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@@ -159,7 +159,6 @@ public class Cubot extends GameObject implements Updatable, ControllableUnit, Me
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*/
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*/
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@Override
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@Override
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public void update() {
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public void update() {
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if (currentAction == Action.WALKING) {
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if (currentAction == Action.WALKING) {
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if (spendEnergy(100)) {
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if (spendEnergy(100)) {
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if (!incrementLocation()) {
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if (!incrementLocation()) {
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