Password moved from vault door to settlement

This commit is contained in:
simon 2018-12-21 14:04:42 -05:00
parent 201d83f8d8
commit 955d61ce99
2 changed files with 12 additions and 25 deletions

View File

@ -123,7 +123,7 @@ public class Settlement implements MongoSerializable {
p = world.getRandomPassableTile(); p = world.getRandomPassableTile();
if (p != null) { if (p != null) {
VaultDoor vaultDoor = new VaultDoor(0); //todo cypherId ? VaultDoor vaultDoor = new VaultDoor();
vaultDoor.setWorld(world); vaultDoor.setWorld(world);
int counter = 700; int counter = 700;
@ -216,4 +216,8 @@ public class Settlement implements MongoSerializable {
public List<NonPlayerCharacter> getNpcs() { public List<NonPlayerCharacter> getNpcs() {
return npcs; return npcs;
} }
public char[] getPassword() {
return password;
}
} }

View File

@ -1,7 +1,6 @@
package net.simon987.npcplugin; package net.simon987.npcplugin;
import net.simon987.server.GameServer; import net.simon987.server.GameServer;
import net.simon987.server.crypto.RandomStringGenerator;
import net.simon987.server.game.objects.*; import net.simon987.server.game.objects.*;
import net.simon987.server.game.world.World; import net.simon987.server.game.world.World;
import net.simon987.server.logging.LogManager; import net.simon987.server.logging.LogManager;
@ -14,13 +13,6 @@ public class VaultDoor extends Structure implements MessageReceiver, Enterable,
private static final int MAP_INFO = 0x0B00; private static final int MAP_INFO = 0x0B00;
/**
* Password to open the vault door
*/
private char[] password;
private RandomStringGenerator randomStringGenerator;
/** /**
* Whether or not the vault door is opened * Whether or not the vault door is opened
*/ */
@ -37,16 +29,9 @@ public class VaultDoor extends Structure implements MessageReceiver, Enterable,
private int OPEN_TIME = GameServer.INSTANCE.getConfig().getInt("vault_door_open_time"); private int OPEN_TIME = GameServer.INSTANCE.getConfig().getInt("vault_door_open_time");
private int openedTimer = 0; private int openedTimer = 0;
private int cypherId;
public VaultDoor(int cypherId) { public VaultDoor() {
super(1, 1); super(1, 1);
this.cypherId = cypherId;
this.randomStringGenerator = new RandomStringGenerator();
this.password = "12345678".toCharArray();
} }
public VaultDoor(Document document) { public VaultDoor(Document document) {
@ -60,8 +45,6 @@ public class VaultDoor extends Structure implements MessageReceiver, Enterable,
homeX = document.getInteger("homeX"); homeX = document.getInteger("homeX");
homeY = document.getInteger("homeY"); homeY = document.getInteger("homeY");
} }
password = document.getString("password").toCharArray();
} }
@ -69,8 +52,7 @@ public class VaultDoor extends Structure implements MessageReceiver, Enterable,
public void update() { public void update() {
if (open){ if (open){
if (openedTimer <= 0) { if (openedTimer <= 0) {
//Door was open for OPEN_TIME, close it and regen password //Door was open for OPEN_TIME, close it
//password = GameServer.INSTANCE.getConfig().getRandomPassword();
open = false; open = false;
openedTimer = 0; openedTimer = 0;
LogManager.LOGGER.fine("Closed Vault door ID: " + getObjectId()); LogManager.LOGGER.fine("Closed Vault door ID: " + getObjectId());
@ -84,10 +66,12 @@ public class VaultDoor extends Structure implements MessageReceiver, Enterable,
@Override @Override
public boolean sendMessage(char[] message) { public boolean sendMessage(char[] message) {
System.out.println("message: " + new String(message)); Settlement settlement = NpcPlugin.settlementMap.get(getWorld().getId());
System.out.println("password: " + new String(password));
if (Arrays.equals(message, password)) { System.out.println("message: " + new String(message));
System.out.println("password: " + new String(settlement.getPassword()));
if (Arrays.equals(message, settlement.getPassword())) {
if (!open) { if (!open) {
openVault(); openVault();
} else { } else {
@ -144,7 +128,6 @@ public class VaultDoor extends Structure implements MessageReceiver, Enterable,
dbObject.put("homeX", getHomeX()); dbObject.put("homeX", getHomeX());
dbObject.put("homeY", getHomeY()); dbObject.put("homeY", getHomeY());
dbObject.put("password", new String(password));
return dbObject; return dbObject;
} }