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Fixes #115
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@ -21,6 +21,7 @@ public class CodeUploadHandler implements MessageHandler {
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//TODO Should we wait at the end of the tick to modify the CPU ?
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user.getUser().setUserCode((String) json.get("code"));
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if (user.getUser().getUserCode() != null) {
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AssemblyResult ar = new Assembler(user.getUser().getCpu().getInstructionSet(),
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user.getUser().getCpu().getRegisterSet(),
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GameServer.INSTANCE.getConfig()).parse(user.getUser().getUserCode());
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@ -46,6 +47,7 @@ public class CodeUploadHandler implements MessageHandler {
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user.getWebSocket().send(response.toJSONString());
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}
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}
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}
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