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https://github.com/simon987/Much-Assembly-Required.git
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3
Plugin Plant/plugin.properties
Normal file
3
Plugin Plant/plugin.properties
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classpath=net.simon987.plantplugin.PlantPlugin
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name=Plant Plugin
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version=1.0
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162
Plugin Plant/src/net/simon987/plantplugin/Plant.java
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162
Plugin Plant/src/net/simon987/plantplugin/Plant.java
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package net.simon987.plantplugin;
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import net.simon987.server.GameServer;
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import net.simon987.server.game.GameObject;
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import net.simon987.server.game.InventoryHolder;
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import net.simon987.server.game.Updatable;
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import org.json.simple.JSONObject;
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public class Plant extends GameObject implements Updatable, InventoryHolder{
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private static final char MAP_INFO = 0x4000;
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public static final int ID = 2;
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/**
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* Grow time (see config.properties)
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*/
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private static final int GROW_TIME = GameServer.INSTANCE.getConfig().getInt("plant_grow_time");
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/**
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* Game time of the creation of this Plant
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*/
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private long creationTime;
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/**
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* Whether the plant is grown or not
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*/
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private boolean grown;
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/**
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* Yield of the plant, in biomass units
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*/
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private int biomassCount;
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/**
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* Style of the plant (Only visual)
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*/
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private int style;
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private static final int ITM_BIOMASS = 1;
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@Override
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public char getMapInfo() {
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return MAP_INFO;
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}
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@Override
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public JSONObject serialise() {
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JSONObject json = new JSONObject();
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json.put("type", ID);
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json.put("id", getObjectId());
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json.put("x", getX());
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json.put("y", getY());
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json.put("creationTime", creationTime);
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json.put("grown", grown);
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json.put("biomassCount", biomassCount);
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json.put("style", style);
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return json;
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}
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/**
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* Called every tick
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*/
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@Override
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public void update() {
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if (!grown) {
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//Check grow
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if (creationTime + GROW_TIME <= GameServer.INSTANCE.getGameUniverse().getTime()) {
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grown = true;
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biomassCount = GameServer.INSTANCE.getConfig().getInt("plant_yield");
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}
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}
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}
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public long getCreationTime() {
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return creationTime;
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}
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public void setCreationTime(long creationTime) {
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this.creationTime = creationTime;
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}
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public boolean isGrown() {
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return grown;
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}
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public void setGrown(boolean grown) {
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this.grown = grown;
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}
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public int getBiomassCount() {
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return biomassCount;
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}
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public void setBiomassCount(int biomassCount) {
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this.biomassCount = biomassCount;
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}
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public int getStyle() {
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return style;
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}
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public void setStyle(int style) {
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this.style = style;
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}
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public static Plant deserialize(JSONObject json){
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Plant plant = new Plant();
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plant.setObjectId((int)(long)json.get("id"));
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plant.setX((int)(long)json.get("x"));
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plant.setY((int)(long)json.get("y"));
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plant.grown = (boolean)json.get("grown");
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plant.creationTime = (long)json.get("creationTime");
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plant.style = (int)(long)json.get("style");
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plant.biomassCount = (int)(long)json.get("biomassCount");
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return plant;
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}
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/**
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* Called when an object attempts to place an item in this Plant
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*
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* @param item item id (see MarConstants.ITEM_*)
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* @return Always returns false
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*/
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@Override
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public boolean placeItem(int item) {
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//Why would you want to place an item in a plant?
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return false;
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}
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/**
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* Called when an object attempts to take an item from this Plant.
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* If the object requests biomass, it will be subtracted from biomassCount, and
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* if it reaches 0, the plant is deleted
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*
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* @param item item id (see MarConstants.ITEM_*)
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* @return true if the requested item is ITEM_BIOMASS and if the plant is grown
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*/
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@Override
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public boolean takeItem(int item) {
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if (item == ITM_BIOMASS) {
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if (grown && biomassCount > 1) {
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biomassCount--;
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return true;
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} else if (grown) {
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//Delete plant
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setDead(true);
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return true;
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} else {
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return false;
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}
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} else {
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return false;
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}
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}
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}
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32
Plugin Plant/src/net/simon987/plantplugin/PlantPlugin.java
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32
Plugin Plant/src/net/simon987/plantplugin/PlantPlugin.java
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package net.simon987.plantplugin;
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import net.simon987.plantplugin.event.WorldCreationListener;
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import net.simon987.server.game.GameObject;
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import net.simon987.server.game.GameObjectDeserializer;
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import net.simon987.server.logging.LogManager;
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import net.simon987.server.plugin.ServerPlugin;
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import org.json.simple.JSONObject;
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public class PlantPlugin extends ServerPlugin implements GameObjectDeserializer {
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@Override
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public void init() {
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listeners.add(new WorldCreationListener());
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LogManager.LOGGER.info("Initialised Plant plugin");
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}
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@Override
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public GameObject deserializeObject(JSONObject object) {
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int objType = (int)(long)object.get("type");
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if(objType == Plant.ID) {
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return Plant.deserialize(object);
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}
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return null;
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}
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}
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@@ -0,0 +1,93 @@
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package net.simon987.plantplugin.event;
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import net.simon987.plantplugin.Plant;
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import net.simon987.server.GameServer;
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import net.simon987.server.event.GameEvent;
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import net.simon987.server.event.GameEventListener;
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import net.simon987.server.event.WorldGenerationEvent;
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import net.simon987.server.game.World;
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import net.simon987.server.game.WorldGenerator;
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import net.simon987.server.logging.LogManager;
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import java.awt.*;
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import java.util.ArrayList;
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import java.util.Random;
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public class WorldCreationListener implements GameEventListener {
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@Override
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public Class getListenedEventType() {
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return WorldGenerationEvent.class;
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}
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@Override
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public void handle(GameEvent event) {
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ArrayList<Plant> plants = generatePlants(((WorldGenerationEvent)event).getWorld());
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((WorldGenerationEvent)event).getWorld().getGameObjects().addAll(plants);
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}
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/**
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* Generate a list of plants for a world
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*/
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public ArrayList<Plant> generatePlants(World world) {
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int minTreeCount = GameServer.INSTANCE.getConfig().getInt("minTreeCount");
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int maxTreeCount = GameServer.INSTANCE.getConfig().getInt("maxTreeCount");
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int plant_yield = GameServer.INSTANCE.getConfig().getInt("plant_yield");
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Random random = new Random();
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int treeCount = random.nextInt(maxTreeCount - minTreeCount) + minTreeCount;
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ArrayList<Plant> plants = new ArrayList<>(maxTreeCount);
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//Count number of plain tiles. If there is less plain tiles than desired amount of trees,
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//set the desired amount of trees to the plain tile count
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int[][] tiles = world.getTileMap().getTiles();
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int plainCount = 0;
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for (int y = 0; y < World.WORLD_SIZE; y++) {
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for (int x = 0; x < World.WORLD_SIZE; x++) {
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if (tiles[x][y] == 0) {
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plainCount++;
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}
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}
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}
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if (treeCount > plainCount) {
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treeCount = plainCount;
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}
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outerLoop:
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for (int i = 0; i < treeCount; i++) {
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Point p = WorldGenerator.getRandomPlainTile(world.getTileMap().getTiles());
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if (p != null) {
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for (Plant plant : plants) {
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if (plant.getX() == p.x && plant.getY() == p.y) {
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//There is already a plant here
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continue outerLoop;
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}
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}
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Plant plant = new Plant();
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plant.setObjectId(GameServer.INSTANCE.getGameUniverse().getNextObjectId());
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plant.setStyle(0); //TODO: set style depending on difficulty level? or random? from config?
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plant.setBiomassCount(plant_yield);
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plant.setCreationTime(0); // Plants generated by the world generator always have creationTime of 0
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plant.setX(p.x);
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plant.setY(p.y);
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plant.setWorld(world);
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plants.add(plant);
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}
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}
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LogManager.LOGGER.info("Generated " + plants.size() + " plants for World (" + world.getX() + ',' +
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world.getY() + ')');
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return plants;
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}
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}
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Reference in New Issue
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