Support for variable World size

This commit is contained in:
simon 2018-01-14 12:02:32 -05:00
parent 9bb0dc9034
commit 4293fc0315
9 changed files with 64 additions and 112 deletions

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@ -6,7 +6,6 @@ import net.simon987.server.GameServer;
import net.simon987.server.assembly.CpuHardware; import net.simon987.server.assembly.CpuHardware;
import net.simon987.server.assembly.Memory; import net.simon987.server.assembly.Memory;
import net.simon987.server.assembly.Status; import net.simon987.server.assembly.Status;
import net.simon987.server.game.World;
import net.simon987.server.game.pathfinding.Node; import net.simon987.server.game.pathfinding.Node;
import net.simon987.server.game.pathfinding.Pathfinder; import net.simon987.server.game.pathfinding.Pathfinder;
import net.simon987.server.io.JSONSerialisable; import net.simon987.server.io.JSONSerialisable;
@ -115,8 +114,8 @@ public class CubotLidar extends CpuHardware implements JSONSerialisable {
char[][] mapInfo = cubot.getWorld().getMapInfo(); char[][] mapInfo = cubot.getWorld().getMapInfo();
int i = MEMORY_MAP_START; int i = MEMORY_MAP_START;
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < cubot.getWorld().getWorldSize(); y++) {
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < cubot.getWorld().getWorldSize(); x++) {
getCpu().getMemory().set(i++, mapInfo[x][y]); getCpu().getMemory().set(i++, mapInfo[x][y]);
} }
} }

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@ -66,7 +66,7 @@ public class WorldCreationListener implements GameEventListener {
//Also spawn a radio tower in the same World //Also spawn a radio tower in the same World
Point p = world.getRandomPassableTile(); Point p = world.getRandomPassableTile();
if (p != null) { if (p != null) {
while (p.x == 0 || p.x == World.WORLD_SIZE - 1 || p.y == World.WORLD_SIZE - 1 || p.y == 0) { while (p.x == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 || p.y == 0) {
p = world.getRandomPassableTile(); p = world.getRandomPassableTile();
if (p == null) { if (p == null) {

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@ -23,8 +23,8 @@ public class WorldUtils {
//set the desired amount of blobs to the plain tile count //set the desired amount of blobs to the plain tile count
int[][] tiles = world.getTileMap().getTiles(); int[][] tiles = world.getTileMap().getTiles();
int plainCount = 0; int plainCount = 0;
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < world.getWorldSize(); y++) {
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < world.getWorldSize(); x++) {
if (tiles[x][y] == 0) { if (tiles[x][y] == 0) {
plainCount++; plainCount++;
@ -44,7 +44,7 @@ public class WorldUtils {
//Don't block worlds //Don't block worlds
int counter = 0; int counter = 0;
while (p.x == 0 || p.y == 0 || p.x == World.WORLD_SIZE - 1 || p.y == World.WORLD_SIZE - 1 || while (p.x == 0 || p.y == 0 || p.x == world.getWorldSize() - 1 || p.y == world.getWorldSize() - 1 ||
world.getGameObjectsAt(p.x, p.y).size() != 0) { world.getGameObjectsAt(p.x, p.y).size() != 0) {
p = world.getTileMap().getRandomPlainTile(); p = world.getTileMap().getRandomPlainTile();
counter++; counter++;

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@ -90,9 +90,9 @@ public abstract class GameObject implements JSONSerialisable, MongoSerialisable
leftWorld.incUpdatable(); leftWorld.incUpdatable();
setWorld(leftWorld); setWorld(leftWorld);
x = World.WORLD_SIZE - 1; x = leftWorld.getWorldSize() - 1;
} }
} else if (newX >= World.WORLD_SIZE) { } else if (newX >= world.getWorldSize()) {
//Move object to adjacent World (right) //Move object to adjacent World (right)
World rightWorld; World rightWorld;
if (world.getX() == GameServer.INSTANCE.getGameUniverse().getMaxWidth()) { if (world.getX() == GameServer.INSTANCE.getGameUniverse().getMaxWidth()) {
@ -129,9 +129,9 @@ public abstract class GameObject implements JSONSerialisable, MongoSerialisable
upWorld.incUpdatable(); upWorld.incUpdatable();
setWorld(upWorld); setWorld(upWorld);
y = World.WORLD_SIZE - 1; y = upWorld.getWorldSize() - 1;
} }
} else if (newY >= World.WORLD_SIZE) { } else if (newY >= world.getWorldSize()) {
//Move object to adjacent World (down) //Move object to adjacent World (down)
World downWorld; World downWorld;
if (world.getY() == GameServer.INSTANCE.getGameUniverse().getMaxWidth()) { if (world.getY() == GameServer.INSTANCE.getGameUniverse().getMaxWidth()) {

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@ -15,8 +15,6 @@ import java.util.Base64;
import java.util.Random; import java.util.Random;
import java.util.zip.Deflater; import java.util.zip.Deflater;
import java.util.zip.DeflaterOutputStream; import java.util.zip.DeflaterOutputStream;
import java.util.zip.Inflater;
import java.util.zip.InflaterOutputStream;
/** /**
* A 2D map of Tile objects of size width*height * A 2D map of Tile objects of size width*height
@ -56,9 +54,9 @@ public class TileMap implements JSONSerialisable, MongoSerialisable {
tiles = new int[width][height]; tiles = new int[width][height];
} }
public TileMap(int[][] tiles) { public TileMap(int[][] tiles, int size) {
this.width = World.WORLD_SIZE; this.width = size;
this.height = World.WORLD_SIZE; this.height = size;
this.tiles = tiles; this.tiles = tiles;
} }
@ -115,8 +113,8 @@ public class TileMap implements JSONSerialisable, MongoSerialisable {
byte[] terrain = new byte[width * width]; byte[] terrain = new byte[width * width];
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < width; x++) {
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < height; y++) {
terrain[x * width + y] = (byte) tiles[x][y]; terrain[x * width + y] = (byte) tiles[x][y];
} }
} }
@ -150,53 +148,22 @@ public class TileMap implements JSONSerialisable, MongoSerialisable {
} }
public static TileMap deserialize(DBObject object) { public static TileMap deserialize(DBObject object, int size) {
BasicDBList terrain = (BasicDBList) object.get("tiles"); BasicDBList terrain = (BasicDBList) object.get("tiles");
int[][] tiles = new int[World.WORLD_SIZE][World.WORLD_SIZE]; int[][] tiles = new int[size][size];
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < size; x++) {
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < size; y++) {
tiles[x][y] = (int) ((BasicDBList) terrain.get(x)).get(y); tiles[x][y] = (int) ((BasicDBList) terrain.get(x)).get(y);
} }
} }
return new TileMap(tiles); return new TileMap(tiles, size);
} }
public static TileMap deserialize(JSONObject object) {
TileMap tileMap = new TileMap(World.WORLD_SIZE, World.WORLD_SIZE);
byte[] compressedBytes = Base64.getDecoder().decode((String) object.get("z"));
try {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
Inflater decompressor = new Inflater(true);
InflaterOutputStream inflaterOutputStream = new InflaterOutputStream(baos, decompressor);
inflaterOutputStream.write(compressedBytes);
inflaterOutputStream.close();
byte[] terrain = baos.toByteArray();
for (int x = 0; x < World.WORLD_SIZE; x++) {
for (int y = 0; y < World.WORLD_SIZE; y++) {
tileMap.tiles[x][y] = terrain[x * World.WORLD_SIZE + y];
}
}
return tileMap;
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
public Point getRandomPlainTile() { public Point getRandomPlainTile() {
Random random = new Random(); Random random = new Random();
@ -210,8 +177,8 @@ public class TileMap implements JSONSerialisable, MongoSerialisable {
return null; return null;
} }
int rx = random.nextInt(World.WORLD_SIZE); int rx = random.nextInt(width);
int ry = random.nextInt(World.WORLD_SIZE); int ry = random.nextInt(height);
if (tiles[rx][ry] == TileMap.PLAIN_TILE) { if (tiles[rx][ry] == TileMap.PLAIN_TILE) {
return new Point(rx, ry); return new Point(rx, ry);

View File

@ -8,7 +8,6 @@ import net.simon987.server.event.GameEvent;
import net.simon987.server.event.WorldUpdateEvent; import net.simon987.server.event.WorldUpdateEvent;
import net.simon987.server.game.pathfinding.Pathfinder; import net.simon987.server.game.pathfinding.Pathfinder;
import net.simon987.server.io.MongoSerialisable; import net.simon987.server.io.MongoSerialisable;
import org.json.simple.JSONObject;
import java.awt.*; import java.awt.*;
import java.util.ArrayList; import java.util.ArrayList;
@ -17,9 +16,9 @@ import java.util.Random;
public class World implements MongoSerialisable { public class World implements MongoSerialisable {
/** /**
* Size of the side of a world * Size of the side of this world
*/ */
public static final int WORLD_SIZE = 16; private int worldSize;
private static final char INFO_BLOCKED = 0x8000; private static final char INFO_BLOCKED = 0x8000;
private static final char INFO_IRON = 0x0200; private static final char INFO_IRON = 0x0200;
@ -41,10 +40,12 @@ public class World implements MongoSerialisable {
this.x = x; this.x = x;
this.y = y; this.y = y;
this.tileMap = tileMap; this.tileMap = tileMap;
this.worldSize = tileMap.getWidth();
} }
private World() { private World(int worldSize) {
this.worldSize = worldSize;
} }
public TileMap getTileMap() { public TileMap getTileMap() {
@ -129,6 +130,7 @@ public class World implements MongoSerialisable {
dbObject.put("x", x); dbObject.put("x", x);
dbObject.put("y", y); dbObject.put("y", y);
dbObject.put("size", worldSize);
dbObject.put("updatable", updatable); dbObject.put("updatable", updatable);
@ -142,8 +144,8 @@ public class World implements MongoSerialisable {
String str = "World (" + x + ", " + y + ")\n"; String str = "World (" + x + ", " + y + ")\n";
int[][] tileMap = this.tileMap.getTiles(); int[][] tileMap = this.tileMap.getTiles();
for (int x = 0; x < WORLD_SIZE; x++) { for (int x = 0; x < worldSize; x++) {
for (int y = 0; y < WORLD_SIZE; y++) { for (int y = 0; y < worldSize; y++) {
str += tileMap[x][y] + " "; str += tileMap[x][y] + " ";
} }
str += "\n"; str += "\n";
@ -153,34 +155,14 @@ public class World implements MongoSerialisable {
} }
public static World deserialize(JSONObject json) {
World world = new World();
// world.x = (int) (long) json.get("x");
// world.y = (int) (long) json.get("y");
// world.updatable = (int) (long) json.get("u");
//
// world.tileMap = TileMap.deserialize((JSONObject) json.get("t"));
//
//
// for (JSONObject objJson : (ArrayList<JSONObject>) json.get("o")) {
//
// GameObject object = GameObject.deserialize(objJson);
//
// object.setWorld(world);
// world.gameObjects.add(object);
// }
return world;
}
public static World deserialize(DBObject dbObject) { public static World deserialize(DBObject dbObject) {
World world = new World(); World world = new World((int) dbObject.get("size"));
world.x = (int) dbObject.get("x"); world.x = (int) dbObject.get("x");
world.y = (int) dbObject.get("y"); world.y = (int) dbObject.get("y");
world.updatable = (int) dbObject.get("updatable"); world.updatable = (int) dbObject.get("updatable");
world.tileMap = TileMap.deserialize((BasicDBObject) dbObject.get("terrain")); world.tileMap = TileMap.deserialize((BasicDBObject) dbObject.get("terrain"), world.getWorldSize());
BasicDBList objects = (BasicDBList) dbObject.get("objects"); BasicDBList objects = (BasicDBList) dbObject.get("objects");
@ -204,24 +186,23 @@ public class World implements MongoSerialisable {
*/ */
public char[][] getMapInfo() { public char[][] getMapInfo() {
char[][] mapInfo = new char[World.WORLD_SIZE][World.WORLD_SIZE]; char[][] mapInfo = new char[worldSize][worldSize];
int[][] tiles = tileMap.getTiles(); int[][] tiles = tileMap.getTiles();
//Tile //Tile
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < worldSize; y++) {
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < worldSize; x++) {
if (tiles[x][y] == TileMap.PLAIN_TILE) { if (tiles[x][y] == TileMap.PLAIN_TILE) {
mapInfo[x][y] = 0; mapInfo[x][y] = 0;
} else if (tiles[x][y] == TileMap.WALL_TILE) { } else if (tiles[x][y] == TileMap.WALL_TILE) {
mapInfo[x][y] = INFO_BLOCKED; mapInfo[x][y] = INFO_BLOCKED;
} else if (tiles[x][y] == TileMap.COPPER_TILE) { } else if (tiles[x][y] == TileMap.COPPER_TILE) {
mapInfo[x][y] = INFO_COPPER; mapInfo[x][y] = INFO_COPPER;
} else if (tiles[x][y] == TileMap.IRON_TILE) {
} else if (tiles[x][y] == TileMap.IRON_TILE) {
mapInfo[x][y] = INFO_IRON; mapInfo[x][y] = INFO_IRON;
} }
} }
@ -259,8 +240,8 @@ public class World implements MongoSerialisable {
return null; return null;
} }
int rx = random.nextInt(World.WORLD_SIZE); int rx = random.nextInt(worldSize);
int ry = random.nextInt(World.WORLD_SIZE); int ry = random.nextInt(worldSize);
if (!isTileBlocked(rx, ry)) { if (!isTileBlocked(rx, ry)) {
@ -330,4 +311,8 @@ public class World implements MongoSerialisable {
public boolean shouldUpdate() { public boolean shouldUpdate() {
return updatable > 0; return updatable > 0;
} }
public int getWorldSize() {
return worldSize;
}
} }

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@ -35,6 +35,8 @@ public class WorldGenerator {
private int minCopperCount; private int minCopperCount;
private int maxCopperCount; private int maxCopperCount;
private static final int DEFAULT_WORLD_SIZE = 24;
/** /**
* Map of center points * Map of center points
*/ */
@ -85,7 +87,7 @@ public class WorldGenerator {
*/ */
private static World generateEmptyWorld(int locX, int locY) { private static World generateEmptyWorld(int locX, int locY) {
return new World(locX, locY, new TileMap(World.WORLD_SIZE, World.WORLD_SIZE)); return new World(locX, locY, new TileMap(DEFAULT_WORLD_SIZE, DEFAULT_WORLD_SIZE));
} }
/** /**
@ -104,12 +106,12 @@ public class WorldGenerator {
for (int i = centerPointCount; i >= 0; i--) { for (int i = centerPointCount; i >= 0; i--) {
int tile = random.nextInt(wallPlainRatio) == 0 ? 1 : 0; int tile = random.nextInt(wallPlainRatio) == 0 ? 1 : 0;
centerPointsMap.put(new Point(random.nextInt(World.WORLD_SIZE), random.nextInt(World.WORLD_SIZE)), tile); centerPointsMap.put(new Point(random.nextInt(DEFAULT_WORLD_SIZE), random.nextInt(DEFAULT_WORLD_SIZE)), tile);
} }
//Fill unset tiles //Fill unset tiles
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < DEFAULT_WORLD_SIZE; y++) {
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < DEFAULT_WORLD_SIZE; x++) {
int tile = getClosestCenterPointTile(x, y); int tile = getClosestCenterPointTile(x, y);
/* /*
* There is 1-tile thick wall around the World, with 4-tile wide entrances * There is 1-tile thick wall around the World, with 4-tile wide entrances
@ -134,7 +136,7 @@ public class WorldGenerator {
* 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1 * 1 1 1 1 1 1 0 0 0 0 1 1 1 1 1 1
*/ */
if (x == 0 || x == World.WORLD_SIZE - 1) { if (x == 0 || x == DEFAULT_WORLD_SIZE - 1) {
//Vertical (West & East) walls //Vertical (West & East) walls
if (y < 6 || y > 9) { if (y < 6 || y > 9) {
tile = 1; tile = 1;
@ -142,7 +144,7 @@ public class WorldGenerator {
tile = 0; tile = 0;
} }
} }
if (y == 0 || y == World.WORLD_SIZE - 1) { if (y == 0 || y == DEFAULT_WORLD_SIZE - 1) {
// Horizontal (North & South) walls // Horizontal (North & South) walls
if (x < 6 || x > 9) { if (x < 6 || x > 9) {
tile = 1; tile = 1;
@ -150,8 +152,8 @@ public class WorldGenerator {
tile = 0; tile = 0;
} }
} }
if (((x == 1 || x == World.WORLD_SIZE - 2) && y > 0 && y < World.WORLD_SIZE - 1) || if (((x == 1 || x == DEFAULT_WORLD_SIZE - 2) && y > 0 && y < DEFAULT_WORLD_SIZE - 1) ||
((y == 1 || y == World.WORLD_SIZE - 2) && x > 0 && x < World.WORLD_SIZE - 1)) { ((y == 1 || y == DEFAULT_WORLD_SIZE - 2) && x > 0 && x < DEFAULT_WORLD_SIZE - 1)) {
//Inner border //Inner border
tile = 0; tile = 0;
} }

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@ -47,10 +47,10 @@ public class Pathfinder {
SortedArrayList open = new SortedArrayList(); SortedArrayList open = new SortedArrayList();
//Initialize node map //Initialize node map
Node[][] nodes = new Node[World.WORLD_SIZE][World.WORLD_SIZE]; Node[][] nodes = new Node[world.getWorldSize()][world.getWorldSize()];
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < world.getWorldSize(); x++) {
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < world.getWorldSize(); y++) {
nodes[x][y] = new Node(x, y); nodes[x][y] = new Node(x, y);
@ -66,9 +66,7 @@ public class Pathfinder {
open.add(start); open.add(start);
int counter = 0;
while (open.size() > 0) { while (open.size() > 0) {
counter++;
Node current = open.first(); Node current = open.first();
if (Util.manhattanDist(current.x, current.y, gX, gY) <= range) { if (Util.manhattanDist(current.x, current.y, gX, gY) <= range) {
@ -138,7 +136,7 @@ public class Pathfinder {
} }
//Check if the right neighbor is within the World boundaries and isn't blocked //Check if the right neighbor is within the World boundaries and isn't blocked
if (node.x != (World.WORLD_SIZE - 1) && !world.isTileBlocked(node.x + 1, node.y)) { if (node.x != (world.getWorldSize() - 1) && !world.isTileBlocked(node.x + 1, node.y)) {
neighbors.add(nodes[node.x + 1][node.y]); neighbors.add(nodes[node.x + 1][node.y]);
} }
@ -148,7 +146,7 @@ public class Pathfinder {
} }
//Check if the bottom neighbor is within the World boundaries and isn't blocked //Check if the bottom neighbor is within the World boundaries and isn't blocked
if (node.y != (World.WORLD_SIZE - 1) && !world.isTileBlocked(node.x, node.y + 1)) { if (node.y != (world.getWorldSize() - 1) && !world.isTileBlocked(node.x, node.y + 1)) {
neighbors.add(nodes[node.x][node.y + 1]); neighbors.add(nodes[node.x][node.y + 1]);
} }

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@ -17,7 +17,7 @@ public class TerrainRequestHandler implements MessageHandler {
try { try {
world = GameServer.INSTANCE.getGameUniverse().getWorld( world = GameServer.INSTANCE.getGameUniverse().getWorld(
Long.valueOf((long) json.get("x")).intValue(), Long.valueOf((long) json.get("x")).intValue(),
Long.valueOf((long) json.get("y")).intValue(), false); Long.valueOf((long) json.get("y")).intValue(), true);
} catch (NullPointerException e) { } catch (NullPointerException e) {
LogManager.LOGGER.severe("FIXME: handle TerrainRequestHandler"); LogManager.LOGGER.severe("FIXME: handle TerrainRequestHandler");
return; return;
@ -31,8 +31,8 @@ public class TerrainRequestHandler implements MessageHandler {
JSONArray terrain = new JSONArray(); JSONArray terrain = new JSONArray();
int[][] tiles = world.getTileMap().getTiles(); int[][] tiles = world.getTileMap().getTiles();
for (int x = 0; x < World.WORLD_SIZE; x++) { for (int x = 0; x < world.getWorldSize(); x++) {
for (int y = 0; y < World.WORLD_SIZE; y++) { for (int y = 0; y < world.getWorldSize(); y++) {
terrain.add(tiles[y][x]); terrain.add(tiles[y][x]);
} }
} }
@ -40,6 +40,7 @@ public class TerrainRequestHandler implements MessageHandler {
response.put("t", "terrain"); response.put("t", "terrain");
response.put("ok", true); response.put("ok", true);
response.put("terrain", terrain); response.put("terrain", terrain);
response.put("size", world.getWorldSize());
user.getWebSocket().send(response.toJSONString()); user.getWebSocket().send(response.toJSONString());
} else { } else {