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https://github.com/simon987/Much-Assembly-Required.git
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changes 2
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@ -44,6 +44,34 @@ public class UserStatsHelper {
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return rows;
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return rows;
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}
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}
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/**
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* Get top n players along with all their stat values, in descending order
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*
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* @param n Maximum number of players
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* @return Top n players, in User,value format, in descending order
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*/
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public ArrayList<Map.Entry<User, Map<String, Integer>>> getTopNAll(int n) {
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ArrayList<Map.Entry<User, Map<String, Integer>>> rows = new ArrayList<>();
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ArrayList<Map.Entry<User, ArrayList>> vaults = new ArrayList<>(this.getTopNSetLength("completedVaults", n));
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ArrayList<Map.Entry<User, Integer>> deaths = new ArrayList<>(this.getTopN("deathCount", n));
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ArrayList<Map.Entry<User, Integer>> time = new ArrayList<>(this.getTopN("executionTime", n));
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ArrayList<Map.Entry<User, Integer>> distance = new ArrayList<>(this.getTopN("walkDistance", n));
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for (int i = 0; i < n ; i++) {
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User user = vaults.get(i).getKey();
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Map<String, Integer> allStats = new HashMap();
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allStats.put("completedVaults", vaults.get(i).getValue().size());
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allStats.put("deathCount", deaths.get(i).getValue());
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allStats.put("executionTime", time.get(i).getValue());
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allStats.put("walkDistance", distance.get(i).getValue());
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rows.add(new AbstractMap.SimpleEntry<>(user, allStats));
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}
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return rows;
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}
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/**
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/**
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* Get top n players along with the stat set, in descending order
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* Get top n players along with the stat set, in descending order
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*
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*
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@ -9,16 +9,14 @@ import spark.TemplateViewRoute;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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public class LeaderBoardPage implements TemplateViewRoute {
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public class LeaderBoardPage implements TemplateViewRoute {
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@Override
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@Override
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public ModelAndView handle(Request request, Response response) {
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public ModelAndView handle(Request request, Response response) {
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Map<String, Object> model = new HashMap<>(5);
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Map<String, Object> model = new HashMap<>(2);
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model.put("session", request.session());
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model.put("session", request.session());
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model.put("stats", GameServer.INSTANCE.getUserStatsHelper().getTopNSetLength("completedVaults", 25));
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model.put("stats", GameServer.INSTANCE.getUserStatsHelper().getTopNAll(25));;
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model.put("stats", GameServer.INSTANCE.getUserStatsHelper().getTopNSetLength("deathCount", 25));
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model.put("stats", GameServer.INSTANCE.getUserStatsHelper().getTopNSetLength("totalExecutionTime", 25));
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model.put("stats", GameServer.INSTANCE.getUserStatsHelper().getTopNSetLength("walkDistance", 25));
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return new ModelAndView(model, "leaderboard.vm");
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return new ModelAndView(model, "leaderboard.vm");
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}
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}
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}
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}
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@ -25,10 +25,10 @@
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#foreach($row in $stats)
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#foreach($row in $stats)
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<tr>
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<tr>
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<td>$row.getKey().getUsername()</td>
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<td>$row.getKey().getUsername()</td>
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<td>$row.getValue().size()</td>
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<td>$row.getValue().get("completedVaults")</td>
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<td>$row.getValue()</td>
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<td>$row.getValue().get("deathCount")</td>
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<td>$row.getValue()</td>
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<td>$row.getValue().get("executionTime")</td>
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<td>$row.getValue()</td>
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<td>$row.getValue().get("walkDistance")</td>
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</tr>
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</tr>
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#end
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#end
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</tbody>
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</tbody>
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