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Added simple layout for Radiation Detector Hardware
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package net.simon987.pluginradioactivecloud;
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import net.simon987.server.GameServer;
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import net.simon987.server.assembly.Status;
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import net.simon987.server.game.objects.ControllableUnit;
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import org.bson.Document;
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//WORK IN PROGRESS
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public class RadiationDetector extends HardwareModule {
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//Find last HWID used (0x000F) + 1
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public static final char DEFAULT_ADDRESS = 0x0010;
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static final char HWID = 0x0010;
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private static final int RADIATION_POLL_ALPHA = 1;
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private static final int RADIATION_POLL_BETA = 2;
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private static final int RADIATION_POLL_GAMMA = 3;
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//Potentially add cost??
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public RadiationDetector() {
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}
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public RadiationDetector(Document document, ControllableUnit cubot) {
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super(document, cubot);
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}
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@Override
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public char getId() {
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return HWID;
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}
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@Override
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public void handleInterrupt(Status status) {
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int a = getCpu().getRegisterSet().getRegister("A").getValue();
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switch(a){
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case RADIATION_POLL_ALPHA: //Set register B to alpha level
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break;
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case RADIATION_POLL_BETA: //Set register B to beta level
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break;
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case RADIATION_POLL_GAMMA: //Set register B to gamma level
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break;
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}
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}
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}
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