Added simple layout for Radiation Detector Hardware

This commit is contained in:
btmeadows 2020-05-01 19:23:37 -04:00
parent 922162660f
commit 3b639c9273

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@ -0,0 +1,51 @@
package net.simon987.pluginradioactivecloud;
import net.simon987.server.GameServer;
import net.simon987.server.assembly.Status;
import net.simon987.server.game.objects.ControllableUnit;
import org.bson.Document;
//WORK IN PROGRESS
public class RadiationDetector extends HardwareModule {
//Find last HWID used (0x000F) + 1
public static final char DEFAULT_ADDRESS = 0x0010;
static final char HWID = 0x0010;
private static final int RADIATION_POLL_ALPHA = 1;
private static final int RADIATION_POLL_BETA = 2;
private static final int RADIATION_POLL_GAMMA = 3;
//Potentially add cost??
public RadiationDetector() {
}
public RadiationDetector(Document document, ControllableUnit cubot) {
super(document, cubot);
}
@Override
public char getId() {
return HWID;
}
@Override
public void handleInterrupt(Status status) {
int a = getCpu().getRegisterSet().getRegister("A").getValue();
switch(a){
case RADIATION_POLL_ALPHA: //Set register B to alpha level
break;
case RADIATION_POLL_BETA: //Set register B to beta level
break;
case RADIATION_POLL_GAMMA: //Set register B to gamma level
break;
}
}
}