrementLocation(1)) {
lastAction = Action.WALKING;
return true;
}
@ -113,7 +113,7 @@ public abstract class NonPlayerCharacter extends GameObject implements Updatable
getWorld().getX(), getWorld().getY() - 1) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(8, 0, 0)) {
setDirection(Direction.NORTH);
incrementLocation();
incrementLocation(1);
}
return true;
} else {
@ -125,7 +125,7 @@ public abstract class NonPlayerCharacter extends GameObject implements Updatable
getWorld().getX() + 1, getWorld().getY()) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(15, 7, 0)) {
setDirection(Direction.EAST);
incrementLocation();
incrementLocation(1);
}
return true;
} else {
@ -136,7 +136,7 @@ public abstract class NonPlayerCharacter extends GameObject implements Updatable
getWorld().getX(), getWorld().getY() + 1) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(8, 15, 0)) {
setDirection(Direction.SOUTH);
incrementLocation();
incrementLocation(1);
}
return true;
} else {
@ -147,7 +147,7 @@ public abstract class NonPlayerCharacter extends GameObject implements Updatable
getWorld().getX() - 1, getWorld().getY()) <= MAX_FACTORY_DISTANCE) {
if (!moveTo(0, 7, 0)) {
setDirection(Direction.WEST);
incrementLocation();
incrementLocation(1);
}
return true;
} else {

View File

@ -6,6 +6,7 @@ public enum Action {
WALKING,
WITHDRAWING,
DEPOSITING,
LISTENING
LISTENING,
JUMPING
}

View File

@ -47,24 +47,24 @@ public abstract class GameObject implements JSONSerialisable {
* Increment the location of the game object by 1 tile
* Collision checks happen here
*/
public boolean incrementLocation() {
public boolean incrementLocation(int distance) {
int newX = 0, newY = 0;
if (direction == Direction.NORTH) {
newX = x;
newY = (y - 1);
newY = (y - distance);
} else if (direction == Direction.EAST) {
newX = (x + 1);
newX = (x + distance);
newY = y;
} else if (direction == Direction.SOUTH) {
newX = x;
newY = (y + 1);
newY = (y + distance);
} else if (direction == Direction.WEST) {
newX = (x - 1);
newX = (x - distance);
newY = y;
}
@ -81,13 +81,17 @@ public abstract class GameObject implements JSONSerialisable {
}
if (leftWorld != null) {
world.getGameObjects().remove(this);
world.decUpdatable();
leftWorld.getGameObjects().add(this);
leftWorld.incUpdatable();
setWorld(leftWorld);
if(!leftWorld.isTileBlocked(World.WORLD_SIZE+newX, newY)) {
world.getGameObjects().remove(this);
world.decUpdatable();
leftWorld.getGameObjects().add(this);
leftWorld.incUpdatable();
setWorld(leftWorld);
x = World.WORLD_SIZE - 1;
x = World.WORLD_SIZE + newX;
} else if (distance > 1) {
return incrementLocation(distance-1);
}
}
} else if (newX >= World.WORLD_SIZE) {
//Move object to adjacent World (right)
@ -100,13 +104,17 @@ public abstract class GameObject implements JSONSerialisable {
}
if (rightWorld != null) {
world.getGameObjects().remove(this);
world.decUpdatable();
rightWorld.getGameObjects().add(this);
rightWorld.incUpdatable();
setWorld(rightWorld);
if(!rightWorld.isTileBlocked(newX-World.WORLD_SIZE, y)) {
world.getGameObjects().remove(this);
world.decUpdatable();
rightWorld.getGameObjects().add(this);
rightWorld.incUpdatable();
setWorld(rightWorld);
x = 0;
x = newX - World.WORLD_SIZE;
} else if (distance > 1) {
return incrementLocation(distance-1);
}
}
} else if (newY < 0) {
//Move object to adjacent World (up)
@ -120,13 +128,17 @@ public abstract class GameObject implements JSONSerialisable {
}
if (upWorld != null) {
world.getGameObjects().remove(this);
world.decUpdatable();
upWorld.getGameObjects().add(this);
upWorld.incUpdatable();
setWorld(upWorld);
if (!upWorld.isTileBlocked(x, World.WORLD_SIZE+newY)) {
world.getGameObjects().remove(this);
world.decUpdatable();
upWorld.getGameObjects().add(this);
upWorld.incUpdatable();
setWorld(upWorld);
y = World.WORLD_SIZE - 1;
y = World.WORLD_SIZE + newY;
} else if (distance > 1) {
return incrementLocation(distance-1);
}
}
} else if (newY >= World.WORLD_SIZE) {
//Move object to adjacent World (down)
@ -140,13 +152,17 @@ public abstract class GameObject implements JSONSerialisable {
if (downWorld != null) {
world.getGameObjects().remove(this);
world.decUpdatable();
downWorld.getGameObjects().add(this);
downWorld.incUpdatable();
setWorld(downWorld);
if (!downWorld.isTileBlocked(x,newY-World.WORLD_SIZE)) {
world.getGameObjects().remove(this);
world.decUpdatable();
downWorld.getGameObjects().add(this);
downWorld.incUpdatable();
setWorld(downWorld);
y = 0;
y = newY - World.WORLD_SIZE;
} else if (distance > 1) {
return incrementLocation(distance-1);
}
}
}
//Check collision
@ -154,7 +170,9 @@ public abstract class GameObject implements JSONSerialisable {
//Tile is passable
x = newX;
y = newY;
} else {
} else if (distance > 1) {
return incrementLocation(distance-1);
}else {
return false;
}