mirror of
https://github.com/simon987/Much-Assembly-Required.git
synced 2025-04-19 18:46:43 +00:00
New players are now scattered around the spawn point
This commit is contained in:
parent
4e76d57ef9
commit
1a0291d517
@ -9,6 +9,7 @@ import net.simon987.server.logging.LogManager;
|
||||
import net.simon987.server.user.User;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.Random;
|
||||
|
||||
public class UserCreationListener implements GameEventListener {
|
||||
@Override
|
||||
@ -25,9 +26,11 @@ public class UserCreationListener implements GameEventListener {
|
||||
|
||||
Cubot cubot = new Cubot();
|
||||
|
||||
cubot.setWorld(GameServer.INSTANCE.getGameUniverse().getWorld(
|
||||
GameServer.INSTANCE.getConfig().getInt("new_user_worldX"),
|
||||
GameServer.INSTANCE.getConfig().getInt("new_user_worldY"), true));
|
||||
Random random = new Random();
|
||||
int spawnX = GameServer.INSTANCE.getConfig().getInt("new_user_worldX") + random.nextInt(5);
|
||||
int spawnY = GameServer.INSTANCE.getConfig().getInt("new_user_worldY") + random.nextInt(5);
|
||||
|
||||
cubot.setWorld(GameServer.INSTANCE.getGameUniverse().getWorld(spawnX, spawnY, true));
|
||||
cubot.getWorld().getGameObjects().add(cubot);
|
||||
cubot.getWorld().incUpdatable();
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user